========================
Welcome to Freeciv 3.1.2
========================

The changes in the 3.1.x series are summarised below.
For changes prior to 3.1, see NEWS. For more detailed changes,
see the ChangeLog file.


CHANGES FROM 3.1.1 to 3.1.2
---------------------------

   (from <https://www.freeciv.org/wiki/NEWS-3.1.2>, 2024-07-05)

3.1.2 is a generic bugfix release.

Server / General

    * Fixed a crash on automatic selection of pillage target RM#460
    * Fixed assert failure on loading savegame without info about
      somebody's previous research RM#449
    * Fix city consistency after vision loss of a worked tile RM#472
    * Fixed loading invalid Fog of War map resources from a savegame RM#463
    * Fixed loading history.turn from the savegame if current turn is
      not a report turn RM#530
    * Fixed loss of accuracy on loading last turn change time
      from a savegame RM#545
    * Fixed resaving map random seed after loading savegame and
      then saving again osdn#47981
    * Fixed city needs arrange assert failure when city changes
      multiple times during processing RM#661

Changes affecting players (supplied rulesets)

    * CoastStrict units, such as Alien ruleset Raft, are now
      correctly bounced when the oceanic city its in gets destroyed RM#525
    * Correct border claiming after land has been reclaimed for ocean RM#590
    * Fixed diplomat actions requiring confirmation RM#728

Changes affecting other rulesets / modders

    * Fixed action handling, including calling lua scripts,
      for actions like Pillage osdn#57670
    * Fixed how oceanic border sources claim bays or lakes RM#584

Low-level changes

    * Fixed memory leaks, bad memory access, and improved
      cleanup on shutdown RM#443

General

    * Various internal changes which should only affect developers.
      RM#216 RM#655 RM#562 RM#695 RM#707 RM#663 RM#724 RM#730

AI

    * Tex AI fixes towards consulting its own copy of map where it should
      RM#433 RM#461 RM#480 RM#513 RM#537 RM#549 RM#568 RM#579 RM#594 RM#622
      RM#646 RM#677 RM#684 RM#699
    * AI checks unit capabilities when determining if it should be
      treated as autosettler RM#553 osdn#57666

Clients

    * Dying unit now correctly trigger auto turn done RM#586
    * Fixed a crash when focus moves to a new unit osdn#78170

    * gtk
         + Added tooltips for main menu buttons RM#502
         + Added tooltips for pane detach buttons osdn#48954

    * Qt
         + Added tooltips for main menu buttons RM#559
         + Fixed scaled unit clipping osdn#86449

Tools
Ruledit

    * Added editing unit's class RM#457
    * Helptext dialog added for units RM#479
    * Helptext dialog added for terrains RM#529
    * Helptext dialog added for extras RM#561
    * Helptexts are now editable RM#487 RM#519
    * In experimental mode build, initialize new ruleset objects
      with cleared helptext RM#550
    * Added government values editing dialog RM#618

Manual Generator

    * Force terrain name under its image in the layout RM#551
    * Impossible terrain alteration time shown as "-",
      and no longer as "0" RM#637

Tilesets, Art, etc

    * Added Grassland to Alio RM#660
    * Added generic Wonder finished sound effect to stdsounds soundset
      RM#658
    * Added tech gaining sound effect to stdsounds soundset RM#712

Help / Documentation

    * Miscellaneous improvements to in-game text and user documentation.
      RM#521 RM#524 RM#587 RM#645
    * Miscellaneous changes to developer/install/ruleset docs
      RM#467 RM#498 RM#503 RM#538 RM#556 RM#380 RM#578 RM#592 RM#626 RM#667
      RM#727 RM#746

Translations

    * Updated translations:
         + Complete translations: Polish, Russian
         + Incomplete translations:
           Finnish (100% core, 92% nations, 100% ruledit)

Build/portability

    * Refreshed bootstrap files from their upstreams
      RM#638 RM#671 RM#681 RM#717
    * Meson build system improvements
         + Removed duplicate configure checks RM#450 RM#555 RM#649
         + Fixed dependencies between build targets RM#597 RM#596 RM#682
         + Made static asserts to work RM#691 RM#708
         + Regenerate metainfo files when version information changes RM#705
    * More AppImages produced
         + gtk4-client RM#452 RM#471 RM#547
         + sdl2-client RM#575 RM#593
         + qt-client RM#623
         + gtk3.22-client RM#668
    * Fixed constant operand compiler warning RM#444
    * Fixed compiler warnings from dependencies/SDL2_gfx RM#481
    * Check for /usr/libexec/qt6/moc when looking for Qt6 moc RM#560
    * Fixed pkgconfig deprecation warning from meson installer_cross build
      RM#704
    * Fixed stringop-overflow compiler warning RM#729
    * Fixed Qt deprecation warnings RM#733 RM#735 RM#736 RM#737 RM#738


CHANGES FROM 3.1.0 to 3.1.1
---------------------------

   (from <https://www.freeciv.org/wiki/NEWS-3.1.1>, 2024-04-26)

3.1.1 is a generic bugfix release, notably fixing an issue causing
gtk4-client to overwrite user options on every launch.

Server / General

    * Fixed issues with more than 65535 cities and units.
      Both server and client need to be updated for the fix to be active
      RM#304 RM#489
    * Fixed allied victory in case all players get allied before
      anyone perish RM#324
    * Fixed server crash after player removal when some remaining unit
      has that player as their nationality RM#383

Changes affecting other rulesets / modders

    * Worklist items with unreachable local range building requirements
      correctly purged osdn#48773
    * Supposedly hidden extras are no longer sent to the client as
      resources either RM#350

General

    * Various internal changes which should only affect developers.
      RM#147 RM#352

AI

    * Tex AI fixes towards consulting its own copy of map where it should
      RM#265 RM#273 RM#281 RM#296 RM#320 RM#342 RM#340 RM#361 RM#362 RM#374
      RM#434 RM#390 RM#403 RM#410
    Stop camping Helicopters on the open where they lose HP RM#207
    * Fixed city spot evaluation when there are unknown or unavailable
      tiles within the city area RM#408
    * Fixed city spot evaluation on high output granularity rulesets RM#407
    * Marked AI module interface as stable freeciv-3.1 version RM#495

Clients

    * gtk4
         + Assert failures on policies dialog fixed RM#312
         + Fixed saving of the options migration status, so there's
           no new attempt on every client launch RM#427

Tools
Ruledit

    * Editing of unit type flags added RM#284
    * Editing of extra flags added RM#323
    * Editing of terrain flags added RM#339
    * Editing of terrain native_to added RM#298
    * Editing of extra native_to added RM#316
    * Buildings flag editing unified with other flag editors RM#349
    * Make helptext of buildings available for viewing RM#326 RM#368 RM#327
    * Tech's values editing addded RM#358
    * Corrected Tech Add/Remove buttons placements on
      experimental mode builds RM#430

Manual Generator

    * Use proper wiki tag in improvements manual RM#321
    * Add horizontal line between terrain types RM#325


Help / Documentation

    * Issue tracker URL updated to redmine.freeciv.org one RM#2
    * Doxygen documentation updates: RM#260 RM#319
    * Miscellaneous changes to developer/install/ruleset docs
      RM#282 RM#297 RM#330 RM#357 RM#371 RM#386 RM#431

Translations

    * Updated translations:
          + Complete translations: Russian
          + Incomplete translations:
            Finnish (100% core, 92% nations, 100% ruledit),

Build/portability

    * Refreshed bootstrap files from their upstreams
      RM#272 RM#291 RM#367 RM#378 RM#404 RM#405
    * Fixed some clang analyzer warnings RM#286 RM#317 RM#335 RM#377
    * Metainfo updates
         + Developer name information added RM#280
         + New gtk3.22-client screenshot RM#290
    * Meson based build fixes
         + Dropped duplicate tests RM#307
         + Install man pages to correct subdir osdn#57664
    * Appimages
         + Added appimage configure option to meson based builds RM#393
         + Added build_appimages.sh script RM#396
    * Flatpak updates
         + Gnome sdk and platform updated to 46 RM#322
         + Qt sdk and platform updated to 6.7 RM#438
    * Fixed C++20 "capture this" sematics configure check RM#328
    * Fixed python syntax errors on generating network packet definitions
      RM#365
    * Fixed build against Qt-6.8 development version RM#462


CHANGES FROM 3.1.0-RC1 to 3.1.0
-------------------------------

Translations

    * Updated translations:
          + Complete translations: Russian


CHANGES FROM 3.1.0-beta4 to 3.1.0-RC1
-------------------------------------

   (from <https://www.freeciv.org/wiki/NEWS-3.1.0-RC1>, 2024-02-23)

3.1.0-RC1 is the first Release Candidate of freeciv-3.1.
Several bugs have been fixed since beta4.

Server / General

    * Moved out from beta stage RM#261

Changes affecting players (supplied rulesets)

    * civ2civ3
         + Mountain movement penalty not applied on Rivers osdn#48713

    * sandbox
         + Fixed message about Disrupt Supply Lines action RM#119

    * tutorial
         + Most unit and city references in messages turned to links
           osdn#48585
         + Corrected time the final city growth message is shown RM#154

Changes affecting other rulesets / modders

    * Fixed effective bombard rate always being 1, no matter what
      ruleset sets RM#93
    * Fixed lua method Tile:link_text() RM#155
    * Made output effects to respect output_granularity RM#184
    * Applied upstream patches for lua-5.4.6 to included copy of lua engine
         + Patch 6 RM#85
         + Patch 7 RM#240

General

    * Various internal changes which should only affect developers.
      RM#80 RM#101 RM#121 RM#142

AI

    * Tex AI fixes towards consulting its own copy of map where it should
      RM#61 RM#71 RM#139 RM#173 RM#181 RM#209 RM#220 RM#227 RM#247

Clients

    * For clauses with requirements for the other party,
      let the server decide if the requirements are met.
      Client used to block requesting such clauses RM#123
    * Autogenerated help list extras that gets enabled (to be built),
      by the item for which the help is generated RM#149
    * Autogenerated help list goods that gets enabled (to be traded),
      by the item for which the help is generated RM#175

    * gtk4
         + Fixed animations RM#109
         + Made map canvas focusable RM#159
         + Fixed science dialog help checkbox RM#200
         + Fixed assert failure when closing help dialog RM#217

    * sdl2
         + Fixed tech info crash osdn#48687

Tools
Ruledit

    * Added building flags editing RM#156
    * Added unit hitpoints and firepower editing RM#157


Help / Documentation

    * Miscellaneous changes to developer/install/ruleset docs
      RM#64 RM#150 osdn#46674

Translations

    * Updated translations:
          + Complete translations: Polish
          + Incomplete translations:
            Esperanto (31% core, 19% nations, 30% ruledit),
            Finnish (100% core, 93% nations, 100% ruledit),
            Russian (99% core, 100% nations, 100% ruledit)

Build/portability

    * Fixed clang-18 compiler warnings
      RM#90 RM#99 RM#118 RM#128 RM#133 RM#140
    * Fixed clang case fallthrough warnings
      osdn#138 RM#172 RM#171 RM#178 RM#190 RM#192 RM#196
    * Shell scripts use posix shebang, instead of assuming
      presence of /bin/bash RM#44
    * Fixed some clang analyzer warnings RM#86 RM#103 osdn#48626 RM#245
    * Fixed some CodeQL warnings RM#239 RM#256
    * Refreshed bootstrap files from their upstreams
      RM#89 RM#185 RM#186 RM#27 RM#187 RM#202 RM#208 RM#248 RM#249
    * Fixed c23 compiler warnings RM#177 RM#197
    * Metainfo updates
         + Metainfo includes recommended minimum resolution for each client
           RM#180
    * Flatpak updates
         + Fixed sdl2-gfx build on aarch64 RM#182
    * Crosser update to version 2.8 RM#233
    * Fixed MagickWand detection failures due to compression libraries RM#244


CHANGES FROM 3.1.0-beta3 to 3.1.0-beta4
---------------------------------------

   (from <https://www.freeciv.org/wiki/NEWS-3.1.0-beta4>, 2023-12-30)


3.1.0-beta4 is the final beta of the freeciv-3.1.
Server / General

    * 3.1.0 Release Month set to March 2024 osdn#48751
    * gtk4-client status changed to supported osdn#48671
    * Cities stop working tiles turned unworkable at turn change osdn#46423
    * Fixed clearing city border claims when player gets removed
      from the game osdn#48837 RM#81
    * Fixed nation color selection assert failures when moving
      from pre-game to turn 1 RM#1

Changes affecting players (supplied rulesets)

    * nations
         + Han dynasty removed from modern era group osdn#48764 osdn#48714
         + The new nation from Mongols civil war now might be China
           osdn#48780 osdn#48715

    * scenarios
         + Bordering Glaciers in italy scenario replaced by
           Inaccessible terrain osdn#42869

Changes affecting other rulesets / modders

    * Fixed problems in passing integer values through lua calls osdn#48722
    * Applied upstream patches for lua-5.4.6 to included copy of lua engine
         + Patch 2 osdn#48895
         + Patch 3 osdn#48946
         + Patch 4 RM#15

Low-level changes

    * Fixed growing of the internal string handling buffer, fixing,
      e.g., issues with very long lines in the savegame RM#3
    * Fixed fc_vsnprintf() return value on Windows, fixing,
      e.g., issues on loading the tutorial scenario RM#58

General

    * Fixed memory leaks, bad memory access, and improved
      cleanup on shutdown
      osdn#47186 osdn#48787 osdn#48797 osdn#48788 osdn#48821 osdn#48807
    * Optimizations
      osdn#47809 osdn#43379 osdn#48711 osdn#48211 osdn#47737 osdn#48525
      osdn#47345 osdn#48838 osdn#48369 osdn#48678
    * Various internal changes which should only affect developers.
      osdn#48587 osdn#48731 osdn#48771 osdn#48811 osdn#48772 osdn#48768
      osdn#48673 osdn#48433 osdn#48869 osdn#48868 RM#47

AI

    * Tex AI fixes towards consulting its own copy of map where
      it should osdn#48423 osdn#48929 osdn#48933 osdn#48943
    * Fixed several places where wants were rounded to integers,
      often causing low want (lower than '1') to be not wanted at all ('0')
      osdn#48421 osdn#48842
    * AI missile carriers now launch only such missiles that
      they are carrying themselves osdn#48627

Clients

    * gtk (See also separate list of gtk4 development)
         + gtk3.22: Theme gets applied to all windows, not just
           root one osdn#48580
         + gtk3.22/gtk4: Fixed conflicts between system theme and
           loaded theme osdn#48679 osdn#45601
         + gtk3/gtk3.22: Window title mentions gui type osdn#48600
         + gtk3: Revert applying theme to all dialogs osdn#48770

    * Qt
         + Battle Groups menu added osdn#48732 osdn#48860
         + Fixed UTF8 characters handling osdn#48795

    * gtk4
         + Avoid deprecated function calls osdn#47924
         + Menu item renaming implemented osdn#47444}
         + Zoom, with many levels, implemented osdn#48740
         + Made detachable panes to work osdn#47440
         + Fixed units taking chat message typing as commands to themselves
           osdn#48815
         + Mnemonic added for Battle Groups menu osdn#48818

Tools
Modpack Installer

    * Updated gtk4 to avoid a deprecated function call osdn#48744

Ruledit

    * Added sound tag editing
         + Buildings osdn#48750
         + Units osdn#48791
    * In experimental mode builds, newly initialized objects get
      their flags properly cleared osdn#48767
    * Fixed ruleset sanity checking after an object has been removed
      osdn#48766

Manual Generator

    * Setting page format fixed osdn#48762

Tilesets, Art, etc

    * Added Feluca to amplio2 extra units osdn#48643
    * Added Savannah terrain to hexemplio osdn#48644 osdn#48898

Help / Documentation

    * Miscellaneous improvements to in-game text and user documentation.
      osdn#48710 osdn#48713 osdn#48709 osdn#48761 osdn#48743 osdn#48941
      RM#11 RM#66
    * Miscellaneous changes to developer/install/ruleset docs
      osdn#48877 osdn#48955

Translations

    * Updated translations:
          + Complete translations: Russian
          + Incomplete translations:
            Finnish (100% core, 92% nations, 100% ruledit)
            Polish (99% core, 100% nations, 96% ruledit)

Build/portability

    * Refreshed bootstrap files from their upstreams
      osdn#48799 osdn#48890 osdn#48889 osdn#48956 RM#4 RM#5
    * Fixed some clang analyzer warnings
      osdn#48623 osdn#48776 osdn#48834 osdn#48624 osdn#48677 osdn#48875
      osdn#48904 RM#14 RM#28 RM#37 RM#42 RM#50 RM#56
    * Metainfo updates
         + Modpack .desktop and .metainfo.xml files renamed to follow
           org.freeciv.<gui>.mp pattern. osdn#48729 osdn#48754
         + Qt modpack installer screenshot updated osdn#48775
    * Meson based builds improvements
         + Support for bz2 compressed savegames osdn#48724
         + Set user data paths in ./run.sh osdn#48697
         + freeciv-3.1 marked to be in beta phase osdn#48752
         + Respect localedir configure option osdn#48726
         + Added localeprefix configure option supporting
           relative locale paths osdn#44814
         + Added zero-byte malloc() optimization osdn#48936
         + Properly define SIZEOF_INT RM#7
         + Fixed cross-compilation RM#10
         + Do not look for sys-lua at all when its use is disabled RM#20
         + ChangeLog-1.0-S3_0 is compressed in installations RM#52
    * Crosser based builds improvements
         + Native bin directory added to PATH osdn#48432
         + Dropped Qt5 support RM#27
    * Flatpak updates
         + Qt sdk and platform updated to 6.6 osdn#48909
         + Download SDL2_gfx from sourceforge RM#92
    * Fixed gcc-14 development version compiler warnings
      osdn#48849 osdn#48850
    * Translations on Windows Installers enabled
         + msys2 (the default / official) RM#6
         + Crosser RM#9
    * MagickWand headers and libraries searched also by
      pkgconf name MagickWand-6.Q16HDRI RM#32 RM#36


CHANGES FROM 3.1.0-beta2 to 3.1.0-beta3
---------------------------------------

   (from <https://www.freeciv.org/wiki/NEWS-3.1.0-beta3>, 2023-09-29)

3.1.0-beta3 is third beta release of freeciv-3.1 series.


Server / General

    * Fixed loading acceptance of zero-clause treaties from savegames
      osdn#48127
    * Editor sets newly created player's infra points to zero osdn#48204
    * Reduced memory usage on games with a huge number of players osdn#48293
    * Set diplomatic relations state correctly between team members
      osdn#48295
    * Fixed assert failures when city grows to freeciv's internal
      max city size (255) osdn#48296
    Sammarinese city name Borgo Maggiore corrected osdn#48316
    * Cargo gets bounced when transport is lost due to terrain change
      osdn#46277
    * Fixed crash with recursive autoattacks in case of occupychance
      setting being > 0 osdn#48300
    * Fixed memory corruption when transport is not bounced,
      but cargo is osdn#48392
    * Corrected amount treasury gets increased by a city in
      some situations osdn#48391

Changes affecting players (supplied rulesets)

    * Worklist items currently unreachable because of terrain class
      (Land / Oceanic) requirement are now purged rather than postponed.
      Requirements of exact terrain are still just postponed osdn#47493
    * Messages from supplied lua scripts, such as handling unit
      entering hut tile, now have unit/city/tile links in place osdn#43389
    * Units hidden by extras no longer impose ZoC osdn#47700
    * Fixed an issue preventing Huts never granting cities for units
      other than Settlers osdn#48582 osdn#48612

    * nations
         + Portuguese viscounty replaced by county osdn#48531
         + More Portuguese monarchs, and extended legend osdn#48528

    * experimental
         + Graphics tags added for Hospital and Genetic Lab,
           to benefit from such sprites provided by some tilesets
           osdn#48086

Changes affecting other rulesets / modders

    * Included lua updated to version 5.4.6 + first upstream bugfix
      osdn#47798 osdn#48303

Changes affecting server operators

    * Fixed gzipped saves support on Meson based builds osdn#48101
    * Corrected version number checks for determining if problem seen
      in savegame load is a known problem already fixed in versions
      later than the one that created the savegame osdn#48212
    * Fixed handling of invalid player flag on savegame load osdn#48563

General

    * Fixed memory leaks, bad memory access, and improved
      cleanup on shutdown
      osdn#48120 osdn#48143 osdn#45570 osdn#48275 osdn#48399 osdn#48445
      osdn#48443 osdn#48454 osdn#48446
    * Optimizations
      osdn#47729 osdn#47904 osdn#48274 osdn#48288 osdn#47794 osdn#48411
      osdn#48635
    * Various internal changes which should only affect developers.
      osdn#48126 osdn#48104 osdn#45893 osdn#48208 osdn#48213 osdn#48235
      osdn#43226 osdn#48280 osdn#48315 osdn#48368 osdn#48372 osdn#48297
      osdn#48383 osdn#47808 osdn#48409 osdn#48523 osdn#41796 osdn#48560
      osdn#47961 osdn#48594 osdn#48645 osdn#48652 osdn#46414 osdn#48707
      osdn#48526 osdn#48266

AI

    * Tex AI fixes towards consulting its own copy of map where it should
      osdn#47949 osdn#48196 osdn#48269 osdn#48365 osdn#48396 osdn#48413
      osdn#48556
    * Fixed several places where wants were rounded to integers,
      often causing low want (lower than '1') to be not wanted at all ('0')
      osdn#48097 osdn#47736 osdn#48370
    * Fixed domestic build target wants relative to military wants
      osdn#47823
    * Fixed military emergency consideration when building air units
      osdn#48197
    * AI no longer plans and tries to cancel shared vision from
      team members osdn#48152 osdn#48311
    * Fixed diplomatic states corruption after Senate blocked AI's
      war declaration osdn#47786
    * Made AI missile carriers able to launch multiple missiles osdn#45927

Clients

    * Fixed Observer client assert failure when connected to beta1 server
      osdn#48046

    * gtk (See also separate list of gtk4 development)
         + Client shows when one is observer, and not a controlling player
           osdn#48045
         + Made applying fullscreen option from the options dialog to
           take effect immediately osdn#47531
         + Fixed applying Small Font setting. Previously it wasn't
           effective at all osdn#48186
         + Fixed mixup in font size, causing size set in settings in points
           getting applied in pixels osdn#48185
         + Made it possible to offer techs in a treaty even if player
           has no embassy to see what techs the other player already has
           osdn#45552
         + gtk3/gtk3.22: Made Battle Groups menu insensitive for observers
           osdn#48298
         + Fixed bad padding in theme osdn#48659 osdn#48669
         + Fixed bad tooltip contrast in theme osdn#48660 osdn#48670

    * Qt
         + Made applying fullscreen option from the options dialog to
           take effect immediately osdn#48180
         + Hud shows when one is observer, and not a controlling player
           osdn#48132
         + Fixed wrong unit convert times shown in help osdn#48377
         + Log failures to find suitable font on first launch
           setup phase osdn#48385
         + Fixed supposedly non-fatal tileset errors causing a crash,
           and display of fatal errors before aborting osdn#47915
         + Fixed chatline handling of characters outside ASCII set
           osdn#48557
         + Fixed Science Dialog crash because of a Future Tech osdn#47787
         + Window title mentions whether Freeciv has been built
           in Qt5 or Qt6 mode osdn#48603

    * gtk4
         + City Dialog Governor Tab layout corrected osdn#47446
         + Fixed updating image of current production on city dialog
           osdn#47439
         + Fixed Science Dialog handling osdn#47445
         + Fixed Editor hanging when editing text labels osdn#48095
         + Fixed Chat area autoscrolling on window resize osdn#48117
         + Fixed warnings about loading the default theme osdn#47441
         + Stop attempts to refresh menus after leaving the server
           osdn#48419
         + Added reverse tax rates adjusting by right click osdn#48547
         + Window title mentions that the client is gtk4 one osdn#48569
         + Theme gets applied to all windows, not just root one osdn#48634

    * sdl2
         + Fixed issues with transparent parts of text surfaces osdn#47564
         + Improvements to theme provided font size setting usage
           osdn#48100 osdn#48271 osdn#48427 osdn#48573 osdn#48574
           osdn#48629 osdn#48641
         + Fixed unused entry warnings when loading the theme osdn#45866
         + Change to fullscreen option now takes effect immediately,
            not requiring client restart osdn#48198
         + Added commandline parameter -- --Font SIZE osdn#48305
         + Fixed units report crash when player has no units osdn#48379
         + Fixed help tech tree crash when tech requirements are
           not in first slots osdn#48436

Tools
Ruledit

    * Added Achievements tab osdn#48134

Manual Generator

    * Separate buildings by a ruler osdn#48440

Tilesets, Art, etc

    * Hospital and Genetic Lab sprites supplied as
      extra buildings graphics osdn#48085
    * Operative sprite provided in amplio2 extra units osdn#48282
    * Adjusted alien ruleset and alio tileset to take advantage of
      the new extra building sprites osdn#48189

Help / Documentation

    * Miscellaneous improvements to in-game text and user documentation.
      osdn#48112 osdn#48163 osdn#45913 osdn#48549 osdn#48615 osdn#48693
    * Miscellaneous changes to developer/install/ruleset docs
      osdn#48113 osdn#48027 osdn#47859 osdn#47796 osdn#48278 osdn#48276
      osdn#48182 osdn#48438 osdn#48374 osdn#48543 osdn#48586

Translations

    * Updated translations: de, eo, fi, id, ru
          + Complete translations: Polish
          + Incomplete translations:
            German (77% core, 99% nations, 70% ruledit)
            Esperanto (31% core, 19% nations, 31% ruledit)
            Finnish (100% core, 92% nations, 100% ruledit)
            Indonesian (30% core, 48% nations, 2% ruledit)
            Russian (99% core, 100% nations, 100% ruledit)
    * Dropped extraneous string collected for translations osdn#48056

Build/portability

    * Fixed some clang analyzer warnings
      osdn#47994 osdn#48069 osdn#48081 osdn#48109 osdn#48194 osdn#48139
      osdn#48265 osdn#48363 osdn#48290 osdn#48406 osdn#48456 osdn#48536
      osdn#48541 osdn#48555 osdn#48570 osdn#48636 osdn#48688
    * Refreshed bootstrap files from their upstreams
      osdn#47890 osdn#48078 osdn#48076 osdn#48077 osdn#48207 osdn#48242
      osdn#48263 osdn#48378 osdn#48537 osdn#48540 osdn#48611 osdn#48706
    * Flatpak updates
         + Nightly builds now produce ruledit flatpak osdn#47634
         + KDE sdk and platform updated to 6.5 osdn#48188
         + Running autogen.sh done once on host,
            not on each container osdn#48394
         + Use autotools build system instead of rolling
           our own list of commands for simple system osdn#48430
         + Freedesktop sdk and platform updated to 23.08 osdn#48599
         + Gnome sdk and platform updated to 45 osdn#48689
    * Metadata updates
         + New gtk4-client screenshot osdn#47621
         + New server screenshot osdn#48128
    * Meson based build changes
         + Server build can be disabled osdn#48098 osdn#48193
         + Scenario files are gzipped during build, except
           on Windows osdn#47826
         + Failure to find usable size_t printf format is fatal
           at configure time already osdn#48259
         + Search system-lua from multiple places osdn#48234
         + All configure time compile tests print out a result osdn#47851
         + Fixed build when FORTIFY_SOURCE set osdn#48362
         + Dropped use of -Werror. Use meson's -Dwerror if you want
           build to fail on warnings osdn#48382
         + Require C++ compiler only if really building
           some C++ code osdn#47471
         + More warning options enabled by default osdn#48444
         + Generate man-pages osdn#46208
         + Fix build with old meson versions, such as 0.59 osdn#48633
    * Crosser updates
         + Registry key and installation directory names unified
           with default msys2 based installers osdn#47343 osdn#48431
         + Crosser updated to version 2.7 osdn#48552
    * Windows Installer (default msys2 ones) snapshot builds now
      get ChangeLog refreshed to match current commit osdn#44497
    * Generating source files with tolua is now silent under
      automake's silent mode osdn#47468
    * Fixed compiler warning about uninitialized variable caused by
      bad compiler heuristics osdn#48544 osdn#48737
    * Fixed emscripten compile warning osdn#48683


CHANGES FROM 3.1.0-beta1 to 3.1.0-beta2
---------------------------------------

   (from <https://www.freeciv.org/wiki/NEWS-3.1.0-beta2>, 2023-05-23)

3.1.0-beta2 fixes a number of issues seen with beta1.


Server / General

    * Supplied scenarios now show up as 3.1 format ones osdn#46502
    * Silenced some unused entry warnings when loading saved games
       osdn#47498 osdn#47793 osdn#47670
    * Long ruleset descriptions are no longer truncated at the client end.
      Both server and client need to be of new version for this fix
      to take effect osdn#47658
    * Fixed server file descriptor leak when loading lua command files
      osdn#47609
    * Fixed memory handling issues when number of continents change
      on a map with no lakes at all osdn#47825
    * Fixed handling of unit shield upkeep osdn#47938 osdn#48023

Changes affecting players (supplied rulesets)

    * Fixed some path finding miscalculations osdn#47731 osdn#47746
    * Player looting dying player (one who lost gameloss unit) now
      get notifications about what the loot contains osdn#45152
    * Observers are kept in sync with city investigation osdn#46186

    * civ2civ3/sandbox
          + Barracks and Sun Tzu affect Small Land units too osdn#47636
          + Bribe Unit, Spy Attack, and Incite City give victim
            casus belli even when the actions fail osdn#46239

    * alien
          + Bribe Unit, and Incite City give victim casus belli even
            when the actions fail osdn#46239

    * civ1/civ2
          + Stop Great Wall from preventing Fortify bonus outside cities
            osdn#47907

Changes affecting other rulesets / modders

    * Fixed potential crash with Heal Unit action osdn#47603
    * Units hiding within an extra (base) are now shown to their allies,
      not to the allies of the extra owner osdn#47655
    * Stopped erroneously accepting freeciv-3.0 format veteran_raise_chance
      from 3.1 rulesets osdn#47751
    * Units within transport no longer cause ZoC osdn#47656
    * Fixed crash with requirements on range Traderoute osdn#47653

Changes affecting server operators

    * Silenced spammy "Did not find a cm solution..." message osdn#47570
    * Wait for the "interrupt" autosave to finish before quitting
      the program, when threaded save is enabled osdn#47540
    * Victory type logged to server console osdn#42618
    * Loading governor settings from a savegame fixed osdn#48002

General

    * Fixed memory leaks, bad memory access, and improved cleanup
      on shutdown
      osdn#47574 osdn#47762 osdn#47900 osdn#45906 osdn#47930 osdn#47660
      osdn#47982 osdn#46191
    * Optimizations osdn#45627 osdn#45917 osdn#47608 osdn#47838 osdn#47959
    * Various internal changes which should only affect developers.
      osdn#47618 osdn#47646 osdn#47619 osdn#47643 osdn#47677 osdn#47620
      osdn#47460 osdn#47767 osdn#47671 osdn#47797 osdn#47813 osdn#47894
      osdn#47929 osdn#47939 osdn#46440 osdn#47909 osdn#48016 osdn#47965
      osdn#48026

AI

    * Fixed several places where wants were rounded to integers,
      often causing low want (lower than '1') to be not wanted at all ('0')
      osdn#46286 osdn#47776 osdn#47901 osdn#47973
    * Fixed an issue in how AI evaluates whether building a new building
      would enable or disable unit actions. Notable consequences of this
      bug was how AI was afraid to build Coinage, and went for
      idle Caravans instead osdn#42169
    * Make AI prepared for a building providing multiple requirements
      for effect osdn#47831
    * Improved advisor / AI choice debugging tools osdn#47821
    * Fixed crash with recursive autoworker displacement osdn#47992

Clients

    * Tooltip added to "Turn Done" button about enabled fixedlength
      setting osdn#45887
    * Fixed client crash after failure to load some tileset files
      osdn#47318
    * Fixed clipping of the draw area on gui independent part
      of client code. Notably this made gtk-clients to give warnings
      like Invalid rectangle passed osdn#42262
    * Fixed potential crash in an attempt to use server settings before
      server has sent them osdn#47663
    * Tell if there's no version information in metaserver reply osdn#47943

    * Editor mode
          + Tile changes now trigger related side effects osdn#46424

    * gtk (See also separate list of gtk4 development)
          + Area of the Battle Animation is now set correctly on screen
            osdn#47705
          + Properly update available techs list when last
            real tech discovered, and Future Techs become available
            osdn#45434
          + Help Browser nation pages now show flag image osdn#47824
          + Help Browser shows images of extras on their pages osdn#47624
          + Support for persistent rally points added osdn#47936 osdn#47954

    * qt
          + Added About Current Tileset entry to Help menu osdn#47638
          + Fixed sorting of nations dialog columns osdn#47856
          + Fixed crash with the client-side game state gets inconsistent
            between server sent packages osdn#47882

    * sdl2
          + Orders menus for present and supported units now correctly
            opens from the city dialog osdn#47455
          + Fixed tech help crash osdn#47615
          + Theme font size is actually used. This initial implementation
            is just a start, but better than nothing
            osdn#47681 osdn#47703 osdn#48037

    * gtk4
          + Made it possible to enter edit mode osdn#47387 osdn#47597
          + Made it possible to edit scenario properties osdn#47612
          + Menu entry "Toggle Fog of War" added (affects edit mode only)
            osdn#47783
          + Tax rates dialog added osdn#47594 osdn#47625
          + Menus in city report screen completed
            osdn#47590 osdn#47664 osdn#47732 osdn#47781 osdn#47833
            osdn#47889 osdn#47992
          + Menu entry "Unsentry All On Tile" added osdn#47688
          + Menu entry "Transport Unload" added osdn#47743
          + Menu entry "Reload Tileset" added osdn#47849
          + Corrected icon image sizes on target
            (pillage extra / transport to load) selection dialogs
            osdn#47438
          + Key presses correctly handled on governor presets tab
            of city dialog osdn#47447
          + Made Help Browser widget size adjustments more sensible
            osdn#47443
          + View menu entries sensitivity refreshed as other ones
            get toggled osdn#47314
          + Correct sizes of images on property editor osdn#47834
          + Selection rectangle drawing implemented osdn#47814 osdn#47991
          + Fixed uses of focus signal no longer part of gtk4 osdn#47442
          + Made cursor to change over chat area links osdn#48031

Tools
Manual Generator

    * Fixed crash when loading ruleset other than the default
      osdn#47607
    * Terrains page layout improved osdn#47819

Ruleup

    * Fixed updating rulesets that have Animal Barbarians enabled
      osdn#47657

Ruledit

    * Added extra values editing dialog osdn#47818
    * Effects count now shown on stats osdn#47906
    * Made Stats Refresh -button available also on non-debug builds
      osdn#47950

Tilesets, Art, etc

    * Corrected/updated flag file formats osdn#47742
    * Alio uses cimpletoon provided extra units osdn#47741 osdn#47853

Help / Documentation

    * Added NEWS-3.1 osdn#47595
    * ddeanbrown listed as a maintainer osdn#47606
    * Miscellaneous changes to developer/install/ruleset docs
      osdn#47698 osdn#47720 osdn#47785 osdn#47840 osdn#47932 osdn#47985
      osdn#48015

Translations

    * New translation:
          + Latin American Spanish (es_419)
                                   (core: 1%, nations: 0%, ruledit: 0%)
    * Updated translations:
          + Complete translations: Russian
          + Incomplete translations:
            Catalan (94% core, 99% nations, 96% ruledit),
            Finnish (100% core, 92% nations, 100% ruledit),
            French (99% core, 100% nations, 99% ruledit),

Build/portability

    * configure automatically detects Qt moc command from /usr/libexec/moc
      osdn#47557
    * Fixed use of deprecated Qt constructs osdn#47547
    * Fixed some clang analyzer warnings
      osdn#47591 osdn#47678 osdn#47765 osdn#47811 osdn#47850 osdn#47891
      osdn#47926 osdn#45822 osdn#47995 osdn#48025
    * Fixed configure listing result of the C11 threading selection twice
      osdn#47500
    * Upstream Lua-5.4.4 patch 10 applied to copy included
      in freeciv distribution osdn#47593
    * Crosser improvements
          + Improved error checking for crosser based builds osdn#46611
          + Updated Crosser environment to use to version 2.6 osdn#47665
          + Crosser based installers are now correctly installed under
            "Program Files" and not "Program Files (x86)" by default
            osdn#47648
          + Crosser based installers now use 64bit side of
            the Windows Registry osdn#47724
    * Flatpak updates
          + Version of Qt-client now based on Qt6 osdn#47558
          + Gnome platform on gtk4 flatpaks updated to version 44 osdn#47770
          + Made flatpak .yml format more standard osdn#47760
          + Qt-client flatpak no longer include ruledit that would
            be hidden within the container anyway osdn#47910
    * Fixed build in C++20 mode osdn#47555 osdn#47644 osdn#47596
    * Meson based builds now have followtag support osdn#46493
    * Macos build improvements
          + Macos builds have their own followtag osdn#47604
          + Macos libfreeciv is created as a static library osdn#47640
    * Appdata files from a release build now includes NEWS URL
      osdn#47641 osdn#47706
    * Windows Uninstaller of this version properly removes Registry Keys
      the installation has written osdn#47690 osdn#47713
    * Refreshed bootstrap files from their upstreams
      osdn#45725 osdn#47725 osdn#47769 osdn#47855
    * There's now some support to make msys2 based build on
      clang32 system osdn#47370
    * Fixed making msys2 based build on clang64 system osdn#47371
    * Compressing supplied scenarion files is now silent under
      automake's silent mode osdn#47761
    * Autotools: Added large files support osdn#47830
    * Autotools: Added year 2038 support, if autoconf supports it osdn#47710
    * Meson based builds no longer use deprecated meson function
      get_cross_property() osdn#44913
    * All Windows Registry keys now got under Freeciv/ top-level key
      osdn#47972 osdn#48040
    * fc_gitrev_gen.h now removed by 'make distclean' osdn#47976
