create text that will scale as needed
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#include <vtkScaledTextActor.h>
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| virtual int | IsA (const char *type) |
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| vtkScaledTextActor * | NewInstance () const |
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| virtual void | PrintSelf (ostream &os, vtkIndent indent) |
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| vtkTextActor * | NewInstance () const |
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| void | PrintSelf (ostream &os, vtkIndent indent) |
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| void | ShallowCopy (vtkProp *prop) |
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| void | SetMapper (vtkPolyDataMapper2D *mapper) |
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| virtual void | GetBoundingBox (vtkViewport *vport, double bbox[4]) |
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| virtual void | GetSize (vtkViewport *vport, double size[2]) |
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| virtual void | SetNonLinearFontScale (double exponent, int target) |
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| void | SpecifiedToDisplay (double *pos, vtkViewport *vport, int specified) |
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| void | DisplayToSpecified (double *pos, vtkViewport *vport, int specified) |
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| virtual void | ComputeScaledFont (vtkViewport *viewport) |
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| virtual void | ReleaseGraphicsResources (vtkWindow *) |
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| void | SetInput (const char *inputString) |
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| char * | GetInput () |
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| virtual void | SetMinimumSize (int, int) |
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| void | SetMinimumSize (int[2]) |
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| virtual int * | GetMinimumSize () |
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| virtual void | GetMinimumSize (int &, int &) |
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| virtual void | GetMinimumSize (int[2]) |
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| virtual void | SetMaximumLineHeight (float) |
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| virtual float | GetMaximumLineHeight () |
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| virtual void | SetTextScaleMode (int) |
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| virtual int | GetTextScaleMode () |
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| void | SetTextScaleModeToNone () |
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| void | SetTextScaleModeToProp () |
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| void | SetTextScaleModeToViewport () |
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| virtual void | SetUseBorderAlign (int) |
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| virtual int | GetUseBorderAlign () |
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| virtual void | UseBorderAlignOn () |
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| virtual void | UseBorderAlignOff () |
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| void | SetAlignmentPoint (int point) |
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| int | GetAlignmentPoint () |
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| void | SetOrientation (float orientation) |
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| virtual float | GetOrientation () |
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| virtual void | SetTextProperty (vtkTextProperty *p) |
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| virtual vtkTextProperty * | GetTextProperty () |
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| virtual vtkTextProperty * | GetScaledTextProperty () |
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| virtual int | RenderOpaqueGeometry (vtkViewport *viewport) |
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| virtual int | RenderTranslucentPolygonalGeometry (vtkViewport *) |
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| virtual int | RenderOverlay (vtkViewport *viewport) |
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| virtual int | HasTranslucentPolygonalGeometry () |
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| virtual int | SetConstrainedFontSize (vtkViewport *, int targetWidth, int targetHeight) |
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create text that will scale as needed
vtkScaledTextActor is deprecated. New code should use vtkTextActor with the Scaled = true option.
- See Also
- vtkTextActor vtkActor2D vtkTextMapper
- Examples:
- vtkScaledTextActor (Examples)
Definition at line 34 of file vtkScaledTextActor.h.
| vtkScaledTextActor::vtkScaledTextActor |
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protected |
| static int vtkScaledTextActor::IsTypeOf |
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const char * |
type | ) |
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static |
| virtual int vtkScaledTextActor::IsA |
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const char * |
type | ) |
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virtual |
| virtual vtkObjectBase* vtkScaledTextActor::NewInstanceInternal |
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const |
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protectedvirtual |
| virtual void vtkScaledTextActor::PrintSelf |
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ostream & |
os, |
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vtkIndent |
indent |
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) |
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virtual |
Instantiate object with a rectangle in normaled view coordinates of (0.2,0.85, 0.8, 0.95).
The documentation for this class was generated from the following file: