OpenShot Audio Library | OpenShotAudio 0.3.2

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juce::BufferingAudioSource Member List

This is the complete list of members for juce::BufferingAudioSource, including all inherited members.

AudioSource()=default | juce::AudioSource | protected
BufferingAudioSource(PositionableAudioSource *source, TimeSliceThread &backgroundThread, bool deleteSourceWhenDeleted, int numberOfSamplesToBuffer, int numberOfChannels=2, bool prefillBufferOnPrepareToPlay=true) | juce::BufferingAudioSource |
getNextAudioBlock(const AudioSourceChannelInfo &) override | juce::BufferingAudioSource | virtual
getNextReadPosition() const override | juce::BufferingAudioSource | virtual
getTotalLength() const override | juce::BufferingAudioSource | inline virtual
isLooping() const override | juce::BufferingAudioSource | inline virtual
PositionableAudioSource()=default | juce::PositionableAudioSource | protected
prepareToPlay(int samplesPerBlockExpected, double sampleRate) override | juce::BufferingAudioSource | virtual
releaseResources() override | juce::BufferingAudioSource | virtual
setLooping(bool shouldLoop) | juce::PositionableAudioSource | inline virtual
setNextReadPosition(int64 newPosition) override | juce::BufferingAudioSource | virtual
waitForNextAudioBlockReady(const AudioSourceChannelInfo &info, const uint32 timeout) | juce::BufferingAudioSource |
~AudioSource()=default | juce::AudioSource | virtual
~BufferingAudioSource() override | juce::BufferingAudioSource |
~PositionableAudioSource() override=default | juce::PositionableAudioSource |