/*
 * Copyright (C) 2004-2020 ZNC, see the NOTICE file for details.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <znc/Threads.h>

#ifdef HAVE_PTHREAD

#include <znc/ZNCDebug.h>
#include <algorithm>
#include <thread>

/* Just an arbitrary limit for the number of idle threads */
static const size_t MAX_IDLE_THREADS = 3;

/* Just an arbitrary limit for the number of running threads */
static const size_t MAX_TOTAL_THREADS = 20;

CThreadPool& CThreadPool::Get() {
    static CThreadPool pool;
    return pool;
}

CThreadPool::CThreadPool()
    : m_mutex(),
      m_cond(),
      m_cancellationCond(),
      m_exit_cond(),
      m_done(false),
      m_num_threads(0),
      m_num_idle(0),
      m_iJobPipe{0, 0},
      m_jobs() {
    if (pipe(m_iJobPipe)) {
        DEBUG("Ouch, can't open pipe for thread pool: " << strerror(errno));
        exit(1);
    }
}

void CThreadPool::jobDone(CJob* job) {
    // This must be called with the mutex locked!

    enum CJob::EJobState oldState = job->m_eState;
    job->m_eState = CJob::DONE;

    if (oldState == CJob::CANCELLED) {
        // Signal the main thread that cancellation is done
        m_cancellationCond.notify_one();
        return;
    }

    // This write() must succeed because POSIX guarantees that writes of
    // less than PIPE_BUF are atomic (and PIPE_BUF is at least 512).
    // (Yes, this really wants to write a pointer(!) to the pipe.
    size_t w = write(m_iJobPipe[1], &job, sizeof(job));
    if (w != sizeof(job)) {
        DEBUG(
            "Something bad happened during write() to a pipe for thread pool, "
            "wrote "
            << w << " bytes: " << strerror(errno));
        exit(1);
    }
}

void CThreadPool::handlePipeReadable() const { finishJob(getJobFromPipe()); }

CJob* CThreadPool::getJobFromPipe() const {
    CJob* a = nullptr;
    ssize_t need = sizeof(a);
    ssize_t r = read(m_iJobPipe[0], &a, need);
    if (r != need) {
        DEBUG(
            "Something bad happened during read() from a pipe for thread pool: "
            << strerror(errno));
        exit(1);
    }
    return a;
}

void CThreadPool::finishJob(CJob* job) const {
    job->runMain();
    delete job;
}

CThreadPool::~CThreadPool() {
    CMutexLocker guard(m_mutex);
    m_done = true;

    while (m_num_threads > 0) {
        m_cond.notify_all();
        m_exit_cond.wait(m_mutex);
    }
}

bool CThreadPool::threadNeeded() const {
    if (m_num_idle > MAX_IDLE_THREADS) return false;
    return !m_done;
}

void CThreadPool::threadFunc() {
    CMutexLocker guard(m_mutex);
    // m_num_threads was already increased
    m_num_idle++;

    while (true) {
        while (m_jobs.empty()) {
            if (!threadNeeded()) break;
            m_cond.wait(m_mutex);
        }
        if (!threadNeeded()) break;

        // Figure out a job to do
        CJob* job = m_jobs.front();
        m_jobs.pop_front();

        // Now do the actual job
        m_num_idle--;
        job->m_eState = CJob::RUNNING;
        guard.unlock();

        job->runThread();

        guard.lock();
        jobDone(job);
        m_num_idle++;
    }
    assert(m_num_threads > 0 && m_num_idle > 0);
    m_num_threads--;
    m_num_idle--;

    if (m_num_threads == 0 && m_done) m_exit_cond.notify_one();
}

void CThreadPool::addJob(CJob* job) {
    CMutexLocker guard(m_mutex);
    m_jobs.push_back(job);

    // Do we already have a thread which can handle this job?
    if (m_num_idle > 0) {
        m_cond.notify_one();
        return;
    }

    if (m_num_threads >= MAX_TOTAL_THREADS)
        // We can't start a new thread. The job will be handled once
        // some thread finishes its current job.
        return;

    // Start a new thread for our pool
    m_num_threads++;
    std::thread([this]() { threadFunc(); }).detach();
}

void CThreadPool::cancelJob(CJob* job) {
    std::set<CJob*> jobs;
    jobs.insert(job);
    cancelJobs(jobs);
}

void CThreadPool::cancelJobs(const std::set<CJob*>& jobs) {
    // Thanks to the mutex, jobs cannot change state anymore. There are
    // three different states which can occur:
    //
    // READY: The job is still in our list of pending jobs and no threads
    // got it yet. Just clean up.
    //
    // DONE: The job finished running and was already written to the pipe
    // that is used for waking up finished jobs. We can just read from the
    // pipe until we see this job.
    //
    // RUNNING: This is the complicated case. The job is currently being
    // executed. We change its state to CANCELLED so that wasCancelled()
    // returns true. Afterwards we wait on a CV for the job to have finished
    // running. This CV is signaled by jobDone() which checks the job's
    // status and sees that the job was cancelled. It signals to us that
    // cancellation is done by changing the job's status to DONE.

    CMutexLocker guard(m_mutex);
    std::set<CJob*> wait, finished, deleteLater;
    std::set<CJob*>::const_iterator it;

    // Start cancelling all jobs
    for (it = jobs.begin(); it != jobs.end(); ++it) {
        switch ((*it)->m_eState) {
            case CJob::READY: {
                (*it)->m_eState = CJob::CANCELLED;

                // Job wasn't started yet, must be in the queue
                std::list<CJob*>::iterator it2 =
                    std::find(m_jobs.begin(), m_jobs.end(), *it);
                assert(it2 != m_jobs.end());
                m_jobs.erase(it2);
                deleteLater.insert(*it);
                continue;
            }

            case CJob::RUNNING:
                (*it)->m_eState = CJob::CANCELLED;
                wait.insert(*it);
                continue;

            case CJob::DONE:
                (*it)->m_eState = CJob::CANCELLED;
                finished.insert(*it);
                continue;

            case CJob::CANCELLED:
            default:
                assert(0);
        }
    }

    // Now wait for cancellation to be done

    // Collect jobs that really were cancelled. Finished cancellation is
    // signaled by changing their state to DONE.
    while (!wait.empty()) {
        it = wait.begin();
        while (it != wait.end()) {
            if ((*it)->m_eState != CJob::CANCELLED) {
                assert((*it)->m_eState == CJob::DONE);
                // Re-set state for the destructor
                (*it)->m_eState = CJob::CANCELLED;
                deleteLater.insert(*it);
                wait.erase(it++);
            } else
                it++;
        }

        if (wait.empty()) break;

        // Then wait for more to be done
        m_cancellationCond.wait(m_mutex);
    }

    // We must call destructors with m_mutex unlocked so that they can call
    // wasCancelled()
    guard.unlock();

    // Handle finished jobs. They must already be in the pipe.
    while (!finished.empty()) {
        CJob* job = getJobFromPipe();
        if (finished.erase(job) > 0) {
            assert(job->m_eState == CJob::CANCELLED);
            delete job;
        } else
            finishJob(job);
    }

    // Delete things that still need to be deleted
    while (!deleteLater.empty()) {
        delete *deleteLater.begin();
        deleteLater.erase(deleteLater.begin());
    }
}

bool CJob::wasCancelled() const {
    CMutexLocker guard(CThreadPool::Get().m_mutex);
    return m_eState == CANCELLED;
}

#endif  // HAVE_PTHREAD
