
# Julien Hardelin <jhardlin@orange.fr>, 2011, 2016, 2017, 2019, 2020.
msgid ""
msgstr ""
"Project-Id-Version: Manuel utilisateur GIMP\n"
"POT-Creation-Date: 2020-02-18 07:50+0100\n"
"PO-Revision-Date: 2020-02-18 20:31+0100\n"
"Last-Translator: Julien Hardelin <jhardlin@orange.fr>\n"
"Language-Team: French <GNOME French Team <gnomefr@traduc.org>\n"
"Language: fr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Lokalize 1.5\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/supernova.xml:26(None)
#: src/filters/light-and-shadow/drop-shadow-legacy.xml:26(None)
#: src/filters/light-and-shadow/drop-shadow.xml:25(None)
#: src/filters/light-and-shadow/lens-flare.xml:26(None)
#: src/filters/light-and-shadow/sparkle.xml:26(None)
#: src/filters/light-and-shadow/gflare.xml:25(None)
#: src/filters/light-and-shadow/xach-effect.xml:28(None)
#: src/filters/light-and-shadow/lighting.xml:26(None)
msgid ""
"@@image: 'images/filters/examples/taj_orig.jpg'; "
"md5=6abae556aaff78a2bc9082a46a171da8"
msgstr "\" \" "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/supernova.xml:35(None)
msgid ""
"@@image: 'images/filters/examples/light-taj-nova.jpg'; "
"md5=00356801bee4f504d553fd0b9463dce1"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/supernova.xml:68(None)
msgid ""
"@@image: 'images/filters/light-and-shadow/supernova-dialog.png'; "
"md5=646fae1a785a92698eda6b843adf8390"
msgstr "\"\" "

#: src/filters/light-and-shadow/supernova.xml:8(title)
#: src/filters/light-and-shadow/supernova.xml:13(tertiary)
#: src/filters/light-and-shadow/supernova.xml:16(primary)
msgid "Supernova"
msgstr "Supernova"

#: src/filters/light-and-shadow/supernova.xml:11(primary)
#: src/filters/light-and-shadow/drop-shadow-legacy.xml:11(primary)
#: src/filters/light-and-shadow/perspective-shadow.xml:13(primary)
#: src/filters/light-and-shadow/drop-shadow.xml:11(primary)
#: src/filters/light-and-shadow/long-shadow.xml:11(primary)
#: src/filters/light-and-shadow/lens-flare.xml:11(primary)
#: src/filters/light-and-shadow/vignette.xml:11(primary)
#: src/filters/light-and-shadow/sparkle.xml:11(primary)
#: src/filters/light-and-shadow/gflare.xml:10(primary)
#: src/filters/light-and-shadow/xach-effect.xml:13(primary)
#: src/filters/light-and-shadow/introduction.xml:11(primary)
#: src/filters/light-and-shadow/lighting.xml:11(primary)
msgid "Filters"
msgstr "Filtres"

#: src/filters/light-and-shadow/supernova.xml:12(secondary)
#: src/filters/light-and-shadow/drop-shadow-legacy.xml:12(secondary)
#: src/filters/light-and-shadow/perspective-shadow.xml:14(secondary)
#: src/filters/light-and-shadow/lens-flare.xml:12(secondary)
#: src/filters/light-and-shadow/sparkle.xml:12(secondary)
#: src/filters/light-and-shadow/gflare.xml:11(secondary)
#: src/filters/light-and-shadow/xach-effect.xml:14(secondary)
#: src/filters/light-and-shadow/introduction.xml:12(secondary)
#: src/filters/light-and-shadow/lighting.xml:12(secondary)
msgid "Light and Shadow"
msgstr "Ombres et lumières"

#: src/filters/light-and-shadow/supernova.xml:20(title)
#: src/filters/light-and-shadow/drop-shadow-legacy.xml:20(title)
#: src/filters/light-and-shadow/perspective-shadow.xml:22(title)
#: src/filters/light-and-shadow/drop-shadow.xml:19(title)
#: src/filters/light-and-shadow/long-shadow.xml:19(title)
#: src/filters/light-and-shadow/lens-flare.xml:20(title)
#: src/filters/light-and-shadow/vignette.xml:19(title)
#: src/filters/light-and-shadow/sparkle.xml:20(title)
#: src/filters/light-and-shadow/gflare.xml:19(title)
#: src/filters/light-and-shadow/xach-effect.xml:22(title)
#: src/filters/light-and-shadow/lighting.xml:20(title)
msgid "Overview"
msgstr "Généralités"

#: src/filters/light-and-shadow/supernova.xml:22(title)
msgid "Applying example for the Supernova filter"
msgstr "Exemple d’application du filtre Supernova"

#: src/filters/light-and-shadow/supernova.xml:29(para)
#: src/filters/light-and-shadow/drop-shadow-legacy.xml:29(para)
#: src/filters/light-and-shadow/perspective-shadow.xml:31(para)
#: src/filters/light-and-shadow/drop-shadow.xml:28(para)
#: src/filters/light-and-shadow/lens-flare.xml:29(para)
#: src/filters/light-and-shadow/sparkle.xml:29(para)
#: src/filters/light-and-shadow/gflare.xml:28(para)
#: src/filters/light-and-shadow/xach-effect.xml:31(para)
#: src/filters/light-and-shadow/lighting.xml:29(para)
msgid "Original image"
msgstr "Image d’origine"

#: src/filters/light-and-shadow/supernova.xml:38(para)
msgid "Filter <quote>Supernova</quote> applied"
msgstr "Filtre <quote>Supernova</quote> appliqué"

#: src/filters/light-and-shadow/supernova.xml:42(para)
msgid ""
"This filter creates a big star reminding a super-nova. It works with RGB and "
"GRAY images. Light effect decreases according to 1/r where r is the distance "
"from star center."
msgstr ""
"Ce filtre crée une grosse étoile évoquant une super-nova. Il fonctionne avec "
"les images RVB et les images en Niveaux de gris. L’effet lumineux créé "
"s’atténue en fonction directe (1/r) de la distance du centre de l’étoile."

#: src/filters/light-and-shadow/supernova.xml:50(title)
#: src/filters/light-and-shadow/drop-shadow-legacy.xml:62(title)
#: src/filters/light-and-shadow/perspective-shadow.xml:57(title)
#: src/filters/light-and-shadow/drop-shadow.xml:50(title)
#: src/filters/light-and-shadow/long-shadow.xml:27(title)
#: src/filters/light-and-shadow/lens-flare.xml:50(title)
#: src/filters/light-and-shadow/vignette.xml:57(title)
#: src/filters/light-and-shadow/sparkle.xml:51(title)
#: src/filters/light-and-shadow/xach-effect.xml:88(title)
#: src/filters/light-and-shadow/lighting.xml:50(title)
msgid "Activate the filter"
msgstr "Ouverture du filtre"

#: src/filters/light-and-shadow/supernova.xml:51(para)
msgid ""
"This filter is found in the image window menu under "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Light and Shadow</"
"guisubmenu><guimenuitem>Supernova…</guimenuitem></menuchoice>."
msgstr ""
"On accède à ce filtre par <menuchoice><guimenu>Filtres</"
"guimenu><guisubmenu>Ombres et lumières</guisubmenu><guimenuitem>Supernova…</"
"guimenuitem></menuchoice>."

#: src/filters/light-and-shadow/supernova.xml:62(title)
#: src/filters/light-and-shadow/drop-shadow-legacy.xml:74(title)
#: src/filters/light-and-shadow/perspective-shadow.xml:69(title)
#: src/filters/light-and-shadow/drop-shadow.xml:66(title)
#: src/filters/light-and-shadow/long-shadow.xml:43(title)
#: src/filters/light-and-shadow/lens-flare.xml:61(title)
#: src/filters/light-and-shadow/vignette.xml:69(title)
#: src/filters/light-and-shadow/gflare.xml:63(title)
#: src/filters/light-and-shadow/xach-effect.xml:100(title)
#: src/filters/light-and-shadow/lighting.xml:62(title)
msgid "Options"
msgstr "Paramètres"

#: src/filters/light-and-shadow/supernova.xml:64(title)
msgid "<quote>Supernova</quote> filter options"
msgstr "Options du filtre <quote>Supernova</quote>"

#: src/filters/light-and-shadow/supernova.xml:74(term)
#: src/filters/light-and-shadow/drop-shadow.xml:78(term)
#: src/filters/light-and-shadow/long-shadow.xml:56(term)
#: src/filters/light-and-shadow/lens-flare.xml:73(term)
#: src/filters/light-and-shadow/vignette.xml:81(term)
msgid "Presets, Preview, Split view"
msgstr "Pré-réglages, Aperçu, Diviser la vue"

#: src/filters/light-and-shadow/supernova.xml:80(guilabel)
msgid "Center X"
msgstr "Centre X"

#: src/filters/light-and-shadow/supernova.xml:81(guilabel)
msgid "Center Y"
msgstr "Centre Y"

#: src/filters/light-and-shadow/supernova.xml:83(para)
msgid ""
"You can use input boxes to set horizontal (X) and vertical (Y) coordinates "
"of Supernova center. You can also click and drag the supernova center in "
"preview."
msgstr ""
"Vous pouvez utiliser les boîtes de saisie pour déterminer les coordonnées "
"horizontale (X) et verticale (Y) du centre de la super-nova. Vous pouvez "
"aussi cliquer sur le centre de la SuperNova et le faire glisser dans "
"l’<emphasis>Aperçu</emphasis>."

#: src/filters/light-and-shadow/supernova.xml:91(term)
#: src/filters/light-and-shadow/vignette.xml:107(term)
#: src/filters/light-and-shadow/gflare.xml:110(guilabel)
msgid "Radius"
msgstr "Rayon"

#: src/filters/light-and-shadow/supernova.xml:93(para)
msgid ""
"This is radius of the Supernova center: the upper limit seems to be "
"unlimited. When you increase the value, you increase the number of central "
"white pixels according to r*r (1, 4, 9...)."
msgstr ""
"C’est le rayon du centre de la SuperNova : la valeur limite haute semble "
"infinie. Quand vous augmentez cette valeur, vous augmentez le nombre de "
"pixels blancs du centre de la nova selon r*r (1, 4, 9…)."

#: src/filters/light-and-shadow/supernova.xml:98(para)
msgid ""
"Radius is represented by a horizontal line in preview, with a cross at end. "
"You can click and drag this cross to set radius."
msgstr ""
"Le rayon est représenté par un trait horizontal dans l’aperçu, avec une "
"croix à son extrémité. Vous pouvez cliquer-glisser cette croix pour régler "
"le rayon."

#: src/filters/light-and-shadow/supernova.xml:105(term)
msgid "Number of spokes"
msgstr "Nombre de rayons"

#: src/filters/light-and-shadow/supernova.xml:107(para)
msgid ""
"This is number of rays (1-1024). Each pixel in the nova center emit one "
"pixel wide rays. All these rays are more or less superimposed resulting in "
"this glittering effect you get when you move this slider."
msgstr ""
"C’est le nombre de rayons (1-1024). Chaque pixel du centre de la nova émet "
"des rayons d’un pixel de large. Tous ces rayons se superposent plus ou "
"moins, donnant cet aspect de miroitement que vous observez en déplaçant "
"progressivement ce curseur."

#: src/filters/light-and-shadow/supernova.xml:116(term)
#: src/filters/light-and-shadow/sparkle.xml:158(term)
msgid "Random hue"
msgstr "Teinte aléatoire"

#: src/filters/light-and-shadow/supernova.xml:118(para)
msgid ""
"Color rays at random. (0-360) value seems to be a range in HSV color circle."
msgstr ""
"Colore les rayons de façon aléatoire. La valeur (0-360) paraît correspondre "
"à l’intervalle utilisé dans le cercle des couleurs TSV."

#: src/filters/light-and-shadow/supernova.xml:125(term)
#: src/filters/light-and-shadow/drop-shadow-legacy.xml:122(term)
#: src/filters/light-and-shadow/perspective-shadow.xml:232(term)
#: src/filters/light-and-shadow/drop-shadow.xml:119(term)
#: src/filters/light-and-shadow/lighting.xml:206(term)
msgid "Color"
msgstr "Couleur"

#: src/filters/light-and-shadow/supernova.xml:127(para)
msgid ""
"When you click on the color swatch, you bring up the usual color selector."
msgstr ""
"Quand vous cliquez sur le rectangle source de couleur, vous ouvrez la "
"fenêtre du sélecteur de couleurs habituel."

#: src/filters/light-and-shadow/supernova.xml:131(para)
msgid ""
"You also have a color picker. When it is selected, the mouse pointer goes "
"with a square on image: it's the color sample whose size you can modify in "
"the GEGL operation window under Toolbox."
msgstr ""
"Vous disposez d’une pipette à couleur. Quand elle est sélectionnée, le "
"pointeur de la souris s’accompagne d’un carré sur l’image : c’est "
"l’échantillon de couleurs dont vous pouvez modifier la taille dans la "
"fenêtre Opération GEGL sous la Boîte à outils."

#: src/filters/light-and-shadow/supernova.xml:139(term)
#: src/filters/light-and-shadow/gflare.xml:511(term)
msgid "Random seed"
msgstr "Graine aléatoire"

#: src/filters/light-and-shadow/supernova.xml:141(para)
msgid "Filter effect is made at random. You can change seed."
msgstr "L’effet du filtre se produit au hasard. Vous pouvez changer la graine."

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/drop-shadow-legacy.xml:35(None)
msgid ""
"@@image: 'images/filters/examples/light-taj-drop-shadow.jpg'; "
"md5=8a3e7993d334dba1b6fab21fecdc74a8"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/drop-shadow-legacy.xml:80(None)
msgid ""
"@@image: 'images/filters/light-and-shadow/drop-shadow.png'; "
"md5=e9adbc210f29fc4fc38c77fdeecb8b89"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/drop-shadow-legacy.xml:133(None)
msgid ""
"@@image: 'images/filters/examples/drop-shadow-color.png'; "
"md5=0bef8c6567c6cd2712a84672fbd9d24c"
msgstr " "

#: src/filters/light-and-shadow/drop-shadow-legacy.xml:8(title)
#: src/filters/light-and-shadow/drop-shadow-legacy.xml:13(tertiary)
#: src/filters/light-and-shadow/drop-shadow-legacy.xml:16(primary)
msgid "Drop Shadow (legacy)"
msgstr "Ombre portée (ancien)"

#: src/filters/light-and-shadow/drop-shadow-legacy.xml:22(title)
msgid "Example for the <quote>Drop Shadow (legacy)</quote> filter"
msgstr ""
"Exemple d’application pour le filtre <quote>Ombre portée (ancien)</quote>"

#: src/filters/light-and-shadow/drop-shadow-legacy.xml:38(para)
msgid ""
"<quote>Drop Shadow (legacy)</quote> applied (white background layer added "
"manually)"
msgstr ""
"Après application du filtre <quote>Ombre portée (ancien)</quote> (Arrière-"
"plan blanc ajouté manuellement)."

#: src/filters/light-and-shadow/drop-shadow-legacy.xml:45(para)
msgid ""
"This filter adds a drop-shadow to the current selection or to the image if "
"there's no active selection. Optional the filter resizes the image if that's "
"necessary for displaying the shadow."
msgstr ""
"Ce filtre ajoute une ombre portée à la sélection ou à l’image s’il n’y a "
"aucune sélection active. En cas de besoin, le filtre redimensionne l’image "
"pour que l’ombre soit visible."

#: src/filters/light-and-shadow/drop-shadow-legacy.xml:50(para)
msgid "You may choose the color, position, and size of the shadow."
msgstr "Vous pouvez choisir la couleur, la position et la taille de l’ombre."

#: src/filters/light-and-shadow/drop-shadow-legacy.xml:53(para)
msgid ""
"Please note that the filter does not add a background layer to make the "
"shadow visible. The shadow's background is transparent. The white background "
"in the above example has not been created by the filter, instead it has been "
"added later to let you see the shadow."
msgstr ""
"Notez que le filtre n’ajoute pas de calque d’Arrière-plan pour rendre "
"visible l’ombre portée. L’arrière-plan de l’ombre est transparent. L’arrière-"
"plan blanc dans l’exemple n’a pas été créé par le filtre, mais a été ajouté "
"manuellement pour vous permettre de voir l’ombre."

#: src/filters/light-and-shadow/drop-shadow-legacy.xml:63(para)
msgid ""
"You can find this filter in the image menu menu through "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Light and Shadow</"
"guisubmenu><guimenuitem>Drop Shadow (legacy)…</guimenuitem></menuchoice>."
msgstr ""
"On accède à ce filtre par <menuchoice><guimenu>Filtres</"
"guimenu><guisubmenu>Ombres et lumières</guisubmenu><guimenuitem>Ombre portée "
"(ancien)…</guimenuitem></menuchoice>."

#: src/filters/light-and-shadow/drop-shadow-legacy.xml:76(title)
msgid "<quote>Drop Shadow (legacy)</quote> filter options"
msgstr "Options du filtre <quote>Ombre portée (ancien)</quote>"

#: src/filters/light-and-shadow/drop-shadow-legacy.xml:86(term)
msgid "Offset X"
msgstr "Décalage X"

#: src/filters/light-and-shadow/drop-shadow-legacy.xml:87(term)
msgid "Offset Y"
msgstr "Décalage Y"

#: src/filters/light-and-shadow/drop-shadow-legacy.xml:89(para)
#: src/filters/light-and-shadow/drop-shadow.xml:87(para)
msgid ""
"The layer containing the drop shadow will be moved horizontally by X pixels, "
"vertically by Y pixels. So, X and Y offset determine where the shadow will "
"be placed in relation to the image. High values make the imaginary source of "
"light look like it's far away in horizontal or vertical direction, and low "
"values will make it look closer to the image."
msgstr ""
"Le calque qui contient l’ombre portée sera déplacé horizontalement de X "
"pixels et verticalement de Y pixels. En fait, l’ombre sera décalée suivant X "
"et Y pixels par rapport à l’image. Plus ces valeurs sont grandes, plus "
"l’ombre semblera éloignée de l’image."

#: src/filters/light-and-shadow/drop-shadow-legacy.xml:97(para)
#: src/filters/light-and-shadow/drop-shadow.xml:95(para)
msgid ""
"The offsets may be negative, leading to a shadow on the left of the "
"selection if offset X &lt; 0, or above the selection if offset Y &lt; 0."
msgstr ""
"Les valeurs peuvent être négatives, ce qui placera l’ombre sur la gauche de "
"l’image si X &lt; 0, ou au dessus si Y &lt; 0."

#: src/filters/light-and-shadow/drop-shadow-legacy.xml:102(para)
msgid ""
"If there's no active selection, you must have <guilabel>Allow resizing</"
"guilabel> enabled to see any effect."
msgstr ""
"S’il n’y a pas de sélection active, vous devrez activer l’option "
"<guilabel>Permettre le redimensionnement</guilabel> pour voir l’effet."

#: src/filters/light-and-shadow/drop-shadow-legacy.xml:109(term)
#: src/filters/light-and-shadow/perspective-shadow.xml:200(term)
#: src/filters/light-and-shadow/drop-shadow.xml:108(term)
msgid "Blur radius"
msgstr "Rayon du flou"

#: src/filters/light-and-shadow/drop-shadow-legacy.xml:111(para)
msgid ""
"After creating the shadow, a <link linkend=\"gimp-filter-gaussian-blur"
"\">Gaussian blur</link> with the specified radius is applied to the shadow "
"layer, resulting in the realistic appearance of the drop shadow. It may be "
"necessary to enable <guilabel>Allow resizing</guilabel>, since blurring "
"extends the shadow."
msgstr ""
"Après la création de l’ombre, un <link linkend=\"gimp-filter-gaussian-blur"
"\">Flou gaussien</link> avec le rayon spécifié est appliqué au calque "
"contenant l’ombre, ce qui lui donne un effet réaliste. Il peut être "
"nécessaire d’activer l’option <guilabel>Permettre le redimensionnement</"
"guilabel> puisque le flou étend l’ombre."

#: src/filters/light-and-shadow/drop-shadow-legacy.xml:124(para)
msgid ""
"The shadow may have any color. Just click on the button, and select a color "
"when the color selector pops up."
msgstr ""
"L’ombre peut avoir n’importe quelle couleur. Il suffit simplement de cliquer "
"sur le bouton et de choisir une couleur dans la fenêtre de sélection."

#: src/filters/light-and-shadow/drop-shadow-legacy.xml:129(title)
msgid "<quote>Drop Shadow</quote> color example"
msgstr "Exemple d’ombre portée colorée"

#: src/filters/light-and-shadow/drop-shadow-legacy.xml:140(term)
#: src/filters/light-and-shadow/perspective-shadow.xml:242(term)
#: src/filters/light-and-shadow/drop-shadow.xml:129(term)
#: src/filters/light-and-shadow/gflare.xml:238(term)
msgid "Opacity"
msgstr "Transparence"

#: src/filters/light-and-shadow/drop-shadow-legacy.xml:142(para)
msgid ""
"The shadow's opacity is just the opacity of the new layer containing the "
"shadow (see <xref linkend=\"gimp-layer-properties\"/>). It defaults to 80%, "
"but you may select any other value from 0 (full transparency) to 100 (full "
"opacity) here. After applying the filter to an image you can change the "
"opacity in the <link linkend=\"gimp-layer-dialog\">layers dialog</link>."
msgstr ""
"L’opacité de l’ombre est juste l’opacité du nouveau calque contenant l’ombre "
"(voir <xref linkend=\"gimp-layer-properties\"/>). La valeur par défaut est "
"80%, mais vous pouvez choisir une valeur comprise entre 0 (transparence "
"totale) et 100 (opacité totale). Après avoir appliqué le filtre à une image, "
"vous pouvez modifier l’opacité dans la <link linkend=\"gimp-layer-dialog"
"\">boîte de dialogue Calques</link>."

#: src/filters/light-and-shadow/drop-shadow-legacy.xml:154(term)
#: src/filters/light-and-shadow/perspective-shadow.xml:269(term)
#: src/filters/light-and-shadow/perspective-shadow.xml:288(para)
msgid "Allow resizing"
msgstr "Permettre le redimensionnement"

#: src/filters/light-and-shadow/drop-shadow-legacy.xml:156(para)
msgid ""
"If enabled, the filter will resize the image if that is needed to make place "
"for the shadow. The new size depends on the size of the selection, the blur "
"radius, and the shadow offsets."
msgstr ""
"Si active, le filtre redimensionnera l’image si nécessaire pour laisser de "
"la place à l’ombre. Les nouvelles dimensions de l’image dépendent de la "
"taille de la sélection, du rayon du flou et du décalage de l’ombre."

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/perspective-shadow.xml:28(None)
msgid ""
"@@image: 'images/filters/examples/perspective-shadow-orig.jpg'; "
"md5=55d34a4232286b1d897d16636103a9bd"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/perspective-shadow.xml:37(None)
msgid ""
"@@image: 'images/filters/examples/perspective-shadow-applied.jpg'; "
"md5=7f2dcc0b12fc8f0c9f3cbdc3b9074e5e"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/perspective-shadow.xml:75(None)
msgid ""
"@@image: 'images/filters/light-and-shadow/perspective-shadow.png'; "
"md5=e253b6e13e3e339aa6bad1ead7905164"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/perspective-shadow.xml:97(None)
msgid ""
"@@image: 'images/filters/examples/perspective-shadow-angle15.png'; "
"md5=2db8f2c506b119788a1aab18b91b3152"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/perspective-shadow.xml:106(None)
#: src/filters/light-and-shadow/perspective-shadow.xml:181(None)
#: src/filters/light-and-shadow/perspective-shadow.xml:213(None)
msgid ""
"@@image: 'images/filters/examples/perspective-shadow-default.png'; "
"md5=108fb7ccb33f00119107c5479b3fd947"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/perspective-shadow.xml:115(None)
msgid ""
"@@image: 'images/filters/examples/perspective-shadow-angle105.png'; "
"md5=70fea8c648ed0e1ed0652b82834374e8"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/perspective-shadow.xml:143(None)
msgid ""
"@@image: 'images/filters/examples/perspective-shadow-distance.png'; "
"md5=168fd667ef3cb8f99a875b9b90b84ef7"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/perspective-shadow.xml:190(None)
msgid ""
"@@image: 'images/filters/examples/perspective-shadow-length15.png'; "
"md5=0abaabf1dab1f37ae4744b6825eb0512"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/perspective-shadow.xml:222(None)
msgid ""
"@@image: 'images/filters/examples/perspective-shadow-noblur.png'; "
"md5=838bdf4c656c17727512b9b7c26b5ec4"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/perspective-shadow.xml:285(None)
msgid ""
"@@image: 'images/filters/examples/perspective-shadow-resize.png'; "
"md5=998a2060c6949991ab6e96aaba7746ac"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/perspective-shadow.xml:294(None)
msgid ""
"@@image: 'images/filters/examples/perspective-shadow-noresize.png'; "
"md5=8837756d0d7c9d1cdb6669db73ef4041"
msgstr " "

#: src/filters/light-and-shadow/perspective-shadow.xml:10(title)
#: src/filters/light-and-shadow/perspective-shadow.xml:15(tertiary)
#: src/filters/light-and-shadow/perspective-shadow.xml:18(primary)
msgid "Perspective"
msgstr "Perspective"

#: src/filters/light-and-shadow/perspective-shadow.xml:24(title)
msgid "Example for the <quote>Perspective</quote> filter"
msgstr "Exemple d’application pour le filtre <quote>Perspective</quote>"

#: src/filters/light-and-shadow/perspective-shadow.xml:40(para)
msgid "<quote>Perspective</quote> applied"
msgstr "Après application du filtre <quote>Perspective</quote>"

#: src/filters/light-and-shadow/perspective-shadow.xml:44(para)
msgid ""
"This filter adds a perspective shadow to the selected region or alpha-"
"channel as a layer below the active layer. You may select color, length and "
"direction of the shadow as well as the distance of the horizon."
msgstr ""
"Ce filtre ajoute une ombre en perspective à la zone sélectionnée ou au "
"calque actif. Vous pouvez choisir la couleur, la distance et la direction de "
"l’ombre aussi bien que la distance de l’horizon."

#: src/filters/light-and-shadow/perspective-shadow.xml:50(para)
msgid ""
"If necessary, the filter may resize the image. But it will not add a "
"background to make the shadow visible."
msgstr ""
"Si nécessaire, le filtre redimensionnera l’image, mais il n’ajoutera pas de "
"couleur de fond pour faire ressortir l’ombre."

#: src/filters/light-and-shadow/perspective-shadow.xml:58(para)
msgid ""
"You can access this filter in the image window menu through "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Light and Shadow</"
"guisubmenu><guimenuitem>Perspective…</guimenuitem></menuchoice>."
msgstr ""
"On accède à ce filtre par <menuchoice><guimenu>Filtres</"
"guimenu><guisubmenu>Ombres et lumières</guisubmenu><guimenuitem>Perspective…"
"</guimenuitem></menuchoice>."

#: src/filters/light-and-shadow/perspective-shadow.xml:71(title)
msgid "<quote>Perspective</quote> options"
msgstr "Options du filtre <quote>Perspective</quote>"

#: src/filters/light-and-shadow/perspective-shadow.xml:81(term)
#: src/filters/light-and-shadow/long-shadow.xml:121(term)
msgid "Angle"
msgstr "Angle"

#: src/filters/light-and-shadow/perspective-shadow.xml:83(para)
msgid ""
"The angle determines the direction of the shadow or the imaginary source of "
"light, respectively. Values range from 0° to 180°, where 90° represents a "
"light source just in front of the selection or layer. For angles less than "
"90°, the shadow is at the right side, so the light source is on the left. "
"For angles greater than 90°, it's the other way round. Tip: think of the "
"slider's handle as source of light."
msgstr ""
"L’angle détermine la direction de l’ombre ou la provenance de la source "
"lumineuse. Les valeurs vont de 0° à 180°, où 90° représente une source de "
"lumière juste en face de la sélection ou du calque. Pour les angles "
"inférieurs à 90°, l’ombre est sur le côté droit, donc la source de lumière "
"est sur la gauche. Pour les angles supérieurs à 90°, c’est l’inverse. "
"Astuce: mettez-vous à la place de la source lumineuse."

#: src/filters/light-and-shadow/perspective-shadow.xml:93(title)
msgid "<quote>Angle</quote> example"
msgstr "Exemple d’angle"

#: src/filters/light-and-shadow/perspective-shadow.xml:100(para)
msgid "Angle 15°"
msgstr "Angle à 15°"

#: src/filters/light-and-shadow/perspective-shadow.xml:109(para)
msgid "Angle 45° (default)"
msgstr "Angle à 45°"

#: src/filters/light-and-shadow/perspective-shadow.xml:118(para)
msgid "Angle 105° (90° + 15°)"
msgstr "Angle à 105° (90° + 15°)"

#: src/filters/light-and-shadow/perspective-shadow.xml:125(term)
msgid "Relative distance of horizon"
msgstr "Distance relative de l’horizon"

#: src/filters/light-and-shadow/perspective-shadow.xml:127(para)
msgid ""
"This option determines how far away the imaginary horizon is. The "
"<guilabel>relative distance</guilabel> is the distance from the ground-line "
"of the selection or layer, the <quote>unit</quote> of measurement is the "
"height of the selection or layer."
msgstr ""
"Cette option détermine à quelle distance se trouve l’horizon imaginé. La "
"<guilabel>distance relative</guilabel> est la distance à partir de la ligne "
"du sol de la sélection ou du calque, l’<quote>unité</quote> de mesure est la "
"hauteur de la sélection ou du calque."

#: src/filters/light-and-shadow/perspective-shadow.xml:133(para)
msgid ""
"Value range is from 0.1 to 24.1, where 24.1 means (nearly) <quote>infinite</"
"quote>. Note that the <guilabel>relative length of shadow</guilabel> must "
"not exceed the distance of horizon."
msgstr ""
"L’intervalle des valeurs varie de 0,1 à 24,1, où 24,1 représenterait "
"l’<quote>infini</quote>. Notez bien que la <guilabel>Longueur relative de "
"l’ombre</guilabel> ne doit pas être supérieure à la distance de l’horizon."

#: src/filters/light-and-shadow/perspective-shadow.xml:139(title)
msgid "<quote>Distance of horizon</quote> example"
msgstr "Exemple de l’option <quote>Distance relative de l’horizon</quote>"

#: src/filters/light-and-shadow/perspective-shadow.xml:146(para)
msgid "Angle = 45°. Distance = 2.4. Length = 1.8."
msgstr "Angle = 45°. Distance = 2.4. Longueur = 1.8."

#: src/filters/light-and-shadow/perspective-shadow.xml:152(para)
msgid ""
"In the example above, the yellow area is the selection the filter is applied "
"to. The blue line at the top represents the imaginary horizon. The angle "
"between the selection's ground-line and the red line is 45°. The length of "
"the red line is 1.8 times the height of the yellow selection. Extended to "
"the horizon, the length is 2.4 times the selection's height."
msgstr ""
"Dans l’exemple qui ci-dessus, la zone jaune est la sélection où le filtre a "
"été appliqué. La ligne bleue au dessus représente l’horizon imaginaire. "
"L’angle entre la ligne de sol de la sélection et et la ligne rouge est de "
"45°. La longueur de la ligne rouge est 1,8 fois la hauteur de la sélection "
"jaune. À l’échelle de l’horizon, la longueur est 2,4 fois la hauteur de la "
"sélection."

#: src/filters/light-and-shadow/perspective-shadow.xml:163(term)
msgid "Relative length of shadow"
msgstr "Longueur relative de l’ombre"

#: src/filters/light-and-shadow/perspective-shadow.xml:165(para)
msgid ""
"With this option you can set the length of shadow with respect to the height "
"of the selection or layer. In the above example, the red line represents the "
"length of shadow, its length is 1.8 relative to the height of the yellow "
"selection."
msgstr ""
"Avec cette option vous pouvez choisir la longueur de l’ombre respectant la "
"hauteur de la sélection ou du calque. Dans l’exemple ci-dessus, la ligne "
"rouge représente la longueur de l’ombre, c.-a-d 1,8 (relatif à la hauteur de "
"la sélection jaune)."

#: src/filters/light-and-shadow/perspective-shadow.xml:171(para)
msgid ""
"Value range is from 0.1 to 24.1, although the length of shadow must not "
"exceed the <guilabel>relative distance of horizon</guilabel> - you can't go "
"beyond the horizon."
msgstr ""
"Les valeurs sont comprises entre 0,1 et 24,1 bien que la longueur de l’ombre "
"de doit pas dépasser la <guilabel>distance relative de l’horizon</guilabel> "
"- vous ne pouvez aller au delà de l’horizon."

#: src/filters/light-and-shadow/perspective-shadow.xml:177(title)
msgid "<quote>Length of Shadow</quote> example"
msgstr "Exemple de l’option <quote>Longueur relative de l’ombre</quote>"

#: src/filters/light-and-shadow/perspective-shadow.xml:184(para)
msgid "Length = 1.0 (default)"
msgstr "Longueur = 1,0 (par défaut)"

#: src/filters/light-and-shadow/perspective-shadow.xml:193(para)
msgid "Length = 1.5"
msgstr "Longueur = 1,5"

#: src/filters/light-and-shadow/perspective-shadow.xml:202(para)
msgid ""
"After creating the shadow, a <link linkend=\"gimp-filter-gaussian-blur"
"\">Gaussian blur</link> with the specified radius is applied to the shadow "
"layer, resulting in the realistic appearance of the shadow."
msgstr ""
"Après la création de l’ombre, un <link linkend=\"gimp-filter-gaussian-blur"
"\"> Flou gaussien</link> est appliqué avec le réglage spécifié à l’aide de "
"cette option, donnant un aspect réaliste à l’ombre."

#: src/filters/light-and-shadow/perspective-shadow.xml:209(title)
msgid "Blur example"
msgstr "Exemple de flou"

#: src/filters/light-and-shadow/perspective-shadow.xml:216(para)
msgid "Blur radius = 3 (default)"
msgstr "Rayon du flou = 3 (par défaut)"

#: src/filters/light-and-shadow/perspective-shadow.xml:225(para)
msgid "Without blur (blur radius = 0)"
msgstr "Sans flou (Rayon = 0)"

#: src/filters/light-and-shadow/perspective-shadow.xml:234(para)
msgid ""
"Of course, the default color of the shadow is black. But a click on the "
"button opens the color selector, where you may select any other color."
msgstr ""
"Bien sûr, la couleur par défaut de l’ombre est le noir. Mais en cliquant sur "
"le bouton, une fenêtre de sélection s’ouvre et vous pouvez choisir la "
"couleur désirée."

#: src/filters/light-and-shadow/perspective-shadow.xml:244(para)
msgid ""
"The shadow's opacity is the opacity of the new layer containing the shadow "
"(see <xref linkend=\"gimp-layer-properties\"/>). It defaults to 80%, but you "
"may select any other value from 0 (full transparency) to 100 (full opacity) "
"here. After applying the filter to an image you can change the opacity in "
"the <link linkend=\"gimp-layer-dialog\">layers dialog</link>."
msgstr ""
"L’opacité de l’ombre est l’opacité du nouveau calque qui contient l’ombre "
"(voir <xref linkend=\"gimp-layer-properties\"/>). La valeur par défaut est "
"80%, mais vous pouvez sélectionner toute autre valeur à partir de 0 "
"(transparence totale) à 100 (opacité totale). Après avoir appliqué le filtre "
"à une image, vous pourrez changer l’opacité dans la <link linkend=\"gimp-"
"layer-dialog\">boîte de dialogue Calques</link>."

#: src/filters/light-and-shadow/perspective-shadow.xml:255(term)
msgid "Interpolation"
msgstr "Interpolation"

#: src/filters/light-and-shadow/perspective-shadow.xml:257(para)
msgid ""
"This drop-down list lets you choose the method of <link linkend=\"glossary-"
"interpolation\">interpolation</link> used when the shadow layer is "
"transformed, for example rotated by the specified angle. Using "
"<guilabel>None</guilabel> will usually result in aliasing, using any "
"interpolation method may change the color of the shadow in some areas. "
"<guilabel>Linear</guilabel> is a good choice."
msgstr ""
"Cette liste déroulante vous laisse le choix de l’ <link linkend=\"glossary-"
"interpolation\">interpolation</link> utilisée lors de la transformation du "
"calque de l’ombre. En choisissant <guilabel>Aucune</guilabel> résultera "
"quelque chose de crénelé, en utilisant n’importe quelle méthode résultera "
"une hétérogénéité colorimétrique dans certaines zones. <guilabel>Linéaire</"
"guilabel> est un bon choix."

#: src/filters/light-and-shadow/perspective-shadow.xml:271(para)
msgid ""
"If enabled, the filter will resize the image if that is needed to make place "
"for the shadow."
msgstr ""
"Si activée, le filtre redimensionnera l’image si nécessaire pour faire de la "
"place à l’ombre."

#: src/filters/light-and-shadow/perspective-shadow.xml:275(para)
msgid ""
"In the example below, the yellow area is the active selection, background is "
"light blue. The white area has been added after resizing to make the shadow "
"visible."
msgstr ""
"Dans l’exemple qui suit, la zone jaune est la zone de sélection active, le "
"fond est bleu clair. La zone blanche a été ajoutée après redimensionnement "
"pour avoir l’ombre visible."

#: src/filters/light-and-shadow/perspective-shadow.xml:281(title)
msgid "<quote>Allow resizing</quote> example"
msgstr "Exemple de l’option <quote>Permettre le redimensionnement</quote>"

#: src/filters/light-and-shadow/perspective-shadow.xml:297(para)
msgid "Don't allow resizing"
msgstr "Option Permettre le redimensionnement désactivée."

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/drop-shadow.xml:34(None)
msgid ""
"@@image: 'images/filters/examples/light-taj-drop-shadow-2.jpg'; "
"md5=e2ad77b65e0f065caa75b251d8f6e11a"
msgstr "\"\" "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/drop-shadow.xml:72(None)
msgid ""
"@@image: 'images/filters/light-and-shadow/drop-shadow-dialog.png'; "
"md5=f2041ddb933a994756184d71a3b768da"
msgstr "\"\" "

#: src/filters/light-and-shadow/drop-shadow.xml:8(title)
#: src/filters/light-and-shadow/drop-shadow.xml:12(secondary)
#: src/filters/light-and-shadow/drop-shadow.xml:15(primary)
msgid "Drop Shadow"
msgstr "Ombre portée"

#: src/filters/light-and-shadow/drop-shadow.xml:21(title)
msgid "Example for the <quote>Drop Shadow</quote> filter"
msgstr "Exemple d’application pour le filtre <quote>Ombre portée</quote>"

#: src/filters/light-and-shadow/drop-shadow.xml:37(para)
msgid "Using the GEGL <quote>Drop Shadow</quote>"
msgstr "Utilisation du filtre <quote>Ombre portée</quote>"

#: src/filters/light-and-shadow/drop-shadow.xml:43(para)
msgid ""
"With this GEGL filter you can add a drop-shadow to an image, a selection or "
"a text. You may choose the color, position, and size of the shadow."
msgstr ""
"Avec ce filtre GEGL, vous est possible d’ajouter une ombre portée à l’image, "
"à une sélection ou à un texte. Vous pouvez choisir la couleur, la position "
"et la taille de l’ombre."

#: src/filters/light-and-shadow/drop-shadow.xml:51(para)
msgid ""
"You can find this filter in the image menu menu through "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Light and Shadow</"
"guisubmenu><guimenuitem>Drop Shadow…</guimenuitem></menuchoice>."
msgstr ""
"On accède à ce filtre par <menuchoice><guimenu>Filtres</"
"guimenu><guisubmenu>Ombres et lumières</guisubmenu><guimenuitem>Ombre portée…"
"</guimenuitem></menuchoice>."

#: src/filters/light-and-shadow/drop-shadow.xml:59(para)
#: src/filters/light-and-shadow/long-shadow.xml:36(para)
msgid ""
"This filter is normally disabled. You must add an Alpha channel to your "
"image to use it."
msgstr ""
"Ce filtre est normalement désactivé. Vous devez ajouter un canal alpha à "
"l’image pour l’utiliser."

#: src/filters/light-and-shadow/drop-shadow.xml:68(title)
msgid "<quote>Drop Shadow</quote> filter options"
msgstr "Options du filtre <quote>Ombre portée</quote>"

#: src/filters/light-and-shadow/drop-shadow.xml:84(term)
msgid "X"
msgstr "X"

#: src/filters/light-and-shadow/drop-shadow.xml:85(term)
msgid "Y"
msgstr "Y"

#: src/filters/light-and-shadow/drop-shadow.xml:100(para)
msgid ""
"Out of sheer curiosity, you can see the drop shadow layer clearly by setting "
"blur radius to 0 and moving the drop shadow with X and Y."
msgstr ""
"Par pure curiosité, vous pouvez voir nettement le calque de l’ombre portée "
"en réglant le rayon de flou à 0 et en déplaçant l’ombre portée avec X et Y."

#: src/filters/light-and-shadow/drop-shadow.xml:110(para)
msgid ""
"After creating the shadow, a <link linkend=\"gimp-filter-gaussian-blur"
"\">Gaussian blur</link> with the specified radius is applied to the shadow "
"layer, resulting in the realistic appearance of the drop shadow."
msgstr ""
"Après la création de l’ombre, un <link linkend=\"gimp-filter-gaussian-blur"
"\"> Flou gaussien</link> est appliqué avec le rayon spécifié au calque de "
"l’ombre, donnant un aspect réaliste à l’ombre portée."

#: src/filters/light-and-shadow/drop-shadow.xml:121(para)
msgid ""
"The shadow may have any color. Just click on the color swatch, and select a "
"color when the color selector pops up or use the eye-dropper."
msgstr ""
"L’ombre peut avoir n’importe quelle couleur. Il suffit simplement de cliquer "
"sur la source de couleur quand le sélecteur de couleur s’affiche ou "
"d’utiliser la pipette à couleur."

#: src/filters/light-and-shadow/drop-shadow.xml:131(para)
msgid ""
"Shadow opacity. It defaults to 0.500, but you may select any other value "
"from 0 (full transparency) to 2.00 (full opacity) here."
msgstr ""
"Opacité de l’ombre. Sa valeur par défaut est 0,500, mais vous pouvez choisir "
"une autre valeur entre 0 (pleine transparence) et 2,00 (pleine opacité)."

#: src/filters/light-and-shadow/drop-shadow.xml:139(term)
#: src/filters/light-and-shadow/long-shadow.xml:188(term)
msgid "Clipping"
msgstr "Rognage"

#: src/filters/light-and-shadow/drop-shadow.xml:148(title)
msgid "Using Drop Shadow Filter"
msgstr "Utilisation du filtre Ombre portée"

#: src/filters/light-and-shadow/drop-shadow.xml:149(para)
msgid ""
"This GEGL Drop Shadow filter is surprising: if you apply the filter directly "
"to the image as you do with the legacy filter, you get nothing!"
msgstr ""
"Ce filtre Ombre portée GEGL est surprenant : si vous vous appliquez le "
"filtre directement à l’image comme vous le faites avec le filtre ancien, "
"vous n’obtenez rien :"

#: src/filters/light-and-shadow/drop-shadow.xml:158(para)
#: src/filters/light-and-shadow/drop-shadow.xml:216(para)
msgid "Open your original image."
msgstr "Ouvrez l’image d’origine"

#: src/filters/light-and-shadow/drop-shadow.xml:163(para)
msgid ""
"Open a new image, a little bigger than your original image, filled with "
"<emphasis>transparency</emphasis>."
msgstr ""
"Ouvrez une nouvelle image, un peu plus grande que l’image d’origine, remplie "
"de <emphasis>transparence</emphasis>."

#: src/filters/light-and-shadow/drop-shadow.xml:169(para)
msgid ""
"Copy your original image and paste it into the new image. A floating "
"selection is created in the layer dialog."
msgstr ""
"Copiez l’image d’origine et collez-la dans la nouvelle image. Une sélection "
"flottante est créée dans la fenêtre des calques."

#: src/filters/light-and-shadow/drop-shadow.xml:175(para)
#: src/filters/light-and-shadow/drop-shadow.xml:238(para)
msgid "Anchor the floating selection."
msgstr "Ancrez la sélection flottante."

#: src/filters/light-and-shadow/drop-shadow.xml:180(para)
#: src/filters/light-and-shadow/drop-shadow.xml:243(para)
msgid "Menus/Layer/Crop to content."
msgstr "Menus/Calques/Découper selon le contenu."

#: src/filters/light-and-shadow/drop-shadow.xml:185(para)
msgid ""
"Menus/Layer/Layer boundary size: set layer size to the same size than your "
"image and filled with transparency; click on the <guibutton>Center</"
"guibutton> button. Then click on the <guibutton>Resize</guibutton> button."
msgstr ""
"Menus/Calque/Taille des bords du calque : donner au calque la même taille "
"que l’image, rempli de transparence : cliquez sur le bouton "
"<guibutton>Centrer</guibutton>. Puis cliquez sur le bouton "
"<guibutton>Redimensionner</guibutton>."

#: src/filters/light-and-shadow/drop-shadow.xml:193(para)
#: src/filters/light-and-shadow/drop-shadow.xml:253(para)
msgid ""
"Open the Drop Shadow dialog: the drop shadow is displayed in the on-canvas "
"preview. You can change the default options values."
msgstr ""
"Ouvrez la fenêtre Ombre portée : l’ombre portée s’affiche dans l’aperçu en "
"direct. Vous pouvez modifier les valeurs des options."

#: src/filters/light-and-shadow/drop-shadow.xml:199(para)
#: src/filters/light-and-shadow/drop-shadow.xml:259(para)
msgid ""
"Eventually, add a new layer, with the same size as the image and filled with "
"the color you want to give to the background. Move this layer to the bottom "
"of the layer stack."
msgstr ""
"Éventuellement, ajoutez un nouveau calque, avec la même taille que l’image "
"et replissez-le de la couleur que vous voulez donner à l’arrière-plan. "
"Déplacez ce calque tout en bas de la pile des calques."

#: src/filters/light-and-shadow/drop-shadow.xml:206(para)
#: src/filters/light-and-shadow/drop-shadow.xml:271(para)
msgid "Click on the <guibutton>OK</guibutton> to apply filter."
msgstr ""
"Cliquez sur le bouton <guibutton>Valider</guibutton> pour appliquer le "
"filtre."

#: src/filters/light-and-shadow/drop-shadow.xml:153(para)
msgid ""
"<emphasis role=\"bold\">To get the same result as the legacy filter</"
"emphasis>: <placeholder-1/>"
msgstr ""
"<emphasis role=\"bold\">Pour obtenir le même résultat que l’ancien filtre</"
"emphasis>: <placeholder-1/>"

#: src/filters/light-and-shadow/drop-shadow.xml:221(para)
msgid ""
"Open a new image, the same size as your original image, filled with "
"<emphasis>transparency</emphasis>."
msgstr ""
"Ouvrez une nouvelle image, de la même taille que l’image d’origine, remplie "
"de <emphasis>transparence</emphasis>."

#: src/filters/light-and-shadow/drop-shadow.xml:227(para)
msgid "Create the selection"
msgstr "Créez la sélection"

#: src/filters/light-and-shadow/drop-shadow.xml:232(para)
msgid ""
"Copy the selection and paste it into the new image. A floating selection is "
"created in the layer dialog."
msgstr ""
"Copiez la sélection et collez-la dans la nouvelle image. Une sélection "
"flottante est créée dans les fenêtre des calques."

#: src/filters/light-and-shadow/drop-shadow.xml:248(para)
msgid "Menus/Layer/Layer to image size (with transparency)."
msgstr "Menus/Calque/Calque aux dimensions de l’image (avec transparence)."

#: src/filters/light-and-shadow/drop-shadow.xml:264(para)
msgid ""
"You can also use your original image as background: undo the selection, copy "
"the image and paste it as new layer in the new image. Move the new layer to "
"the bottom of the layer stack."
msgstr ""
"Vous pouvez aussi utiliser l’image d’origine comme arrière-plan : annulez la "
"sélection, copiez l’image et collez-la comme nouveau calque dans la nouvelle "
"image. Déplacez ce nouveau calque tout en bas de la pile des calques."

#: src/filters/light-and-shadow/drop-shadow.xml:212(para)
msgid ""
"<emphasis role=\"bold\">Applying filter to a selection</emphasis>: "
"<placeholder-1/>"
msgstr ""
"<emphasis role=\"bold\">Application du filtre à une sélection</emphasis> : "
"<placeholder-1/>"

#: src/filters/light-and-shadow/drop-shadow.xml:278(para)
msgid "<emphasis role=\"bold\">Applying filter to a text</emphasis>:"
msgstr "<emphasis role=\"bold\">Application du filtre à un texte</emphasis> :"

#: src/filters/light-and-shadow/drop-shadow.xml:281(para)
msgid ""
"The procedure is more simple to create a drop shadow for a text: create the "
"text and apply the Drop Shadow filter directly."
msgstr ""
"La procédure est beaucoup plus simple pour créer l’ombre portée d’un texte : "
"créez le texte et appliquez directement le filtre Ombre Portée."

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/long-shadow.xml:50(None)
msgid ""
"@@image: 'images/filters/light-and-shadow/long-shadow-dialog.png'; "
"md5=23b33df9da14c5b9dd8f70ad07fb6b36"
msgstr "\"\" "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/long-shadow.xml:67(None)
msgid ""
"@@image: 'images/filters/examples/light-and-shadow/long-shadow-ex-orig.png'; "
"md5=78879f00de2c025dfdd670ef57844fac"
msgstr "\"\" "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/long-shadow.xml:83(None)
msgid ""
"@@image: 'images/filters/examples/light-and-shadow/long-shadow-ex-default."
"png'; md5=393104e68d37008a95db2195a40da85a"
msgstr "\"\" "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/long-shadow.xml:92(None)
msgid ""
"@@image: 'images/filters/examples/light-and-shadow/long-shadow-ex-infinite."
"png'; md5=b0596ab493b5b1872662e69b894819e4"
msgstr "\"\" "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/long-shadow.xml:102(None)
msgid ""
"@@image: 'images/filters/examples/light-and-shadow/long-shadow-ex-fading."
"png'; md5=560272f1a31110bd0a9dccc9dfc833f6"
msgstr "\"\" "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/long-shadow.xml:111(None)
msgid ""
"@@image: 'images/filters/examples/light-and-shadow/long-shadow-ex-fixlength."
"png'; md5=5035134e19645f84a523c2132398ec04"
msgstr "\"\" "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/long-shadow.xml:129(None)
msgid ""
"@@image: 'images/filters/examples/light-and-shadow/long-shadow-ex-angle."
"png'; md5=dac7514843cbcfbbdb9b87870b0d80a8"
msgstr "\"\" "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/long-shadow.xml:146(None)
msgid ""
"@@image: 'images/filters/examples/light-and-shadow/long-shadow-ex-length."
"png'; md5=2171f2703ef98d297ae7aa4fcd706af2"
msgstr "\"\" "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/long-shadow.xml:165(None)
msgid ""
"@@image: 'images/filters/examples/light-and-shadow/long-shadow-ex-shadonly."
"png'; md5=6f28a9b7177e05289e9ad9f00ce2de30"
msgstr "\"\" "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/long-shadow.xml:176(None)
msgid ""
"@@image: 'images/filters/examples/light-and-shadow/long-shadow-ex-shadminus."
"png'; md5=72cc28c95a786da33c66f86268ca9e91"
msgstr "\"\" "

#: src/filters/light-and-shadow/long-shadow.xml:8(title)
#: src/filters/light-and-shadow/long-shadow.xml:12(secondary)
#: src/filters/light-and-shadow/long-shadow.xml:15(primary)
msgid "Long Shadow"
msgstr "Ombre allongée"

#: src/filters/light-and-shadow/long-shadow.xml:20(para)
msgid ""
"This GEGL-based filter appeared with GIMP-2.10.6. It simplifies creating "
"long shadows in several visual styles."
msgstr ""
"Ce filtre fondé sur GEGL est apparu avec GIMP-2.10.6. Il simplifie la "
"création d’ombre portées de différents styles."

#: src/filters/light-and-shadow/long-shadow.xml:28(para)
msgid ""
"You can find this filter in the image menu menu through "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Light and Shadow</"
"guisubmenu><guimenuitem>Long Shadow…</guimenuitem></menuchoice>."
msgstr ""
"On accède à ce filtre par <menuchoice><guimenu>Filtres</"
"guimenu><guisubmenu>Ombres et lumières</guisubmenu><guimenuitem>Ombre "
"allongée…</guimenuitem></menuchoice>."

#: src/filters/light-and-shadow/long-shadow.xml:45(title)
msgid "<quote>Long Shadow</quote> filter options"
msgstr "Options du filtre <quote>Ombre allongée</quote>"

#: src/filters/light-and-shadow/long-shadow.xml:62(term)
msgid "Style"
msgstr "Style"

#: src/filters/light-and-shadow/long-shadow.xml:69(caption)
msgid "Original: the text layer is Menus/layer/Layer to Image Size"
msgstr ""
"Original : le calque de texte est Menus/Calque/Calque aux dimensions de "
"l’image"

#: src/filters/light-and-shadow/long-shadow.xml:73(para)
msgid ""
"You can use different styles <guilabel>Finite</guilabel> that is default, "
"<guilabel>Infinite</guilabel>, <guilabel>Fading</guilabel>, and "
"<guilabel>Fading (fixed length)</guilabel>."
msgstr ""
"Vous disposez de différents styles : <guilabel>Fini</guilabel> fourni par "
"défaut, <guilabel>Infini</guilabel>, <guilabel>Fondu</guilabel>, et "
"<guilabel>Fondu (longueur définie)</guilabel>."

#: src/filters/light-and-shadow/long-shadow.xml:79(title)
msgid "<quote>Style</quote> option examples"
msgstr "Exemples pour l’option <quote>Style</quote>"

#: src/filters/light-and-shadow/long-shadow.xml:85(caption)
msgid "Finite (default)"
msgstr "Fini (par défaut)"

#: src/filters/light-and-shadow/long-shadow.xml:94(caption)
msgid "Infinite"
msgstr "Infini"

#: src/filters/light-and-shadow/long-shadow.xml:104(caption)
msgid "Fading"
msgstr "Fondu"

#: src/filters/light-and-shadow/long-shadow.xml:113(caption)
msgid "Fading (fixed length); length = 30"
msgstr "Fondu (longueur définie); longueur = 30"

#: src/filters/light-and-shadow/long-shadow.xml:123(para)
msgid "Shadow angle, in degrees."
msgstr "Angle de l’ombre, en degrés."

#: src/filters/light-and-shadow/long-shadow.xml:131(caption)
msgid "Angle = 110°"
msgstr "Angle = 110°"

#: src/filters/light-and-shadow/long-shadow.xml:138(term)
msgid "Length"
msgstr "Longueur"

#: src/filters/light-and-shadow/long-shadow.xml:140(para)
msgid "Shadow length, in pixels"
msgstr "Longueur de l’ombre, en pixels"

#: src/filters/light-and-shadow/long-shadow.xml:148(caption)
msgid "Length = 30"
msgstr "Longueur = 30"

#: src/filters/light-and-shadow/long-shadow.xml:155(term)
msgid "Composition"
msgstr "Composition"

#: src/filters/light-and-shadow/long-shadow.xml:157(para)
msgid "<guilabel>Shadow plus image</guilabel> is default."
msgstr "<guilabel>Ombre plus image</guilabel> est l’option par défaut."

#: src/filters/light-and-shadow/long-shadow.xml:161(title)
msgid "<quote>Composition</quote> option examples"
msgstr "Exemple de l’option <quote>Composition</quote>"

#: src/filters/light-and-shadow/long-shadow.xml:168(para)
msgid "Shadow only"
msgstr "Ombre seulement"

#: src/filters/light-and-shadow/long-shadow.xml:179(para)
msgid "Shadow minus image"
msgstr "Ombre moins l’image"

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/lens-flare.xml:35(None)
msgid ""
"@@image: 'images/filters/examples/light-taj-flarefx.jpg'; "
"md5=713ad58dd12066428b31313013033f6f"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/lens-flare.xml:67(None)
msgid ""
"@@image: 'images/filters/light-and-shadow/lens_flare-dialog.png'; "
"md5=15306e2f6db4990cc4459b9d8a9284e0"
msgstr "\"\" "

#: src/filters/light-and-shadow/lens-flare.xml:8(title)
#: src/filters/light-and-shadow/lens-flare.xml:13(tertiary)
#: src/filters/light-and-shadow/lens-flare.xml:16(primary)
msgid "Lens Flare"
msgstr "Effet d’éblouissement"

#: src/filters/light-and-shadow/lens-flare.xml:22(title)
msgid "Example for the Lens Flare filter"
msgstr "Exemple d’application pour le filtre Effet d’Éblouissement"

#: src/filters/light-and-shadow/lens-flare.xml:38(para)
msgid "Filter <quote>Lens Flare</quote> applied"
msgstr "Filtre <quote>Effet d’éblouissement</quote> appliqué"

#: src/filters/light-and-shadow/lens-flare.xml:42(para)
msgid ""
"This filter gives the impression that sun hit the objective when taking a "
"shot. You have not the possibilities that the <link linkend=\"plug-in-gflare"
"\">Gradient Flare</link> filter offers."
msgstr ""
"Ce filtre donne l’impression que le soleil a tapé sur l’objectif lors de la "
"prise de vue. Vous n’avez pas les possibilités qu’offre le filtre <link "
"linkend=\"plug-in-gflare\">Éblouissement Graduel</link>."

#: src/filters/light-and-shadow/lens-flare.xml:51(para)
msgid ""
"You can find this filter in the image menu menu through "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Light and Shadow</"
"guisubmenu><guimenuitem>Lens Flare</guimenuitem></menuchoice>."
msgstr ""
"Ce filtre se trouve dans le menu <menuchoice><guimenu>Filtres</"
"guimenu><guisubmenu>Ombres et lumières</guisubmenu><guimenuitem>Effets "
"d’Éblouissement</guimenuitem></menuchoice>."

#: src/filters/light-and-shadow/lens-flare.xml:63(title)
msgid "<quote>Lens Flare</quote> filter options"
msgstr "Options du filtre <quote>Effet d’éblouissement</quote>"

#: src/filters/light-and-shadow/lens-flare.xml:79(term)
msgid "X position, Y position"
msgstr "Position X, Position Y"

#: src/filters/light-and-shadow/lens-flare.xml:81(para)
msgid ""
"You can set <guilabel>X</guilabel> and <guilabel>Y</guilabel> coordinates of "
"glint using the input box. The coordinate origin is at the upper left "
"corner. Position is ratio of the image dimension (0.500 is the middle, 1.000 "
"the right or bottom border; it can be set outside of the canvas)."
msgstr ""
"Vous pouvez régler les coordonnées <guilabel>X</guilabel> et <guilabel>Y</"
"guilabel> du centre du reflet, suivant l’unité choisie dans le menu "
"déroulant. L’origine des coordonnées se situe dans le coin en haut à gauche. "
"La position est une proportion de la dimension de l’image (0,500 est le "
"milieu et 1,000 le bord droit ou inférieur : elle peut être fixée en dehors "
"du canevas)."

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/vignette.xml:33(None)
msgid ""
"@@image: 'images/filters/examples/light-and-shadow/vignette-ex-orig.jpg'; "
"md5=b625f7deb7da277819ebf8ead97c1ec2"
msgstr "\"\" "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/vignette.xml:45(None)
msgid ""
"@@image: 'images/filters/examples/light-and-shadow/vignette-ex-default.jpg'; "
"md5=13d6da86a740089d860202242703a055"
msgstr "\"\" "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/vignette.xml:75(None)
msgid ""
"@@image: 'images/filters/light-and-shadow/vignette-dialog.png'; "
"md5=840cbb18501020c20275bba1bbbe8ff9"
msgstr "\"\" "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/vignette.xml:116(None)
msgid ""
"@@image: 'images/filters/examples/light-and-shadow/vignette-ex-radius.jpg'; "
"md5=12896b2d97dec53815af1e706010d333"
msgstr "\"\" "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/vignette.xml:136(None)
msgid ""
"@@image: 'images/filters/examples/light-and-shadow/vignette-ex-softness."
"jpg'; md5=ed41b4e9813a8106ce9b8db8a8689ebf"
msgstr "\"\" "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/vignette.xml:158(None)
msgid ""
"@@image: 'images/filters/examples/light-and-shadow/vignette-ex-gamma.jpg'; "
"md5=b148faa9d05954ef7651a618965c06dc"
msgstr "\"\" "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/vignette.xml:194(None)
msgid ""
"@@image: 'images/filters/examples/light-and-shadow/vignette-ex-squeeze05."
"jpg'; md5=c8d74e172ca2940bc1c0ff80e50a2b82"
msgstr "\"\" "

#: src/filters/light-and-shadow/vignette.xml:8(title)
#: src/filters/light-and-shadow/vignette.xml:12(secondary)
#: src/filters/light-and-shadow/vignette.xml:15(primary)
msgid "Vignette"
msgstr "Médaillon"

#: src/filters/light-and-shadow/vignette.xml:20(para)
msgid ""
"In photography, <emphasis>vignetting</emphasis> is a reduction of the image "
"brightness toward periphery. It is often an undesired effect due to camera "
"settings or lens limitations. But it is also deliberately used to draw "
"attention to the center of the image. <quote>Vignette</quote> can produce "
"this effect."
msgstr ""
"En photographie, le <emphasis>vignetage</emphasis> est une réduction de la "
"luminosité en direction de la périphérie. C’est souvent un effet indésirable "
"dû aux paramètres de l’appareil photo ou aux limitations de la lentille. "
"Mais il est aussi utilisé délibérément  pour attirer l’attention sur le "
"centre de l’image. Le filtre <quote>Médaillon</quote> peut créer cet effet."

#: src/filters/light-and-shadow/vignette.xml:28(title)
msgid "Original images used for examples"
msgstr "Images d’origine utilisées dans les exemples"

#: src/filters/light-and-shadow/vignette.xml:36(para)
msgid "Original"
msgstr "Image d’origine"

#: src/filters/light-and-shadow/vignette.xml:48(para)
msgid "Filter applied with default options"
msgstr "Filtre appliqué avec les options par défaut"

#: src/filters/light-and-shadow/vignette.xml:58(para)
msgid ""
"You can find this filter in the image menu menu through "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Light and Shadow</"
"guisubmenu><guimenuitem>Vignette…</guimenuitem></menuchoice>."
msgstr ""
"Ce filtre se trouve dans le menu <menuchoice><guimenu>Filtres</"
"guimenu><guisubmenu>Ombres et lumières</guisubmenu><guimenuitem>Médaillon</"
"guimenuitem></menuchoice>."

#: src/filters/light-and-shadow/vignette.xml:71(title)
msgid "<quote>Vignette</quote> filter options"
msgstr "Options du filtre <quote>Médaillon</quote>"

#: src/filters/light-and-shadow/vignette.xml:87(term)
msgid "Vignette shape"
msgstr "Forme du médaillon"

#: src/filters/light-and-shadow/vignette.xml:91(para)
msgid "Circle"
msgstr "Cercle"

#: src/filters/light-and-shadow/vignette.xml:94(para)
msgid "Square"
msgstr "Carré"

#: src/filters/light-and-shadow/vignette.xml:97(para)
msgid "Diamond"
msgstr "Losange"

#: src/filters/light-and-shadow/vignette.xml:100(para)
msgid ""
"The shape of the vignette (ellipse or circle for example) depends on "
"Proportion setting."
msgstr ""
"La forme du médaillon (ellipse ou cercle par exemple) dépend du paramètre "
"Proportions."

#: src/filters/light-and-shadow/vignette.xml:109(para)
msgid "How far out vignetting goes as part of half image diagonal."
msgstr ""
"Distance d’extension du vignetage en proportion de la moitié de la diagonale "
"de l’image."

#: src/filters/light-and-shadow/vignette.xml:119(para)
msgid "Radius = 0.700"
msgstr "Rayon = 0,700"

#: src/filters/light-and-shadow/vignette.xml:127(term)
msgid "Softness"
msgstr "Importance du dégradé"

#: src/filters/light-and-shadow/vignette.xml:129(para)
msgid "TODO."
msgstr "À FAIRE"

#: src/filters/light-and-shadow/vignette.xml:139(para)
msgid "Softness = 0.100"
msgstr "Importance du dégradé = 0,100"

#: src/filters/light-and-shadow/vignette.xml:147(term)
msgid "Gamma"
msgstr "Gamma"

#: src/filters/light-and-shadow/vignette.xml:149(para)
msgid ""
"Falloff linearity controls the curve of the falloff from the center to "
"periphery: set how fast is brightness reduced towards edges of the vignette."
msgstr ""
"La linéarité de la réduction contrôle la courbe de réduction du centre vers "
"la périphérie : détermine la vitesse de réduction de la luminosité en "
"direction des bords du médaillon."

#: src/filters/light-and-shadow/vignette.xml:161(para)
msgid "Gamma = 1.00"
msgstr "Gamma = 1.00"

#: src/filters/light-and-shadow/vignette.xml:169(term)
msgid "Proportion"
msgstr "Proportions"

#: src/filters/light-and-shadow/vignette.xml:171(para)
msgid ""
"Proportion is particular: with the default value (maxi) 1.00, the vignette "
"is a circle in a square image and an ellipse in a rectangular image. "
"Reducing Proportion, this ellipse tends to a circle."
msgstr ""
"Proportions est particulier : avec la valeur par défaut (maxi), le médaillon "
"est un cercle dans un carré et une ellipse dans une image rectangulaire. En "
"réduisant Proportions, cette ellipse tend vers un cercle."

#: src/filters/light-and-shadow/vignette.xml:180(term)
msgid "Squeeze"
msgstr "Presser"

#: src/filters/light-and-shadow/vignette.xml:186(para)
msgid "0.0 = 1:1"
msgstr "0,0 = 1:1"

#: src/filters/light-and-shadow/vignette.xml:189(para)
msgid "0.5 = 2:1"
msgstr "0,5 = 2:1"

#: src/filters/light-and-shadow/vignette.xml:197(para)
msgid "Diamond shape, proportion = 0.0 and squeeze = 0.5"
msgstr "Forme de losange, Proportions = 0,0 et Presser = 0,5"

#: src/filters/light-and-shadow/vignette.xml:204(para)
msgid "1.0 = completely squeezed vertically"
msgstr "1,0 = complètement pressé verticalement"

#: src/filters/light-and-shadow/vignette.xml:207(para)
msgid "-0.5 = 1:2"
msgstr "-0,5 = 1:2"

#: src/filters/light-and-shadow/vignette.xml:210(para)
msgid "-1.0 = completely squeezed horizontally"
msgstr "-1,0 = complètement pressé horizontalement"

#: src/filters/light-and-shadow/vignette.xml:182(para)
msgid "Aspect ratio to use: <placeholder-1/>"
msgstr "Proportions à utiliser <placeholder-1/>"

#: src/filters/light-and-shadow/vignette.xml:215(para)
msgid "To directly use squeeze factor as proportion, set Proportion to 0.0."
msgstr ""
"Pour utiliser le facteur Presser comme proportions, réglez Proportions à 0,0."

#: src/filters/light-and-shadow/vignette.xml:222(term)
msgid "Center X, Center Y"
msgstr "Centre X, Centre Y"

#: src/filters/light-and-shadow/vignette.xml:224(para)
msgid ""
"Coordinates of vignette center. Origin is the upper left corner of the "
"image. 1.00 is the right border of the image. The center can be placed "
"outside of the image."
msgstr ""
"Coordonnées du centre du médaillon. L’origine est is le coin en haut à "
"gauche de l’image. 1,00 est le bord droit de l’image. Le centre peut être "
"placé en dehors de l’image."

#: src/filters/light-and-shadow/vignette.xml:232(term)
#: src/filters/light-and-shadow/gflare.xml:120(guilabel)
#: src/filters/light-and-shadow/gflare.xml:389(guilabel)
msgid "Rotation"
msgstr "Saturation aléatoire"

#: src/filters/light-and-shadow/vignette.xml:234(para)
msgid "Rotation of the vignette. The vignette keeps its shape."
msgstr "Rotation du médaillon. Le médaillon conserve sa forme."

#: src/filters/light-and-shadow/vignette.xml:240(term)
msgid "Use the selection as input, Use the entire layer as input"
msgstr ""
"Utiliser la sélection comme entrée/Utiliser tout le calque comme entrée"

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/sparkle.xml:35(None)
msgid ""
"@@image: 'images/filters/examples/light-taj-sparkle.jpg'; "
"md5=2bb55a637745dff62c5417d3bbfd8291"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/sparkle.xml:69(None)
msgid ""
"@@image: 'images/filters/light-and-shadow/sparkle.png'; "
"md5=c30ab45f8117af46414224caa46bad3e"
msgstr " "

#: src/filters/light-and-shadow/sparkle.xml:8(title)
#: src/filters/light-and-shadow/sparkle.xml:13(tertiary)
#: src/filters/light-and-shadow/sparkle.xml:16(primary)
msgid "Sparkle"
msgstr "Étinceler"

#: src/filters/light-and-shadow/sparkle.xml:22(title)
msgid "Applying example for the Sparkle filter"
msgstr "Exemple d’application du filtre Étinceler"

#: src/filters/light-and-shadow/sparkle.xml:38(para)
msgid "Filter <quote>Sparkle</quote> applied"
msgstr "Filtre <quote>Étinceler</quote> appliqué"

#: src/filters/light-and-shadow/sparkle.xml:42(para)
msgid ""
"This filter adds sparkles to your image. It uses the lightest points "
"according to a threshold you have determined. It is difficult to foresee "
"where sparkles will appear. But you can put white points on your image where "
"you want sparkles to be."
msgstr ""
"On accède à ce filtre par le menu d’image en suivant "
"<menuchoice><guimenu>Filtres</guimenu><guisubmenu>Ombres et lumières</"
"guisubmenu><guimenuitem>Étinceler</guimenuitem></menuchoice>"

#: src/filters/light-and-shadow/sparkle.xml:52(para)
msgid ""
"This filter is found in the image window menu under "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Light and Shadow</"
"guisubmenu><guimenuitem>Sparkle…</guimenuitem></menuchoice>."
msgstr ""
"On accède à ce filtre par <menuchoice><guimenu>Filtres</"
"guimenu><guisubmenu>Ombres et lumières</guisubmenu><guimenuitem>Étinceler…</"
"guimenuitem></menuchoice>."

#: src/filters/light-and-shadow/sparkle.xml:63(title)
msgid "Parameter Settings"
msgstr "Réglage des paramètres"

#: src/filters/light-and-shadow/sparkle.xml:65(title)
msgid "<quote>Sparkle</quote> filter options"
msgstr "Options du filtre <quote>Étinceler</quote>"

#: src/filters/light-and-shadow/sparkle.xml:73(para)
msgid "Sliders and input boxes allow you to set values."
msgstr ""
"Curseurs et boîtes de saisie vous permettent de fixer la valeur de chaque "
"paramètre."

#: src/filters/light-and-shadow/sparkle.xml:78(term)
#: src/filters/light-and-shadow/gflare.xml:71(term)
#: src/filters/light-and-shadow/lighting.xml:74(term)
msgid "Preview"
msgstr "Aperçu"

#: src/filters/light-and-shadow/sparkle.xml:80(para)
msgid ""
"If checked, parameter setting results are interactively displayed in "
"preview. Scroll bars allow you to move around the image."
msgstr ""
"Le résultat du réglage des paramètres est affiché en temps réel dans "
"l’aperçu. Les glissières de déplacement permettent de naviguer dans l’image."

#: src/filters/light-and-shadow/sparkle.xml:87(term)
msgid "Luminosity threshold"
msgstr "Seuil de luminosité"

#: src/filters/light-and-shadow/sparkle.xml:89(para)
msgid ""
"The higher the threshold, the more areas are concerned by sparkling "
"(0.0-0.1)."
msgstr ""
"Plus le seuil est haut et plus de points seront concernés par le "
"scintillement (0.0-0.1)."

#: src/filters/light-and-shadow/sparkle.xml:96(term)
msgid "Flare intensity"
msgstr "Intensité de l’éblouissement"

#: src/filters/light-and-shadow/sparkle.xml:98(para)
msgid "When this value increases, the central spot and rays widen (0.0-1.0)."
msgstr ""
"Quand cette valeur augmente, la tache centrale et les rayons s’épaississent "
"(0,0-1,0)."

#: src/filters/light-and-shadow/sparkle.xml:105(term)
msgid "Spike length"
msgstr "Longueur des pointes"

#: src/filters/light-and-shadow/sparkle.xml:107(para)
msgid ""
"This is ray length (1-100). When you reduce it, small spikes decrease first."
msgstr ""
"C’est la longueur des rayons (1-100). Quand vous la réduisez, les petits "
"rayons diminuent en premier."

#: src/filters/light-and-shadow/sparkle.xml:114(term)
msgid "Spike points"
msgstr "Nb de pointes"

#: src/filters/light-and-shadow/sparkle.xml:116(para)
msgid ""
"Number of starting points for spikes (0-16). It's the number of big spikes. "
"There is the same number of small spikes. When number is odd, small spikes "
"are opposite the big ones. When number is even, big spikes are opposite "
"another big spike."
msgstr ""
"C’est le nombre de grandes pointes (0-16). Elles sont accompagnées du même "
"nombre de petites pointes. Si le nombre est impair, les petites pointes sont "
"à l’opposé des grandes pointes. Si le nombre est pair, les grandes pointes "
"sont à l’opposé d’une autre grande pointe."

#: src/filters/light-and-shadow/sparkle.xml:125(term)
msgid "Spike angle"
msgstr "Angle des pointes"

#: src/filters/light-and-shadow/sparkle.xml:127(para)
msgid ""
"This is angle of first big spike with horizontal (-1 +360). -1 determines "
"this value at random. If a spot has several pixels within required "
"threshold, each of them will generate a sparkle. If angle is positive, they "
"will all be superimposed. With -1, each sparkle will have a random rotation "
"resulting in numerous thin spikes."
msgstr ""
"C’est l’angle que fait la première grande pointe avec l’horizontale "
"(-1+360). La valeur -1 détermine au hasard la valeur de l’angle. Si une "
"tache possède plusieurs pixels atteignant le seuil voulu, chacun d’eux sera "
"à l’origine d’une étoile; avec la valeur -1, les branches de chaque étoile "
"seront décalées au hasard et le résultat sera une multitude de rayons plus "
"fins. Alors qu’avec un angle positif, les étoiles de chaque pixel se "
"superposeront presque, donnant une seule étoile avec des rayons bien marqués."

#: src/filters/light-and-shadow/sparkle.xml:138(term)
msgid "Spike density"
msgstr "Densité des pointes"

#: src/filters/light-and-shadow/sparkle.xml:140(para)
msgid ""
"This option determines the number of sparkles on your image. It indicates "
"the percentage (0.0-1.0) of all possible sparkles that will be preserved."
msgstr ""
"Cette option détermine le nombre de scintillements sur votre image. Elle "
"indique le pourcentage (0,0-1,0) à conserver de tous les scintillements "
"possibles."

#: src/filters/light-and-shadow/sparkle.xml:148(term)
msgid "Transparency"
msgstr "Transparence"

#: src/filters/light-and-shadow/sparkle.xml:150(para)
msgid ""
"When you increase transparency (0.0-1.0), sparkles become more transparent "
"and the layer beneath becomes visible. If there is no other layer, sparkle "
"saturation decreases."
msgstr ""
"Quand vous augmentez la Transparence (0,0-1,0), les étoiles deviennent plus "
"transparentes et le calque en dessous devient visible. S’il n’y a pas "
"d’autre calque, la Saturation diminue."

#: src/filters/light-and-shadow/sparkle.xml:160(para)
msgid "This option should change sparkle hue at random... (0.0-1.0)."
msgstr ""
"Cette option devrait changer la teinte des scintillements au hasard… "
"(0,0-1,0)"

#: src/filters/light-and-shadow/sparkle.xml:166(term)
msgid "Random saturation"
msgstr "Saturation aléatoire"

#: src/filters/light-and-shadow/sparkle.xml:168(para)
msgid "This option should change sparkle saturation at random... (0.0-1.0)."
msgstr ""
"Cette option devrait changer la saturation des scintillements au hasard… "
"(0.0-1.0)"

#: src/filters/light-and-shadow/sparkle.xml:175(term)
msgid "Preserve luminosity"
msgstr "Préserver la luminosité"

#: src/filters/light-and-shadow/sparkle.xml:177(para)
msgid ""
"Gives to all central pixels the luminosity of the brightest pixel, resulting "
"in increasing the whole sparkle luminosity."
msgstr ""
"Donne à tous les pixels centraux la luminosité du pixel ayant la plus forte "
"luminosité, ce qui entraîne une augmentation de la luminosité de l’ensemble "
"du scintillement."

#: src/filters/light-and-shadow/sparkle.xml:184(term)
msgid "Inverse"
msgstr "Inverser"

#: src/filters/light-and-shadow/sparkle.xml:186(para)
msgid ""
"Instead of selecting brightest pixels in image, Sparkle will select the "
"darkest ones, resulting in dark sparkles."
msgstr ""
"Au lieu de sélectionner les pixels les plus clairs, Scintillement "
"sélectionnera les plus sombres, aboutissant à des étoiles noires."

#: src/filters/light-and-shadow/sparkle.xml:193(term)
msgid "Add border"
msgstr "Ajouter une bordure"

#: src/filters/light-and-shadow/sparkle.xml:195(para)
msgid ""
"Instead of creating sparkles on brightest pixels, this option creates an "
"image border made up of numerous sparkles."
msgstr ""
"Au lieu de créer un scintillement sur les points les plus clairs, cette "
"option crée une bordure de l’image constituée d’une multitude de "
"scintillements."

#: src/filters/light-and-shadow/sparkle.xml:202(term)
msgid "Natural color"
msgstr "Couleur naturelle"

#: src/filters/light-and-shadow/sparkle.xml:203(term)
msgid "Foreground color"
msgstr "Couleur du premier-plan"

#: src/filters/light-and-shadow/sparkle.xml:204(term)
msgid "Background color"
msgstr "Couleur de l’arrière-plan"

#: src/filters/light-and-shadow/sparkle.xml:206(para)
msgid ""
"You can change there the color of central pixels. This color will be added "
"in Screen mode (Multiply if <guilabel>Inverse</guilabel> is checked). "
"<quote>Natural color</quote> is the color of the pixel in the image."
msgstr ""
"Vous pouvez changer là la couleur des pixels initiaux. Cette couleur "
"s’ajoutera à la couleur existante selon le mode Écran (ou Multiplier si "
"Inverser est cochée). <guilabel>Couleur naturelle</guilabel>, est la couleur "
"du pixel dans l’image."

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/gflare.xml:34(None)
msgid ""
"@@image: 'images/filters/examples/light-taj-gflare.jpg'; "
"md5=6af98741d5053ef392d928be3425017a"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/gflare.xml:90(None)
msgid ""
"@@image: 'images/filters/light-and-shadow/gflare-options-1.png'; "
"md5=990b86146c3058ed4ab7083db033fdf1"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/gflare.xml:166(None)
msgid ""
"@@image: 'images/filters/light-and-shadow/gflare-options-2.png'; "
"md5=20901170d6aa7697b2bc7a3ccdf6d2ea"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/gflare.xml:228(None)
msgid ""
"@@image: 'images/filters/light-and-shadow/gflare-editor-1.png'; "
"md5=9a8a62d5d62baac2709e527ad9190564"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/gflare.xml:323(None)
msgid ""
"@@image: 'images/filters/light-and-shadow/gflare-editor-2.png'; "
"md5=2ba478230a7e98e68a3183b0eb9b637b"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/gflare.xml:419(None)
msgid ""
"@@image: 'images/filters/light-and-shadow/gflare-editor-3.png'; "
"md5=ea4f2417268f971c317663b9729056e7"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/gflare.xml:475(None)
msgid ""
"@@image: 'images/filters/light-and-shadow/gflare-editor-4.png'; "
"md5=01fbf1ba6eed7c573e6454b41e7d19cb"
msgstr " "

#: src/filters/light-and-shadow/gflare.xml:8(title)
#: src/filters/light-and-shadow/gflare.xml:12(tertiary)
#: src/filters/light-and-shadow/gflare.xml:15(primary)
msgid "Gradient Flare"
msgstr "Éblouissement graduel"

#: src/filters/light-and-shadow/gflare.xml:21(title)
msgid "Example for the Gradient Flare filter"
msgstr "Exemple d’application du filtre <quote>Éblouissement graduel</quote>"

#: src/filters/light-and-shadow/gflare.xml:37(para)
msgid "Filter <quote>Gradient Flare</quote> applied"
msgstr "Filtre <quote>Éblouissement graduel</quote> appliqué"

#: src/filters/light-and-shadow/gflare.xml:41(para)
msgid ""
"Gradient Flare effect reminds the effect you get when you take a photograph "
"of a blinding light source, with a halo and radiations around the source. "
"The Gradient Flare image has three components: <emphasis>Glow</emphasis> "
"which is the big central fireball, <emphasis>Rays</emphasis> and "
"<emphasis>Second Flares</emphasis>"
msgstr ""
"L’effet Éblouissement graduel rappelle l’effet que vous obtenez en prenant "
"la photographie d’une source de lumière éblouissante, avec un halo et des "
"radiations tout autour. L’image possède trois composants : la "
"<emphasis>lueur</emphasis> qui est la grosse boule de feu centrale, les "
"<emphasis>rayons</emphasis> et les <emphasis>reflets secondaires</emphasis>."

#: src/filters/light-and-shadow/gflare.xml:51(title)
msgid "Activating the filter"
msgstr "Ouverture du filtre"

#: src/filters/light-and-shadow/gflare.xml:52(para)
msgid ""
"This filter is found in the image window menu under "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Light and Shadow</"
"guisubmenu><guimenuitem>Gradient Flare…</guimenuitem></menuchoice>"
msgstr ""
"On accède à ce filtre par <menuchoice><guimenu>Filtres</"
"guimenu><guisubmenu>Ombres et lumières</"
"guisubmenu><guimenuitem>Éblouissement graduel…</guimenuitem></menuchoice>"

#: src/filters/light-and-shadow/gflare.xml:64(para)
msgid ""
"The <emphasis>Settings</emphasis> tab allows you to set manually the "
"parameters while the <emphasis>Selector</emphasis> tab let you choose "
"presets in a list."
msgstr ""
"L’onglet Paramètres vous permet de régler manuellement les réglages tandis "
"que l’onglet Sélectionneur vous laisse choisir des pré-réglages dans une "
"liste."

#: src/filters/light-and-shadow/gflare.xml:73(para)
msgid ""
"When <guilabel>Auto update preview</guilabel> is checked, parameter setting "
"results are interactively displayed in preview without modifying the image "
"until you click on <guilabel>OK</guilabel> button."
msgstr ""
"Quand l’option <guilabel>Aperçu en temps réel</guilabel> est cochée, le "
"résultat du réglage des paramètres est affiché en temps réel dans l’aperçu, "
"sans affecter l’image elle-même jusqu’à ce que vous cliquiez sur "
"<guilabel>Valider</guilabel>."

#: src/filters/light-and-shadow/gflare.xml:84(title)
msgid "Settings"
msgstr "Paramètres"

#: src/filters/light-and-shadow/gflare.xml:86(title)
msgid "<quote>Gradient Flare</quote> filter options (Settings)"
msgstr "Options du filtre <quote>Éblouissement graduel</quote> (Paramètres)"

#: src/filters/light-and-shadow/gflare.xml:96(term)
msgid "Center"
msgstr "Centrer"

#: src/filters/light-and-shadow/gflare.xml:98(para)
msgid ""
"You can set X and Y (pixels) coordinates of glint using the input box or by "
"clicking into the preview. The coordinate origin is at the upper left corner."
msgstr ""
"Vous pouvez régler les coordonnées X et Y du centre du reflet, suivant "
"l’unité choisie dans le menu déroulant. L’origine des coordonnées se situe "
"dans le coin en haut à gauche."

#: src/filters/light-and-shadow/gflare.xml:106(term)
#: src/filters/light-and-shadow/gflare.xml:376(term)
#: src/filters/light-and-shadow/gflare.xml:434(term)
#: src/filters/light-and-shadow/gflare.xml:490(term)
msgid "Parameters"
msgstr "Paramètres"

#: src/filters/light-and-shadow/gflare.xml:112(para)
msgid ""
"The radius of the effect. The slider limits the range of possible values, "
"but using the input box you can enter greater values."
msgstr ""
"Le rayon de l’effet. Le curseur limite l’intervalle des valeurs possibles, "
"mais en utilisant les boîtes de texte, vous pouvez saisir des valeurs plus "
"grandes."

#: src/filters/light-and-shadow/gflare.xml:122(para)
msgid "Turn the effect."
msgstr "Modifier l’effet"

#: src/filters/light-and-shadow/gflare.xml:126(guilabel)
#: src/filters/light-and-shadow/gflare.xml:397(guilabel)
msgid "Hue rotation"
msgstr "Rotation de la teinte"

#: src/filters/light-and-shadow/gflare.xml:128(para)
msgid "Change the tint (color) of the effect."
msgstr "Change la teinte (couleur) du reflet."

#: src/filters/light-and-shadow/gflare.xml:132(guilabel)
msgid "Vector angle"
msgstr "Angle du vecteur"

#: src/filters/light-and-shadow/gflare.xml:134(para)
msgid "Turn the Second flares."
msgstr "Modifier les Reflets secondaires"

#: src/filters/light-and-shadow/gflare.xml:138(guilabel)
msgid "Vector length"
msgstr "Longueur du vecteur"

#: src/filters/light-and-shadow/gflare.xml:140(para)
msgid "Vary the distance applied for the Second flares."
msgstr "Fait varier la distance appliquée aux reflets secondaires."

#: src/filters/light-and-shadow/gflare.xml:147(term)
msgid "Adaptive supersampling"
msgstr "Suréchantillonnage adaptatif"

#: src/filters/light-and-shadow/gflare.xml:149(para)
msgid ""
"Settings of the anti-aliasing following parameters like Depth and Threshold. "
"(See also <xref linkend=\"glossary-supersampling\"/>.)"
msgstr ""
"Réglage de l’anti-crénelage en fonction des paramètres de Profondeur max "
"(distance) et de Seuil (tolérance)."

#: src/filters/light-and-shadow/gflare.xml:160(title)
msgid "Selector"
msgstr "Sélectionneur"

#: src/filters/light-and-shadow/gflare.xml:162(title)
msgid "<quote>Gradient Flare</quote> filter options (Selector)"
msgstr "Options du filtre <quote>Éblouissement graduel</quote> (Sélectionneur)"

#: src/filters/light-and-shadow/gflare.xml:170(para)
msgid ""
"The Selector tab allows you to select a Gradient Flare pattern, to change it "
"and save it."
msgstr ""
"L’onglet Sélectionneur vous permet de choisir un motif d’éblouissement "
"existant, de le modifier et de le sauvegarder."

#: src/filters/light-and-shadow/gflare.xml:176(term)
msgid "New"
msgstr "Nouveau"

#: src/filters/light-and-shadow/gflare.xml:178(para)
msgid ""
"When you click on this button, you create a new Gradient Flare pattern. Give "
"it a name of your choice."
msgstr ""
"En cliquant sur ce bouton, vous ouvrez le motif sélectionné et vous pouvez "
"l’utiliser pour en créer un nouveau avec un nouveau nom."

#: src/filters/light-and-shadow/gflare.xml:185(term)
msgid "Edit"
msgstr "Édition"

#: src/filters/light-and-shadow/gflare.xml:187(para)
msgid ""
"This button brings up the <link linkend=\"plug-in-gflare-editor\">Gradient "
"Flare Editor</link> (see below)."
msgstr "Ce bouton ouvre l’Éditeur d’Éblouissement GIMP (voir plus loin)."

#: src/filters/light-and-shadow/gflare.xml:195(term)
msgid "Copy"
msgstr "Copier"

#: src/filters/light-and-shadow/gflare.xml:197(para)
msgid ""
"This button allows you to duplicate selected Gradient Flare pattern. You can "
"edit the copy without altering the original."
msgstr "Ce bouton vous permet de sauvegarder le motif remanié en le renommant."

#: src/filters/light-and-shadow/gflare.xml:204(term)
msgid "Delete"
msgstr "Supprimer"

#: src/filters/light-and-shadow/gflare.xml:206(para)
msgid "This button deletes the selected Gradient Flare pattern."
msgstr "Ce bouton supprime le motif sélectionné."

#: src/filters/light-and-shadow/gflare.xml:216(title)
msgid "Gradient Flare Editor"
msgstr "Éditeur d’éblouissement graduel"

#: src/filters/light-and-shadow/gflare.xml:217(para)
msgid "The Gradient Flare Editor is also organized in tabs:"
msgstr "L’Éditeur d’éblouissement graduel est aussi organisé en onglets :"

#: src/filters/light-and-shadow/gflare.xml:222(title)
msgid "General"
msgstr "Général"

#: src/filters/light-and-shadow/gflare.xml:224(title)
msgid "<quote>Gradient Flare Editor</quote> options (General)"
msgstr "Options de l’<quote>Éditeur d’éblouissement graduel</quote> (Général)"

#: src/filters/light-and-shadow/gflare.xml:234(term)
msgid "Glow Paint Options"
msgstr "Options de dessin de la lueur"

#: src/filters/light-and-shadow/gflare.xml:240(para)
msgid "Slider and input box allows you to reduce glow opacity (0-100)."
msgstr ""
"Le curseur et les boîtes de saisie permettent de régler l’opacité de la "
"couleur (0-100)."

#: src/filters/light-and-shadow/gflare.xml:247(term)
msgid "Paint mode"
msgstr "Mode de dessin"

#: src/filters/light-and-shadow/gflare.xml:249(para)
msgid "You can choose between four modes:"
msgstr "Vous avez le choix entre quatre modes:"

#: src/filters/light-and-shadow/gflare.xml:252(guilabel)
msgid "Normal"
msgstr "Normal"

#: src/filters/light-and-shadow/gflare.xml:254(para)
msgid ""
"In this mode, the glow covers the image without taking into account what is "
"beneath."
msgstr ""
"Dans ce mode, l’effet d’Éblouissement recouvre l’image sans tenir compte de "
"ce qui est dessous."

#: src/filters/light-and-shadow/gflare.xml:261(guilabel)
msgid "Addition"
msgstr "Addition"

#: src/filters/light-and-shadow/gflare.xml:263(para)
msgid ""
"Pixel RGB values of glow are added to RGB values of the corresponding pixels "
"in the image. Colors get lighter and white areas may appear."
msgstr ""
"Les valeurs RVB des pixels de l’image sont ajoutées aux valeurs RVB des "
"pixels correspondants dans l’Éblouissement. Ainsi les couleurs deviennent "
"plus claires, tendant vers le blanc."

#: src/filters/light-and-shadow/gflare.xml:271(guilabel)
msgid "Overlay"
msgstr "Superposition"

#: src/filters/light-and-shadow/gflare.xml:273(para)
msgid ""
"Light/Dark areas of glow enhance corresponding light/dark areas of image."
msgstr ""
"Les zones Claires/Sombres de l’Éblouissement renforcent les zones Claires/"
"Sombres correspondantes de l’image."

#: src/filters/light-and-shadow/gflare.xml:280(guilabel)
msgid "Screen"
msgstr "Écran"

#: src/filters/light-and-shadow/gflare.xml:282(para)
msgid ""
"Dark areas of image are enlightened by corresponding light areas of glow. "
"Imagine two slides projected onto the same screen."
msgstr ""
"Les zones sombres de l’image sont éclaircies par les zones claires "
"correspondantes de l’Éblouissement. Imaginez deux diapositives projetées sur "
"un même écran."

#: src/filters/light-and-shadow/gflare.xml:296(term)
msgid "Rays Paint Options"
msgstr "Options de dessin des rayons:"

#: src/filters/light-and-shadow/gflare.xml:298(para)
#: src/filters/light-and-shadow/gflare.xml:307(para)
msgid ""
"Options are the same as for <guilabel>Glow&nbsp;Paint&nbsp;Options</"
"guilabel>."
msgstr ""
"Les options sont les mêmes que pour <guilabel>Lueur&nbsp;Dessin&nbsp;"
"Options</guilabel>."

#: src/filters/light-and-shadow/gflare.xml:305(term)
msgid "Second Flare Paint Options"
msgstr "Options de dessins des reflets secondaires:"

#: src/filters/light-and-shadow/gflare.xml:317(title)
msgid "Glow"
msgstr "Lueur"

#: src/filters/light-and-shadow/gflare.xml:319(title)
msgid "<quote>Gradient Flare Editor</quote> options (Glow)"
msgstr "Options de l’<quote>Éditeur d’éblouissement graduel</quote> (Lueur)"

#: src/filters/light-and-shadow/gflare.xml:329(term)
#: src/filters/light-and-shadow/gflare.xml:425(term)
#: src/filters/light-and-shadow/gflare.xml:481(term)
msgid "Gradients"
msgstr "Dégradés"

#: src/filters/light-and-shadow/gflare.xml:332(para)
msgid ""
"By clicking on the rectangular buttons, you can develop a long list of "
"gradients. <quote>%</quote> gradients belong to the Editor."
msgstr ""
"En cliquant sur les boutons rectangulaires, vous développez une longue liste "
"de dégradés. Les dégradés précédés d’un <quote>%</quote> appartiennent à "
"l’Éditeur."

#: src/filters/light-and-shadow/gflare.xml:338(guilabel)
msgid "Radial gradient"
msgstr "Dégradé radial"

#: src/filters/light-and-shadow/gflare.xml:340(para)
msgid "The selected gradient is drawn radially, from center to edge."
msgstr ""
"Le dégradé sélectionné est dessiné radiairement, du centre vers la "
"périphérie."

#: src/filters/light-and-shadow/gflare.xml:347(guilabel)
msgid "Angular gradient"
msgstr "Dégradé angulaire"

#: src/filters/light-and-shadow/gflare.xml:349(para)
msgid ""
"The selected gradient develops around center, counter-clockwise, starting "
"from three o'clock if the <guilabel>Rotation</guilabel> parameter is set to "
"0. Radial and angular gradients are combined according to the Multiply mode: "
"light areas are enhanced and colors are mixed according to CMYK color system "
"(that of your printer)."
msgstr ""
"Le dégradé sélectionné se développe autour du centre, dans le sens anti-"
"horaire, en partant de 3 heures si le paramètre Rotation est réglé sur 0. "
"Les dégradés radial et angulaire sont combinés selon le Mode Multiplier: les "
"zones claires sont renforcées et les couleurs sont mélangées selon le "
"système de couleurs CMJN (celui de votre imprimante)."

#: src/filters/light-and-shadow/gflare.xml:361(guilabel)
msgid "Angular size gradient"
msgstr "Dégradé de taille angulaire"

#: src/filters/light-and-shadow/gflare.xml:363(para)
msgid ""
"This is a gradient of radius size which develops angularly. Radius is "
"controlled according to gradient Luminosity: if luminosity is zero (black), "
"the radius is 0%. If luminosity is 100% (white), the radius is also 100%."
msgstr ""
"Il s’agit d’un dégradé de la taille du rayon qui se développe de façon "
"angulaire. Le rayon est réglé en fonction de la luminosité: si la luminosité "
"est nulle, le rayon est de 0%. Si la luminosité est de 100%, le rayon est "
"aussi de 100%."

#: src/filters/light-and-shadow/gflare.xml:380(guilabel)
msgid "Size (%)"
msgstr "Taille (%)"

#. FIXME: percent of what?
#: src/filters/light-and-shadow/gflare.xml:383(para)
msgid "Sets size of glow in percent (0-200)."
msgstr "Fixe le taille de la lueur en pourcentage (0-200)."

#: src/filters/light-and-shadow/gflare.xml:391(para)
msgid "Sets the origin of the angular gradient (-180 +180)."
msgstr "Détermine l’origine du dégradé angulaire (-180 +180)."

#: src/filters/light-and-shadow/gflare.xml:399(para)
msgid ""
"Sets glow color, according to the HSV color circle (-180 +180). (Cf. <link "
"linkend=\"gimp-colorselector-triangle\">The triangle color selector</link>.)"
msgstr ""
"détermine la couleur de la lueur, selon le cercle des couleurs (-180 +180). "
"(cf. <link linkend=\"gimp-colorselector-triangle\">Le sélecteur de couleur "
"triangle</link>.)"

#: src/filters/light-and-shadow/gflare.xml:413(title)
msgid "Rays"
msgstr "Rayons"

#: src/filters/light-and-shadow/gflare.xml:415(title)
msgid "<quote>Gradient Flare Editor</quote> options (Rays)"
msgstr "Options de l’<quote>Éditeur d’éblouissement graduel</quote> (Rayons)"

#: src/filters/light-and-shadow/gflare.xml:427(para)
#: src/filters/light-and-shadow/gflare.xml:483(para)
msgid ""
"The options are the same as for <link linkend=\"plug-in-gflare-editor-glow"
"\">Glow</link>."
msgstr ""
"Ces options sont les mêmes que pour <link linkend=\"plug-in-gflare-editor-"
"glow\">Lueur</link>."

#: src/filters/light-and-shadow/gflare.xml:437(para)
msgid ""
"The first three options are the same as in <link linkend=\"plug-in-gflare-"
"editor-glow\">Glow</link>. Two are new:"
msgstr ""
"Les trois premières options sont les mêmes que dans Lueur. Deux sont "
"nouvelles:"

#: src/filters/light-and-shadow/gflare.xml:443(guilabel)
msgid "# of Spikes"
msgstr "Nb de pointes"

#: src/filters/light-and-shadow/gflare.xml:445(para)
msgid ""
"This option determines the number of spikes (1-300) but also their texture."
msgstr ""
"Cette option détermine le nombre de pointes, mais aussi leur texture (1-300)."

#: src/filters/light-and-shadow/gflare.xml:452(guilabel)
msgid "Spike thickness"
msgstr "Épaisseur des pointes"

#: src/filters/light-and-shadow/gflare.xml:454(para)
msgid "When spikes get wider (1-100), they look like flower petals."
msgstr ""
"Quand les pointes s’élargissent (1-100), elles prennent un aspect de pétales "
"de fleur."

#: src/filters/light-and-shadow/gflare.xml:467(title)
msgid "Second Flares"
msgstr "Reflets secondaires"

#: src/filters/light-and-shadow/gflare.xml:469(title)
msgid "<quote>Gradient Flare Editor</quote> options (Second Flares)"
msgstr ""
"Options de l’<quote>Éditeur d’éblouissement graduel</quote> (Reflets "
"secondaires)"

#: src/filters/light-and-shadow/gflare.xml:492(para)
msgid ""
"Options are the same as in <link linkend=\"plug-in-gflare-editor-glow"
"\">Glow</link>."
msgstr ""
"Ces options sont les mêmes que pour <link linkend=\"plug-in-gflare-editor-"
"glow\">Lueur</link>."

#: src/filters/light-and-shadow/gflare.xml:499(term)
msgid "Shape of Second Flares"
msgstr "Ombre des reflets secondaires"

#: src/filters/light-and-shadow/gflare.xml:501(para)
msgid ""
"Second flares, these satellites of the main flare, may have two shapes: "
"<guilabel>Circle</guilabel> and <guilabel>Polygon</guilabel>. You can set "
"the <emphasis>Number</emphasis> polygon sides. The option accepts 1 side "
"(!), not 2."
msgstr ""
"Les reflets secondaires, ces satellites de l’Éblouissement principal, "
"peuvent revêtir deux formes: <emphasis>Cercle</emphasis> et "
"<emphasis>Polygone</emphasis>. Vous pouvez régler le <emphasis>Nombre</"
"emphasis> de côtés du polygone. L’option accepte 1 côté (!) mais pas 2."

#: src/filters/light-and-shadow/gflare.xml:513(para)
msgid ""
"The random generator will use this value as a seed to generate random "
"numbers. You can use the same value to repeat the same <quote>random</quote> "
"sequence several times."
msgstr ""
"Le générateur de hasard utilisera cette valeur pour générer au hasard. Vous "
"pouvez réutiliser cette valeur pour générer le même <quote>hasard</quote>."

#: src/filters/light-and-shadow/gflare.xml:521(term)
msgid "Randomize"
msgstr "Aléatoire"

#: src/filters/light-and-shadow/gflare.xml:523(para)
msgid ""
"When you click on this button, you produce a random seed that will be used "
"by the random generator. It is each time different."
msgstr ""
"<guilabel>Aléatoire</guilabel>: Quand vous cliquez sur ce bouton, vous "
"produisez une graine aléatoire qui sera utilisée par le générateur de "
"hasard. Elle est différente à chaque fois."

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/xach-effect.xml:37(None)
msgid ""
"@@image: 'images/filters/examples/light-taj-xach-effect.jpg'; "
"md5=8d1fcb76cd33d8a2a214207af5f46570"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/xach-effect.xml:60(None)
msgid ""
"@@image: 'images/filters/examples/xach-effect-layers.png'; "
"md5=31b453c04756c1f25e60d840db1d2201"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/xach-effect.xml:110(None)
msgid ""
"@@image: 'images/filters/light-and-shadow/xach-effect.png'; "
"md5=d18e221c1de0f5494dab1d51b3d76dd4"
msgstr " "

#: src/filters/light-and-shadow/xach-effect.xml:10(title)
#: src/filters/light-and-shadow/xach-effect.xml:15(tertiary)
#: src/filters/light-and-shadow/xach-effect.xml:18(primary)
msgid "Xach-Effect"
msgstr "Effet Xach"

#: src/filters/light-and-shadow/xach-effect.xml:24(title)
msgid "Example for the <quote>Xach-Effect</quote> filter"
msgstr "Exemple d’application pour le filtre <quote>Effet Xach</quote>"

#: src/filters/light-and-shadow/xach-effect.xml:40(para)
msgid "<quote>Xach-Effect</quote> applied"
msgstr "Après application du filtre <quote>Effet Xach</quote>"

#: src/filters/light-and-shadow/xach-effect.xml:44(para)
msgid ""
"This filter adds a subtle translucent 3D effect to the selected region or "
"alpha channel. This 3D effect is achieved by"
msgstr ""
"Ce filtre ajoute un effet 3D subtil à la région sélectionnée ou au canal "
"Alpha. La création de cet effet 3D passe par plusieurs étapes :"

#: src/filters/light-and-shadow/xach-effect.xml:50(para)
msgid ""
"Highlighting the selection: a new layer (<quote>Highlight</quote>) will be "
"created above the active layer, filled with the highlight color. Then a "
"<link linkend=\"gimp-layer-mask\">layer mask</link> will be added to that "
"layer making the unmasked pixel partially transparent."
msgstr ""
"Éclairer la sélection : un nouveau calque <quote>Highlight</quote>) sera "
"créé au-dessus du calque actif, rempli de la couleur d’éclairage. Puis un "
"<link linkend=\"gimp-layer-mask\">masque de calque</link> sera ajouté à ce "
"calque, rendant les pixels non masqués transparents."

#: src/filters/light-and-shadow/xach-effect.xml:63(para)
msgid "Highlight layer with layer mask"
msgstr "Calque Highlight avec un masque de calque"

#: src/filters/light-and-shadow/xach-effect.xml:68(para)
msgid ""
"Painting the selection's left and top edges with the highlight color: for "
"that the <quote>Highlight</quote> layer will be extended by one pixel left "
"and up. These small areas will be opaque."
msgstr ""
"Extensions de 1 pixel des bordures haut et gauche, peintes de la couleur "
"d’éclairage."

#: src/filters/light-and-shadow/xach-effect.xml:75(para)
msgid ""
"Creating a <link linkend=\"script-fu-drop-shadow\">drop shadow</link> at the "
"bottom right side of the selection."
msgstr ""
"Création d’une <link linkend=\"script-fu-drop-shadow\">Ombre portée</link>."

#: src/filters/light-and-shadow/xach-effect.xml:81(para)
msgid ""
"You may vary these default settings, for example select different colors for "
"highlight or shadow and change amount and directions of offsets."
msgstr ""
"Vous pouvez faire varier les paramètres de réglage, par exemple en "
"choisissant d’autres couleurs d’éclairage, d’autres directions de décalage."

#: src/filters/light-and-shadow/xach-effect.xml:89(para)
msgid ""
"The filter is found in the image window menu under "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Light and Shadow</"
"guisubmenu><guimenuitem>Xach-Effect…</guimenuitem></menuchoice>."
msgstr ""
"On accède à ce filtre par <menuchoice><guimenu>Filtres</"
"guimenu><guisubmenu>Ombres et Lumières</guisubmenu><guimenuitem>Effet Xach…</"
"guimenuitem></menuchoice>."

#: src/filters/light-and-shadow/xach-effect.xml:101(para)
msgid ""
"There are two groups of options, each controlling the highlight or the "
"shadow, and a checkbox for the selection behaviour."
msgstr ""
"Il y a deux groupes d’options, pour l’éclairage et pour l’ombre portée, et "
"une boîte à cocher pour le comportement de la sélection."

#: src/filters/light-and-shadow/xach-effect.xml:106(title)
msgid "<quote>Xach-Effect</quote> options"
msgstr "Options du filtre <quote>Effet Xach</quote>"

#: src/filters/light-and-shadow/xach-effect.xml:116(term)
msgid "Highlight X offset"
msgstr "Décalage X de l’éclairage"

#: src/filters/light-and-shadow/xach-effect.xml:117(term)
msgid "Highlight Y offset"
msgstr "Décalage Y de l’éclairage"

#: src/filters/light-and-shadow/xach-effect.xml:119(para)
msgid ""
"The selection's left and top edge are painted with the highlight color. The "
"highlight offset is the size (width or height) of the respective area. If "
"offset is less than 0 (this is the default), the left (X offset &lt; 0) or "
"top (Y offset &lt; 0) area will be colored. If offset is greater than 0, the "
"right (X offset &gt; 0) or bottom (Y offset &gt; 0) area will be painted."
msgstr ""
"Les bords haut et gauche sont peints avec la couleur d’éclairage. Le "
"décalage de l’éclairage est la taille (largeur ou hauteur) de la zone "
"correspondante. Si ces valeurs sont négatives (par défaut), les bords haut "
"et gauche seront affectés. Si elles sont positives, ce seront les bords bas "
"et droit."

#: src/filters/light-and-shadow/xach-effect.xml:130(term)
msgid "Highlight color"
msgstr "Couleur d’éclairage"

#: src/filters/light-and-shadow/xach-effect.xml:132(para)
msgid ""
"This is the color used to highlight the selected area. It defaults to white, "
"but clicking on the swatch button brings up a color selector and you may "
"select any other color."
msgstr ""
"C’est la couleur qui éclairera la région sélectionnée. C’est le blanc par "
"défaut, mais vous pouvez en changer en cliquant sur la boîte d’échantillon "
"de couleur, ce qui ouvre la fenêtre du sélecteur de couleur."

#: src/filters/light-and-shadow/xach-effect.xml:140(term)
msgid "Highlight opacity"
msgstr "Opacité de l’éclairage"

#: src/filters/light-and-shadow/xach-effect.xml:142(para)
msgid ""
"The selection will be covered by a partially transparent area filled with "
"the highlight color. This option lets you set the level of transparency. "
"Since a <link linkend=\"gimp-layer-mask\">layer mask</link> will be used, "
"the value ranges from 0 (full transparency) to 255 (full opacity)."
msgstr ""
"Permet de rendre plus ou moins transparente la couleur qui recouvrira la "
"sélection. Comme avec un Masque de calque, la valeur va de 0 (transparence "
"complète) à 255 (opacité complète)."

#: src/filters/light-and-shadow/xach-effect.xml:149(para)
msgid "The highlight opacity defaults to 66, which is equivalent to 26%."
msgstr "L’opacité d’éclairage par défaut est 66, soit 26%."

#: src/filters/light-and-shadow/xach-effect.xml:155(term)
msgid "Drop shadow options"
msgstr "Les options de l’ombre portée"

#: src/filters/light-and-shadow/xach-effect.xml:157(para)
msgid ""
"These options work like the respective <link linkend=\"script-fu-drop-shadow"
"\">Drop Shadow</link> options (without resizing). Briefly:"
msgstr ""
"Ces options fonctionnent comme celle du filtre <link linkend=\"script-fu-"
"drop-shadow\">Ombre portée</link> (sans le redimensionnement). En bref :"

#: src/filters/light-and-shadow/xach-effect.xml:164(term)
msgid "Drop shadow color"
msgstr "Couleur de l’ombre portée"

#: src/filters/light-and-shadow/xach-effect.xml:166(para)
msgid "Click on the button to open a color selector."
msgstr "Sans commentaire."

#: src/filters/light-and-shadow/xach-effect.xml:172(term)
msgid "Drop shadow opacity"
msgstr "Opacité de l’ombre portée"

#: src/filters/light-and-shadow/xach-effect.xml:174(para)
msgid "The opacity (0% - 100%) of the layer containing the shadow."
msgstr "Opacité (0% - 100%) du calque contenant l’ombre."

#: src/filters/light-and-shadow/xach-effect.xml:180(term)
msgid "Drop shadow blur radius"
msgstr "Rayon de flou pour l’ombre portée"

#: src/filters/light-and-shadow/xach-effect.xml:182(para)
msgid ""
"The radius used by the <link linkend=\"gimp-filter-gaussian-blur\">Gaussian "
"blur</link> filter, which will be applied to the shadow."
msgstr ""
"Rayon utilisé par le filtre <link linkend=\"gimp-filter-gaussian-blur\">Flou "
"gaussien</link> appliqué à l’ombre."

#: src/filters/light-and-shadow/xach-effect.xml:190(term)
msgid "Drop shadow X offset"
msgstr "Décalage X de l’ombre portée"

#: src/filters/light-and-shadow/xach-effect.xml:191(term)
msgid "Drop shadow Y offset"
msgstr "Décalage Y de l’ombre portée"

#: src/filters/light-and-shadow/xach-effect.xml:193(para)
msgid ""
"Direction and amount, by which the shadow will be moved from the selection."
msgstr ""
"Direction et importance du décalage de l’ombre par rapport à la sélection."

#: src/filters/light-and-shadow/xach-effect.xml:203(term)
msgid "Keep selection"
msgstr "Conserver la sélection"

#: src/filters/light-and-shadow/xach-effect.xml:205(para)
msgid ""
"If checked, the active selection will remain active when the filter has been "
"applied."
msgstr ""
"Si cette option est cochée, la sélection restera active après application du "
"filtre."

#: src/filters/light-and-shadow/introduction.xml:8(title)
msgid "Introduction"
msgstr "Introduction aux filtres d’effets de lumière"

#: src/filters/light-and-shadow/introduction.xml:15(para)
msgid "Here you will find two groups of filters:"
msgstr "Vous trouverez ici deux groupes de filtres :"

#: src/filters/light-and-shadow/introduction.xml:20(para)
msgid ""
"for light effects filters, which render several illumination effects of the "
"image."
msgstr ""
"pour les effets de lumière, qui produisent divers effets d’illumination de "
"l’image."

#: src/filters/light-and-shadow/introduction.xml:26(para)
msgid "for shadow effect filters, which create various kinds of shadows."
msgstr "pour les effets d’ombres, qui produisent divers effets d’ombres."

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/lighting.xml:35(None)
msgid ""
"@@image: 'images/filters/examples/light-taj-lighting.jpg'; "
"md5=b8378a2db60b7943b8a8ab869bd935c2"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/lighting.xml:68(None)
msgid ""
"@@image: 'images/filters/light-and-shadow/lighting.png'; "
"md5=6e6048c044b661f2fd1ca745a3d5a8fe"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/lighting.xml:104(None)
msgid ""
"@@image: 'images/filters/light-and-shadow/lighting1.png'; "
"md5=b6385cba42f2baa74e2721880c11ccdf"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/lighting.xml:157(None)
msgid ""
"@@image: 'images/filters/light-and-shadow/lighting2.png'; "
"md5=8bb8bebb4f766dea071ef31600f00dca"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/lighting.xml:276(None)
msgid ""
"@@image: 'images/filters/light-and-shadow/lighting3.png'; "
"md5=0f2817478299207e0d93a830520a9a0b"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/lighting.xml:345(None)
msgid ""
"@@image: 'images/filters/light-and-shadow/lighting4.png'; "
"md5=0678a768cb74a0eef74c5c522a090063"
msgstr " "

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn’t matter what you translate it to: it’s not used at all.
#: src/filters/light-and-shadow/lighting.xml:409(None)
msgid ""
"@@image: 'images/filters/light-and-shadow/lighting5.png'; "
"md5=7a4a32218f15175fbc12d7ad72eb3b4f"
msgstr " "

#: src/filters/light-and-shadow/lighting.xml:8(title)
msgid "Lighting Effects"
msgstr "Effets d’éclairage"

#: src/filters/light-and-shadow/lighting.xml:13(tertiary)
#: src/filters/light-and-shadow/lighting.xml:16(primary)
msgid "Lighting effects"
msgstr "Effets d’éclairage"

#: src/filters/light-and-shadow/lighting.xml:22(title)
msgid "The same image, before and after applying Lighting filter"
msgstr "La même image, avant et après application du filtre Effets d’éclairage"

#: src/filters/light-and-shadow/lighting.xml:38(para)
msgid "Filter <quote>Lighting Effects</quote> applied"
msgstr "Filtre <quote>Effets d’éclairage</quote> appliqué"

#: src/filters/light-and-shadow/lighting.xml:42(para)
msgid ""
"This filter simulates the effect you get when you light up a wall with a "
"spot. It doesn't produce any drop shadows and, of course, doesn't reveal any "
"new details in dark zones."
msgstr ""
"Ce filtre simule l’effet obtenu en éclairant un mur avec un spot. Il ne "
"produit aucune ombre portée, et, bien sûr, ne révèle aucun détail dans les "
"parties sombres."

#: src/filters/light-and-shadow/lighting.xml:51(para)
msgid ""
"This filter is found in the image window menu under "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Light and Shadow</"
"guisubmenu><guimenuitem>Lighting Effects…</guimenuitem></menuchoice>."
msgstr ""
"On accède à ce filtre par <menuchoice><guimenu>Filtres</"
"guimenu><guisubmenu>Ombres et lumières</guisubmenu><guimenuitem>Effets "
"d’éclairage…</guimenuitem></menuchoice>."

#: src/filters/light-and-shadow/lighting.xml:64(title)
msgid "<quote>Lighting</quote> filter options"
msgstr "Options générales du filtre <quote>Effets d’éclairage</quote>"

#: src/filters/light-and-shadow/lighting.xml:76(para)
msgid ""
"When <guilabel>Interactive</guilabel> is checked, parameter setting results "
"are interactively displayed in preview without modifying the image until you "
"click on <guilabel>OK</guilabel> button."
msgstr ""
"Quand l’option <guilabel>Interactif</guilabel> est cochée, le résultat du "
"réglage des paramètres est affiché en temps réel dans l’aperçu, sans "
"affecter l’image elle-même jusqu’à ce que vous cliquiez sur "
"<guilabel>Valider</guilabel>."

#: src/filters/light-and-shadow/lighting.xml:82(para)
msgid ""
"If <guilabel>Interactive</guilabel> is not checked, changes are displayed in "
"preview only when you click on the <guibutton>Update</guibutton> button. "
"This option is useful with a slow computer."
msgstr ""
"Si <guilabel>Interactif</guilabel> n’est pas cochée, les modifications ne "
"seront affichées dans l’Aperçu que lorsque vous cliquerez sur le bouton "
"<guilabel>Mettre à jour</guilabel>. Cette option est utile sur un ordinateur "
"lent."

#: src/filters/light-and-shadow/lighting.xml:91(para)
msgid "Any other options are organized in tabs:"
msgstr "Les autres options sont organisées en onglets :"

#: src/filters/light-and-shadow/lighting.xml:96(title)
msgid "General Options"
msgstr "Options générales"

#: src/filters/light-and-shadow/lighting.xml:98(title)
msgid "<quote>Lighting</quote> filter options (General Options)"
msgstr "Options générales du filtre <quote>Effets d’éclairage</quote>"

#: src/filters/light-and-shadow/lighting.xml:110(term)
msgid "Transparent background"
msgstr "Arrière-plan Transparent"

#: src/filters/light-and-shadow/lighting.xml:112(para)
msgid ""
"Makes destination image transparent when bumpmap height is zero (height is "
"zero in black areas of the bumpmapped image)."
msgstr ""
"Rend l’image destination transparente là où le relief est nul dans le cas "
"d’une image qui a subi un Repoussage (la hauteur est nulle dans les parties "
"noires)."

#: src/filters/light-and-shadow/lighting.xml:120(term)
msgid "Create new image"
msgstr "Créer une nouvelle image"

#: src/filters/light-and-shadow/lighting.xml:122(para)
msgid "Creates a new image when applying filter."
msgstr "Crée une nouvelle image quand le filtre est appliqué."

#: src/filters/light-and-shadow/lighting.xml:128(term)
msgid "High quality preview"
msgstr "Aperçu de haute qualité"

#: src/filters/light-and-shadow/lighting.xml:130(para)
msgid "For quick CPU..."
msgstr "Pour les microprocesseurs rapides…"

#: src/filters/light-and-shadow/lighting.xml:136(term)
msgid "Distance"
msgstr "Distance"

#: src/filters/light-and-shadow/lighting.xml:138(para)
msgid ""
"You can specify the distance of the light source from the center of the "
"image with this slider. The range of values is from 0.0 to 2.0."
msgstr ""
"Vous pouvez spécifier la distance entre la source lumineuse et le centre de "
"l’image à l’aide du curseur. La valeur est comprise entre 0,000 et 2,000."

#: src/filters/light-and-shadow/lighting.xml:149(title)
msgid "Light Settings"
msgstr "Lumière"

#: src/filters/light-and-shadow/lighting.xml:151(title)
msgid "<quote>Lighting</quote> filter options (Light Settings)"
msgstr "Options du filtre <quote>Effet d’éclairage</quote> (Lumière)"

#: src/filters/light-and-shadow/lighting.xml:162(para)
msgid ""
"In this tab, you can set light parameters. With <guilabel>Light&nbsp;1</"
"guilabel> ... <guilabel>Light&nbsp;6</guilabel> you can create six light "
"sources and work on each of them separately."
msgstr ""
"Dans cet onglet, vous pouvez régler les paramètres de la lumière. Avec "
"<guilabel>Lumière 1,2,…6</guilabel>: Vous pouvez créer jusqu’à six sources "
"de lumière et travailler sur chacune séparément."

#: src/filters/light-and-shadow/lighting.xml:169(term)
msgid "Type"
msgstr "Type"

#: src/filters/light-and-shadow/lighting.xml:171(para)
msgid ""
"The filter provides several <emphasis>light types</emphasis> in a drop-down "
"list:"
msgstr "Trois types sont disponibles :"

#: src/filters/light-and-shadow/lighting.xml:177(guilabel)
msgid "Point"
msgstr "Point"

#: src/filters/light-and-shadow/lighting.xml:179(para)
msgid ""
"Displays a blue point at center of preview. You can click and drag it to "
"move light all over the preview."
msgstr ""
"Affiche un point bleu au centre de l’aperçu. Vous pouvez le déplacer avec la "
"souris."

#: src/filters/light-and-shadow/lighting.xml:186(guilabel)
msgid "Directional"
msgstr "Directionnel"

#: src/filters/light-and-shadow/lighting.xml:188(para)
msgid ""
"The blue point is linked to preview center by a line which indicates the "
"direction of light."
msgstr ""
"<emphasis>Directionnel</emphasis>: Le point bleu est relié au centre par une "
"ligne qui indique la direction de la lumière. La tache lumineuse a une forme "
"elliptique."

#: src/filters/light-and-shadow/lighting.xml:195(guilabel)
msgid "None"
msgstr "Aucun"

#: src/filters/light-and-shadow/lighting.xml:197(para)
msgid "This deletes the light source (light may persist...)."
msgstr "Fait disparaître la source de lumière (la lumière peut persister…)."

#: src/filters/light-and-shadow/lighting.xml:208(para)
msgid ""
"When you click on the color swatch, you bring a dialog up where you can "
"select the light source color."
msgstr ""
"<guilabel>Couleur</guilabel> : Quand vous cliquez sur le rectangle source de "
"couleurs, vous ouvrez une fenêtre où vous pouvez choisir la couleur de la "
"lumière."

#: src/filters/light-and-shadow/lighting.xml:215(term)
msgid "Intensity"
msgstr "Intensité"

#: src/filters/light-and-shadow/lighting.xml:217(para)
msgid "With this option, you can set light intensity."
msgstr "Avec cette option, vous pouvez régler l’intensité de la lumière."

#: src/filters/light-and-shadow/lighting.xml:223(term)
msgid "Position"
msgstr "Position"

#: src/filters/light-and-shadow/lighting.xml:225(para)
msgid ""
"Determines the light point position according to three coordinates: X "
"coordinate for horizontal position, Y for vertical position, Z for source "
"distance (the light darkens when distance increases). Values are from -1 to "
"+1."
msgstr ""
"Détermine la position de la tache de lumière selon trois coordonnées: X pour "
"la position horizontale, Y pour la position verticale, Z pour la distance de "
"la source (la lumière s’assombrit quand la distance augmente). Les valeurs "
"vont de -1 à +1."

#: src/filters/light-and-shadow/lighting.xml:235(term)
msgid "Direction"
msgstr "Direction"

#: src/filters/light-and-shadow/lighting.xml:237(para)
msgid ""
"This option should allow you to fix the light direction in its three "
"<guilabel>X</guilabel>, <guilabel>Y</guilabel> and <guilabel>Z</guilabel> "
"coordinates."
msgstr ""
"Cette option devrait vous permettre de régler la direction de la lumière "
"dans ses trois coordonnées <guilabel>X</guilabel>, <guilabel>Y</guilabel> et "
"<guilabel>Z</guilabel>."

#: src/filters/light-and-shadow/lighting.xml:245(term)
msgid "Isolate"
msgstr "Isoler"

#: src/filters/light-and-shadow/lighting.xml:247(para)
msgid ""
"With this option, you can decide whether all light sources must appear in "
"the Preview, or only the source you are working on."
msgstr ""
"Avec cette option, vous pouvez décider si toutes les sources de lumière "
"doivent figurer dans l’Aperçu, ou seulement la source sur laquelle vous êtes "
"en train de travailler."

#: src/filters/light-and-shadow/lighting.xml:255(term)
msgid "Lighting preset"
msgstr "Éclairage prédéfini"

#: src/filters/light-and-shadow/lighting.xml:257(para)
msgid ""
"You can save your settings with the <guibutton>Save </guibutton> and get "
"them back later with the <guibutton>Open</guibutton>."
msgstr ""
"Vous pouvez enregistrer vos paramètres grâce au bouton "
"<guibutton>Enregistrer</guibutton> et les retrouver plus tard grâce au "
"bouton <guibutton>Ouvrir</guibutton>."

#: src/filters/light-and-shadow/lighting.xml:268(title)
msgid "Material Properties"
msgstr "Matériau"

#: src/filters/light-and-shadow/lighting.xml:270(title)
msgid "<quote>Lighting</quote> filter options (Material Properties)"
msgstr "Options du filtre <quote>Effets d’éclairage</quote>(Matériau)"

#: src/filters/light-and-shadow/lighting.xml:280(para)
msgid ""
"These options don't concern light itself, but light reflected by objects."
msgstr ""
"Ces options concernent non pas la lumière émise elle même, mais la lumière "
"renvoyée par les objets sur lesquels elle s’applique."

#: src/filters/light-and-shadow/lighting.xml:284(para)
msgid ""
"Small spheres, on both ends of the input boxes, represent the action of "
"every option, from its minimum (on the left) to its maximum (on the right). "
"Help pop ups are more useful."
msgstr ""
"Les petites sphères de part et d’autre des boîtes de saisie donnent une idée "
"de l’action de chaque option, de sa valeur minimum (à gauche), à sa valeur "
"maximum (à droite). Les bulles d’aide vous seront plus utiles."

#: src/filters/light-and-shadow/lighting.xml:291(term)
msgid "Glowing"
msgstr "Rayonnement"

#: src/filters/light-and-shadow/lighting.xml:293(para)
msgid ""
"With these option, you can set the amount of original color to show where no "
"direct light falls."
msgstr ""
"Avec cette option, vous pouvez régler le taux de couleur à afficher là où "
"aucune lumière directe n’arrive."

#: src/filters/light-and-shadow/lighting.xml:300(term)
msgid "Bright"
msgstr "Luminosité"

#: src/filters/light-and-shadow/lighting.xml:302(para)
msgid ""
"With this option, you can set the intensity of original color when hit "
"directly by a light source."
msgstr ""
"Avec cette option, vous pouvez régler l’intensité de la couleur d’origine "
"quand elle est éclairée directement."

#: src/filters/light-and-shadow/lighting.xml:309(term)
msgid "Shiny"
msgstr "Brillant"

#: src/filters/light-and-shadow/lighting.xml:311(para)
msgid "This option controls how intense the highlight will be."
msgstr "Cette option contrôle l’intensité des taches lumineuses."

#: src/filters/light-and-shadow/lighting.xml:317(term)
msgid "Polished"
msgstr "Poli"

#: src/filters/light-and-shadow/lighting.xml:319(para)
msgid "With this option, higher values make the highlight more focused."
msgstr ""
"Avec cette option, plus la valeur est élevée et plus les taches lumineuses "
"sont focalisées."

#: src/filters/light-and-shadow/lighting.xml:326(term)
msgid "Metallic"
msgstr "Métallique"

#: src/filters/light-and-shadow/lighting.xml:328(para)
msgid "When this option is checked, surfaces look metallic."
msgstr "Quand cette option est cochée, les surfaces ont un aspect métallique."

#: src/filters/light-and-shadow/lighting.xml:337(title)
msgid "Bump Map"
msgstr "Repoussage d’après une carte"

#: src/filters/light-and-shadow/lighting.xml:339(title)
msgid "<quote>Lighting</quote> filter options (Bump Map)"
msgstr ""
"Options  du filtre <quote>Effets d’éclairage</quote> (Repoussage d’après une "
"carte)"

#: src/filters/light-and-shadow/lighting.xml:349(para)
msgid ""
"In this tab, you can set filter options that give relief to the image. See "
"<xref linkend=\"glossary-bumpmapping\"/>."
msgstr ""
"Dans cet onglet, vous pouvez régler les options du filtre qui donnent du "
"relief à l’image. <link linkend=\"glossary-bumpmapping\">Repoussage</link>"

#: src/filters/light-and-shadow/lighting.xml:355(term)
msgid "Enable bump mapping"
msgstr "Activer le repoussage"

#: src/filters/light-and-shadow/lighting.xml:357(para)
msgid ""
"With this option, bright parts of the image will appear raised and dark "
"parts will appear depressed. The aspect depends on the light source position."
msgstr ""
"Avec cette option, les parties claires de l’image apparaîtront surélevées, "
"en bosse, par rapport aux parties sombres, en creux, l’aspect dépendant de "
"la position de la source de lumière."

#: src/filters/light-and-shadow/lighting.xml:365(term)
msgid "Bumpmap image"
msgstr "Carte de repoussage"

#: src/filters/light-and-shadow/lighting.xml:367(para)
msgid ""
"You have to select there the grey-scale image that will act as a bump map. "
"See <link linkend=\"gimp-filter-bump-map\">Bump Map</link> plug-in for "
"additional explanations."
msgstr ""
"Vous devez sélectionner là l’image, en principe en niveaux de gris, qui "
"servira de texture pour le repoussage . Référez-vous au filtre <link linkend="
"\"gimp-filter-bump-map\">Repoussage</link> pour d’autres explications."

#: src/filters/light-and-shadow/lighting.xml:375(term)
msgid "Curve"
msgstr "Courbe"

#: src/filters/light-and-shadow/lighting.xml:377(para)
msgid ""
"This option defines the method that will be used when applying the bump map; "
"that is, the bump height is a function of the specified curve. Four curve "
"types are available: <emphasis>Linear</emphasis>, <emphasis>Logarithmic</"
"emphasis>, <emphasis>Sinusoidal</emphasis> and <emphasis>Spherical</"
"emphasis>."
msgstr ""
"Cette option définit la méthode utilisée lors de l’application du bosselege, "
"la hauteur du bosselage étant fonction de la courbe spécifiée. Quatre types "
"de courbe sont disponibles : <emphasis>Linéaire</emphasis>, "
"<emphasis>Logarithmique</emphasis>, <emphasis>Sinusoîdal</emphasis>, et "
"<emphasis>Sphérique</emphasis>."

#: src/filters/light-and-shadow/lighting.xml:390(term)
msgid "Maximum height"
msgstr "Hauteur maximum"

#: src/filters/light-and-shadow/lighting.xml:392(para)
msgid "This is the maximum height of bumps."
msgstr "Il s’agit de la hauteur maximum des bosses."

#: src/filters/light-and-shadow/lighting.xml:401(title)
msgid "Environment Map"
msgstr "Carte d’environnement"

#: src/filters/light-and-shadow/lighting.xml:403(title)
msgid "<quote>Lighting</quote> filter options (Environment Map)"
msgstr ""
"Options du filtre <quote>Effets d’éclairage</quote>(Carte d’environnement)"

#: src/filters/light-and-shadow/lighting.xml:415(term)
msgid "Enable environment mapping"
msgstr "Activer la cartographie de l’environnement"

#: src/filters/light-and-shadow/lighting.xml:417(para)
msgid "When you check this box, the following option is enabled:"
msgstr "Quand vous cochez cette case, l’option suivante est activée."

#: src/filters/light-and-shadow/lighting.xml:424(term)
msgid "Environment image"
msgstr "Image pour l’environnement"

#: src/filters/light-and-shadow/lighting.xml:426(para)
msgid ""
"You have to select there a RGB image, present on your screen. Please note "
"that for this option to work you should load another image with "
"<acronym>GIMP</acronym><emphasis>before</emphasis> using it."
msgstr "Vous devez choisir là une image RVB présente sur votre écran."

#: src/filters/light-and-shadow/lighting.xml:432(para)
msgid ""
"An example can be found at <xref linkend=\"bibliography-online-golden-text\"/"
">."
msgstr ""
"Un exemple peut être trouvé chez <xref linkend=\"bibliography-online-golden-"
"text\"/>."

#. Put one translator per line, in the form of NAME <EMAIL>, YEAR1, YEAR2
#: src/filters/light-and-shadow/lighting.xml:0(None)
msgid "translator-credits"
msgstr " "
