Uses of Class
org.lwjgl.util.vector.Matrix4f
Packages that use Matrix4f
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Uses of Matrix4f in org.lwjgl.util.vector
Methods in org.lwjgl.util.vector that return Matrix4fModifier and TypeMethodDescriptionstatic Matrix4fAdd two matrices together and place the result in a third matrix.static Matrix4fInvert the source matrix and put the result in the destinationLoad from another matrix4fstatic Matrix4fCopy the source matrix to the destination matrixstatic Matrix4fMultiply the right matrix by the left and place the result in a third matrix.Negate this matrix and place the result in a destination matrix.static Matrix4fNegate this matrix and place the result in a destination matrix.Rotates the matrix around the given axis the specified angleRotates the matrix around the given axis the specified anglestatic Matrix4fRotates the source matrix around the given axis the specified angle and put the result in the destination matrix.Scales this matrixstatic Matrix4fScales the source matrix and put the result in the destination matrixstatic Matrix4fMatrix4f.setIdentity(Matrix4f m) Set the given matrix to be the identity matrix.static Matrix4fSet the given matrix to 0.static Matrix4fSubtract the right matrix from the left and place the result in a third matrix.Translate this matrixTranslate this matrix and stash the result in another matrixstatic Matrix4fTranslate the source matrix and stash the result in the destination matrixTranslate this matrixTranslate this matrix and stash the result in another matrixstatic Matrix4fTranslate the source matrix and stash the result in the destination matrixTranspose this matrix and place the result in another matrixstatic Matrix4fTranspose the source matrix and place the result in the destination matrixMethods in org.lwjgl.util.vector with parameters of type Matrix4fModifier and TypeMethodDescriptionstatic Matrix4fAdd two matrices together and place the result in a third matrix.static Matrix4fInvert the source matrix and put the result in the destinationLoad from another matrix4fstatic Matrix4fCopy the source matrix to the destination matrixstatic Matrix4fMultiply the right matrix by the left and place the result in a third matrix.Negate this matrix and place the result in a destination matrix.static Matrix4fNegate this matrix and place the result in a destination matrix.Rotates the matrix around the given axis the specified anglestatic Matrix4fRotates the source matrix around the given axis the specified angle and put the result in the destination matrix.static Matrix4fScales the source matrix and put the result in the destination matrixfinal QuaternionQuaternion.setFromMatrix(Matrix4f m) Sets the value of this quaternion using the rotational component of the passed matrix.static QuaternionQuaternion.setFromMatrix(Matrix4f m, Quaternion q) Sets the value of the source quaternion using the rotational component of the passed matrix.static Matrix4fMatrix4f.setIdentity(Matrix4f m) Set the given matrix to be the identity matrix.static Matrix4fSet the given matrix to 0.static Matrix4fSubtract the right matrix from the left and place the result in a third matrix.static Vector4fTransform a Vector by a matrix and return the result in a destination vector.Translate this matrix and stash the result in another matrixstatic Matrix4fTranslate the source matrix and stash the result in the destination matrixTranslate this matrix and stash the result in another matrixstatic Matrix4fTranslate the source matrix and stash the result in the destination matrixTranspose this matrix and place the result in another matrixstatic Matrix4fTranspose the source matrix and place the result in the destination matrixConstructors in org.lwjgl.util.vector with parameters of type Matrix4f