msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2021-06-02 12:21-0400\n"
"PO-Revision-Date: 2021-06-02 12:21-0400\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
"Language: ro\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n==1 ? 0 : (n==0 || (n%100 > 0 && n%100 < "
"20)) ? 1 : 2;\n"

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/spyrogimp.xml:23(None)
msgid ""
"@@image: 'images/filters/examples/render/taj-spyrogimp.jpg'; "
"md5=e54ed5fca315d4f1debdeeaa4e7dc94d"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/spyrogimp.xml:42(None)
msgid ""
"@@image: 'images/filters/examples/render/Spiograph_Animation.png'; "
"md5=2abe13b9ac148102aacb4c017c33ad67"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/spyrogimp.xml:137(None)
msgid ""
"@@image: 'images/filters/render/spyrogimp.png'; "
"md5=85ba79d4b8edfd22f860d197e1813856"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/spyrogimp.xml:180(None)
msgid ""
"@@image: 'images/filters/render/spyrogimp4.png'; "
"md5=717c6bbeb10f90057fbfe14fa6992669"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/spyrogimp.xml:224(None)
msgid ""
"@@image: 'images/filters/render/spyrogimp5.png'; "
"md5=fd7d28a2a8c7ca6bd91175450858fd61"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/spyrogimp.xml:250(None)
msgid ""
"@@image: 'images/filters/render/spyrogimp1.png'; "
"md5=dc90becac0be45755ce00333eec5042a"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/spyrogimp.xml:319(None)
msgid ""
"@@image: 'images/filters/render/spyrogimp7.png'; "
"md5=c546751220776603c8d2c189bad066e5"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/spyrogimp.xml:358(None)
msgid ""
"@@image: 'images/filters/render/spyrogimp2.png'; "
"md5=a12aa446701477dc121596da1c8ba946"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/spyrogimp.xml:420(None)
msgid ""
"@@image: 'images/filters/render/spyrogimp6.png'; "
"md5=0b3fd51512859933b14d807310017f77"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/spyrogimp.xml:438(None)
msgid ""
"@@image: 'images/filters/render/spyrogimp8.png'; "
"md5=9caafe911d106a5a4f1c6359fb5ce158"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/spyrogimp.xml:453(None)
msgid ""
"@@image: 'images/filters/render/spyrogimp9.png'; "
"md5=62e53d1d00cb0f6481a35e5f1fa104b7"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/spyrogimp.xml:468(None)
msgid ""
"@@image: 'images/filters/render/spyrogimp10.png'; "
"md5=272cffb7577640b08d8d48dd19aee697"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/spyrogimp.xml:519(None)
msgid ""
"@@image: 'images/filters/render/spyrogimp3.png'; "
"md5=287e5eb31f5df78373d62aaaa3921c0f"
msgstr ""

#: src/filters/render/spyrogimp.xml:6(title)
#: src/filters/render/spyrogimp.xml:11(tertiary)
#: src/filters/render/spyrogimp.xml:13(primary)
msgid "Spyrogimp"
msgstr ""

#: src/filters/render/spyrogimp.xml:9(primary)
#: src/filters/render/spheredesigner.xml:15(primary)
#: src/filters/render/solid-noise.xml:11(primary)
#: src/filters/render/sinus.xml:11(primary)
#: src/filters/render/simplex-noise.xml:11(primary)
#: src/filters/render/qbist.xml:14(primary)
#: src/filters/render/plasma.xml:14(primary)
#: src/filters/render/perlin-noise.xml:12(primary)
#: src/filters/render/maze.xml:11(primary)
#: src/filters/render/line-nova.xml:9(primary)
#: src/filters/render/lava.xml:9(primary)
#: src/filters/render/jigsaw.xml:13(primary)
#: src/filters/render/introduction.xml:13(primary)
#: src/filters/render/ifsfractal.xml:17(primary)
#: src/filters/render/grid-legacy.xml:11(primary)
#: src/filters/render/grid.xml:11(primary)
#: src/filters/render/gfig.xml:15(primary)
#: src/filters/render/fractalexplorer.xml:15(primary)
#: src/filters/render/flame.xml:12(primary)
#: src/filters/render/diffraction.xml:11(primary)
#: src/filters/render/difference-clouds.xml:12(primary)
#: src/filters/render/cmlexplorer.xml:17(primary)
#: src/filters/render/circuit.xml:11(primary)
#: src/filters/render/checkerboard-legacy.xml:12(primary)
#: src/filters/render/checkerboard.xml:12(primary)
#: src/filters/render/cell-noise.xml:11(primary)
#: src/filters/render/bayer-matrix.xml:12(primary)
msgid "Filters"
msgstr ""

#: src/filters/render/spyrogimp.xml:10(secondary)
#: src/filters/render/spheredesigner.xml:16(secondary)
#: src/filters/render/solid-noise.xml:12(secondary)
#: src/filters/render/sinus.xml:12(secondary)
#: src/filters/render/simplex-noise.xml:12(secondary)
#: src/filters/render/qbist.xml:15(secondary)
#: src/filters/render/plasma.xml:15(secondary)
#: src/filters/render/perlin-noise.xml:13(secondary)
#: src/filters/render/maze.xml:12(secondary)
#: src/filters/render/line-nova.xml:10(secondary)
#: src/filters/render/lava.xml:10(secondary)
#: src/filters/render/jigsaw.xml:14(secondary)
#: src/filters/render/introduction.xml:14(secondary)
#: src/filters/render/ifsfractal.xml:18(secondary)
#: src/filters/render/grid-legacy.xml:12(secondary)
#: src/filters/render/grid.xml:12(secondary)
#: src/filters/render/gfig.xml:16(secondary)
#: src/filters/render/fractalexplorer.xml:16(secondary)
#: src/filters/render/flame.xml:13(secondary)
#: src/filters/render/diffraction.xml:12(secondary)
#: src/filters/render/difference-clouds.xml:13(secondary)
#: src/filters/render/cmlexplorer.xml:18(secondary)
#: src/filters/render/circuit.xml:12(secondary)
#: src/filters/render/checkerboard-legacy.xml:13(secondary)
#: src/filters/render/checkerboard.xml:13(secondary)
#: src/filters/render/cell-noise.xml:12(secondary)
#: src/filters/render/bayer-matrix.xml:13(secondary)
msgid "Render"
msgstr ""

#: src/filters/render/spyrogimp.xml:16(title)
#: src/filters/render/spheredesigner.xml:24(title)
#: src/filters/render/solid-noise.xml:20(title)
#: src/filters/render/sinus.xml:20(title)
#: src/filters/render/simplex-noise.xml:21(title)
#: src/filters/render/qbist.xml:23(title)
#: src/filters/render/plasma.xml:23(title)
#: src/filters/render/perlin-noise.xml:22(title)
#: src/filters/render/maze.xml:20(title)
#: src/filters/render/line-nova.xml:16(title)
#: src/filters/render/lava.xml:16(title)
#: src/filters/render/jigsaw.xml:22(title)
#: src/filters/render/ifsfractal.xml:26(title)
#: src/filters/render/grid-legacy.xml:21(title)
#: src/filters/render/grid.xml:21(title) src/filters/render/gfig.xml:24(title)
#: src/filters/render/fractalexplorer.xml:24(title)
#: src/filters/render/flame.xml:21(title)
#: src/filters/render/diffraction.xml:20(title)
#: src/filters/render/difference-clouds.xml:21(title)
#: src/filters/render/cmlexplorer.xml:26(title)
#: src/filters/render/circuit.xml:20(title)
#: src/filters/render/checkerboard-legacy.xml:21(title)
#: src/filters/render/checkerboard.xml:21(title)
#: src/filters/render/cell-noise.xml:21(title)
#: src/filters/render/bayer-matrix.xml:21(title)
msgid "Overview"
msgstr ""

#: src/filters/render/spyrogimp.xml:19(title)
msgid "Example for the <quote>Spyrogimp</quote> filter"
msgstr ""

#: src/filters/render/spyrogimp.xml:26(para)
msgid "<quote>Spyrogimp</quote> applied"
msgstr ""

#: src/filters/render/spyrogimp.xml:31(para)
msgid ""
"This filter draws Spirographs, Epitrochoids, and Lissajous curves. Immediate "
"feedback is provided, by drawing to a temporary layer."
msgstr ""

#: src/filters/render/spyrogimp.xml:45(para)
msgid ""
"<emphasis>Moving gear</emphasis> is inside <emphasis>fixed gear</emphasis> "
"and only one <emphasis>hole</emphasis> is used."
msgstr ""

#: src/filters/render/spyrogimp.xml:36(para)
msgid ""
"It reproduces curves drawn by Spirograph© toys. Here is an example from "
"Wikipedia showing what gears and holes are: <placeholder-1/>"
msgstr ""

#: src/filters/render/spyrogimp.xml:55(title)
#: src/filters/render/solid-noise.xml:47(title)
#: src/filters/render/simplex-noise.xml:40(title)
#: src/filters/render/qbist.xml:52(title)
#: src/filters/render/plasma.xml:49(title)
#: src/filters/render/perlin-noise.xml:42(title)
#: src/filters/render/maze.xml:42(title)
#: src/filters/render/line-nova.xml:58(title)
#: src/filters/render/lava.xml:50(title)
#: src/filters/render/jigsaw.xml:62(title)
#: src/filters/render/ifsfractal.xml:69(title)
#: src/filters/render/grid-legacy.xml:60(title)
#: src/filters/render/grid.xml:57(title) src/filters/render/flame.xml:69(title)
#: src/filters/render/diffraction.xml:60(title)
#: src/filters/render/cmlexplorer.xml:49(title)
#: src/filters/render/cell-noise.xml:40(title)
msgid "Activating the filter"
msgstr ""

#: src/filters/render/spyrogimp.xml:56(para)
msgid ""
"This filter is found in the image window menu under "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Render</"
"guisubmenu><guimenuitem>Spyrogimp…</guimenuitem></menuchoice>."
msgstr ""

#: src/filters/render/spyrogimp.xml:67(title)
msgid "Selection and Tool"
msgstr ""

#: src/filters/render/spyrogimp.xml:68(para)
msgid ""
"Much of the behavior of the plugin is determined by options set outside of "
"the plugin, such as the current selection, or settings for gimp tools. These "
"settings can be changed while the plugin is running."
msgstr ""

#: src/filters/render/spyrogimp.xml:74(para)
msgid ""
"In contrast to options within the plugin, changing the current selection or "
"tool settings will not redraw the pattern. To draw the change, click the "
"<guibutton>Redraw</guibutton> button at the bottom of the plugin."
msgstr ""

#: src/filters/render/spyrogimp.xml:82(title)
msgid "The Current Selection"
msgstr ""

#: src/filters/render/spyrogimp.xml:83(para)
msgid ""
"As in most plugins, the current selection determines the area where the "
"pattern will be rendered. Typically, this would be a rectangular selection. "
"There is however, an additional way the selection can be used."
msgstr ""

#: src/filters/render/spyrogimp.xml:89(para)
msgid ""
"The selection can be used as the shape of the fixed gear (under the "
"<guilabel>Fixed Gear</guilabel> tab). The plugin will attempt to extract "
"shapes from the selection, and draw a pattern inside of each shape. This is "
"more interesting if you select a non-rectangular selection."
msgstr ""

#: src/filters/render/spyrogimp.xml:96(para)
msgid ""
"To have the pattern hug the boundaries of the shapes, use <guilabel>hole "
"percent</guilabel>=100."
msgstr ""

#: src/filters/render/spyrogimp.xml:103(title)
msgid "Tool Settings"
msgstr ""

#: src/filters/render/spyrogimp.xml:104(para)
msgid ""
"Spyrogimp uses gimp tools to perform the drawing. All the settings with "
"which the drawings are done are taken from the chosen tool. For example, if "
"you choose to use the <guimenuitem>Pencil</guimenuitem> tool (by choosing it "
"from the <guilabel>Tool</guilabel> menu)then all the settings of the Gimp "
"Pencil tool will be used for drawing. You can change any of the tool "
"settings while the plugin is running, and press the <guibutton>Redraw</"
"guibutton> button to see how the pattern looks."
msgstr ""

#: src/filters/render/spyrogimp.xml:117(title)
msgid "Gradient Settings"
msgstr ""

#: src/filters/render/spyrogimp.xml:118(para)
msgid ""
"When using the <guilabel>long gradient</guilabel> mode, some settings from "
"the gradient tool are used."
msgstr ""

#: src/filters/render/spyrogimp.xml:127(title)
#: src/filters/render/spheredesigner.xml:68(title)
#: src/filters/render/solid-noise.xml:60(title)
#: src/filters/render/sinus.xml:61(title)
#: src/filters/render/simplex-noise.xml:53(title)
#: src/filters/render/qbist.xml:65(title)
#: src/filters/render/plasma.xml:62(title)
#: src/filters/render/perlin-noise.xml:55(title)
#: src/filters/render/maze.xml:55(title)
#: src/filters/render/line-nova.xml:70(title)
#: src/filters/render/lava.xml:62(title)
#: src/filters/render/jigsaw.xml:75(title)
#: src/filters/render/ifsfractal.xml:82(title)
#: src/filters/render/grid-legacy.xml:73(title)
#: src/filters/render/grid.xml:70(title) src/filters/render/gfig.xml:70(title)
#: src/filters/render/fractalexplorer.xml:61(title)
#: src/filters/render/flame.xml:82(title)
#: src/filters/render/diffraction.xml:73(title)
#: src/filters/render/difference-clouds.xml:64(title)
#: src/filters/render/cmlexplorer.xml:62(title)
#: src/filters/render/circuit.xml:74(title)
#: src/filters/render/checkerboard-legacy.xml:64(title)
#: src/filters/render/checkerboard.xml:55(title)
#: src/filters/render/cell-noise.xml:53(title)
#: src/filters/render/bayer-matrix.xml:60(title)
msgid "Options"
msgstr ""

#: src/filters/render/spyrogimp.xml:128(para)
msgid ""
"Most of the options are organized under three tabs: Curve Pattern, Fixed "
"Gear, and Size."
msgstr ""

#: src/filters/render/spyrogimp.xml:133(title)
msgid "<quote>Spyrogimp</quote> options"
msgstr ""

#: src/filters/render/spyrogimp.xml:143(para)
msgid ""
"This filter has been totally reimplemented since gimp 2.10.10 . If you are "
"using an older version of gimp, your dialog will look different."
msgstr ""

#: src/filters/render/spyrogimp.xml:150(title)
msgid "Options Above the Tabs"
msgstr ""

#: src/filters/render/spyrogimp.xml:153(term)
msgid "Curve Type"
msgstr ""

#: src/filters/render/spyrogimp.xml:155(para)
msgid ""
"The available curve types are: <guimenuitem>Spyrograph</guimenuitem>, "
"<guimenuitem>Epitrochoid</guimenuitem>, <guimenuitem>Sine</guimenuitem>, and "
"<guimenuitem>Lissajous</guimenuitem>. These correspond to physical models "
"for drawing them, using either gears or springs. Spyrograph and Epitrochoid "
"curves are obtained by using two gears - a fixed gear, and a moving gear. A "
"<guimenuitem>Spyrograph</guimenuitem> pattern is obtained when the moving "
"gear is rotated inside the fixed gear. When the moving gear is outside the "
"fixed gear, an <guimenuitem>Epitrochoid</guimenuitem> pattern is generated. "
"The <guimenuitem>Sine</guimenuitem> curve uses the fixed gear, but instead "
"of a moving gear, there is a spring that moves perpendicular to the fixed "
"gear's edge. The <guimenuitem>Lissajous</guimenuitem> curve is generated by "
"two springs - that move on the x and y axis - it does not use the fixed ring "
"at all, and thus is not affected by changing it."
msgstr ""

#: src/filters/render/spyrogimp.xml:174(title)
msgid "<quote>Spyrogimp</quote> Curve Types"
msgstr ""

#: src/filters/render/spyrogimp.xml:183(para)
msgid ""
"Curve types from left to right: Spyrograph, Epitrochoid, Sine and Lissajous."
msgstr ""

#: src/filters/render/spyrogimp.xml:192(term)
msgid "Tool"
msgstr ""

#: src/filters/render/spyrogimp.xml:194(para)
msgid ""
"The gimp tool with which to draw the pattern. The first tool is named "
"<guimenuitem>Preview</guimenuitem> and its purpose is to draw quickly, "
"rather than beautifully - so the pattern can be previewed. The other "
"available tools are: <guimenuitem>PaintBrush</guimenuitem>, "
"<guimenuitem>Pencil</guimenuitem>, <guimenuitem>AirBrush</guimenuitem>, "
"<guimenuitem>Stroke</guimenuitem>, <guimenuitem>Ink</guimenuitem>, and "
"<guimenuitem>MyPaintBrush</guimenuitem>."
msgstr ""

#: src/filters/render/spyrogimp.xml:205(term)
msgid "Long Gradient"
msgstr ""

#: src/filters/render/spyrogimp.xml:207(para)
msgid ""
"When unchecked, the current tool settings will be used - this can either "
"produce a gradient or not, depending on the tool settings. When checked, the "
"plugin will produce a long gradient to match the length of the pattern, "
"based on the current gradient, the \"Reverse\" setting, and the "
"<guilabel>Repeat</guilabel> mode from the <guilabel>gradient tool</guilabel> "
"settings. Setting the <guilabel>Repeat</guilabel> mode to "
"<guimenuitem>Triangle Wave</guimenuitem> will produce a pattern that changes "
"continuously, with no abrupt breaks. This is done by using the gradient "
"followed by its reverse. Any other <guilabel>Repeat</guilabel> mode will "
"simply use the gradient from start to finish."
msgstr ""

#: src/filters/render/spyrogimp.xml:219(title)
msgid "<quote>Spyrogimp</quote> Long Gradient Examples"
msgstr ""

#: src/filters/render/spyrogimp.xml:227(para)
msgid ""
"The left image, without Long Gradient, used the paintbrush tool with a "
"gradient. The two right images were generated with the same gradient, but "
"with <guilabel>Long Gradient</guilabel> checked. The right image used the "
"<guimenuitem>Triangle Wave</guimenuitem><guilabel>Repeat</guilabel> mode."
msgstr ""

#: src/filters/render/spyrogimp.xml:243(title)
msgid "Curve Pattern Tab"
msgstr ""

#: src/filters/render/spyrogimp.xml:245(title)
msgid "<quote>Spyrogimp</quote> filter options (Curve Pattern)"
msgstr ""

#: src/filters/render/spyrogimp.xml:253(para)
msgid "The inner <guilabel>Toy Kit</guilabel> tab is shown on the right."
msgstr ""

#: src/filters/render/spyrogimp.xml:259(para)
msgid ""
"Specify pattern using either the <guilabel>Gears</guilabel> or <guilabel>Toy "
"Kit</guilabel> tabs. The pattern is specified only by the active tab. Toy "
"Kit is similar to Gears, but it uses gears and hole numbers which are found "
"in toy kits. If you follow the instructions from the toy kit manuals, you "
"should obtain similar results."
msgstr ""

#: src/filters/render/spyrogimp.xml:267(term)
msgid "Fixed Gear Teeth"
msgstr ""

#: src/filters/render/spyrogimp.xml:269(para)
msgid ""
"Number of teeth of fixed gear. The size of the fixed gear is proportional to "
"the number of teeth."
msgstr ""

#: src/filters/render/spyrogimp.xml:276(term)
msgid "Moving Gear Teeth"
msgstr ""

#: src/filters/render/spyrogimp.xml:278(para)
msgid ""
"Number of teeth of moving gear. The size of the moving gear is proportional "
"to the number of teeth."
msgstr ""

#: src/filters/render/spyrogimp.xml:285(term)
msgid "Hole percent"
msgstr ""

#: src/filters/render/spyrogimp.xml:287(para)
msgid ""
"How far is the hole from the center of the moving gear. 100% means that the "
"hole is at the gear's edge."
msgstr ""

#: src/filters/render/spyrogimp.xml:295(para)
msgid ""
"The <guilabel>Toy Kit</guilabel> tab also has <guilabel>Fixed Gear Teeth</"
"guilabel> and <guilabel>Moving Gear Teeth</guilabel> options, however, these "
"are menus which limited to gear sizes that are provided with toy kits for "
"drawing Spyrographs."
msgstr ""

#: src/filters/render/spyrogimp.xml:302(term)
msgid "Hole Number"
msgstr ""

#: src/filters/render/spyrogimp.xml:304(para)
msgid ""
"Hole #1 is at the edge of the gear. The maximum hole number is near the "
"center. The maximum hole number is different for each gear."
msgstr ""

#: src/filters/render/spyrogimp.xml:314(title)
msgid "<quote>Spyrogimp</quote><guilabel>Toy Kit</guilabel> Examples"
msgstr ""

#: src/filters/render/spyrogimp.xml:322(para)
msgid ""
"The <guilabel>Toy Kit</guilabel> helps recreate designs from the toy kit. "
"The left image uses a 105 fixed gear, and a 30 (blue), 45 (green) and 60 "
"(red) moving gears, where each moving gear was used several times with "
"<guilabel>Hole Number</guilabel> varying from 3 to 7. The right image also "
"uses the 105 fixed ring, with moving ring 24 (Hole Number 4), and moving "
"ring 80 (Hole numbers 16, 18, 20)."
msgstr ""

#: src/filters/render/spyrogimp.xml:333(para)
msgid "Below the tabs there is an additional option."
msgstr ""

#: src/filters/render/spyrogimp.xml:338(term)
#: src/filters/render/spyrogimp.xml:500(term)
#: src/filters/render/bayer-matrix.xml:94(term)
msgid "Rotation"
msgstr ""

#: src/filters/render/spyrogimp.xml:340(para)
msgid ""
"Rotation of the pattern, in degrees. The starting position of the moving "
"gear in the fixed gear. Note that this also changes the pattern when drawing "
"Lissajous curves."
msgstr ""

#: src/filters/render/spyrogimp.xml:351(title)
msgid "Fixed Gear Tab"
msgstr ""

#: src/filters/render/spyrogimp.xml:353(title)
msgid "<quote>Spyrogimp</quote> filter options (Fixed Gear)"
msgstr ""

#: src/filters/render/spyrogimp.xml:365(term)
#: src/filters/render/cell-noise.xml:79(term)
msgid "Shape"
msgstr ""

#: src/filters/render/spyrogimp.xml:367(para)
msgid "The shape of the fixed gear to be used inside current selection."
msgstr ""

#: src/filters/render/spyrogimp.xml:374(guimenuitem)
msgid "Circle"
msgstr ""

#: src/filters/render/spyrogimp.xml:378(para)
msgid ""
"<guimenuitem>Rack</guimenuitem> is a long round-edged shape provided in the "
"toy kits."
msgstr ""

#: src/filters/render/spyrogimp.xml:383(para)
msgid ""
"<guimenuitem>Frame</guimenuitem> hugs the boundaries of the rectangular "
"selection, use hole=100 in Gear notation to touch boundary. To generate a "
"narrow frame width, use a small number of teeth for the moving gear."
msgstr ""

#: src/filters/render/spyrogimp.xml:390(para)
msgid ""
"<guimenuitem>Selection</guimenuitem> will hug boundaries of current "
"selection - try something non-rectangular."
msgstr ""

#: src/filters/render/spyrogimp.xml:396(para)
msgid ""
"<guimenuitem>Polygon-Star</guimenuitem> morphs from an n-sided polygon "
"(morph=0) to an n-sided star (morph=0.3) to a crazy flower (morph=1)."
msgstr ""

#: src/filters/render/spyrogimp.xml:402(para)
msgid ""
"<guimenuitem>Sine</guimenuitem> with morph=0, it is just like a circle, but "
"becomes more wavy as morph increases."
msgstr ""

#: src/filters/render/spyrogimp.xml:408(para)
msgid ""
"<guimenuitem>Bumps</guimenuitem> morphs from a polygon (morph=0) to a "
"scalloped circle."
msgstr ""

#: src/filters/render/spyrogimp.xml:415(title)
msgid "<quote>Spyrogimp</quote> Shape Examples"
msgstr ""

#: src/filters/render/spyrogimp.xml:423(para)
msgid ""
"From left to right, <guimenuitem>Circle</guimenuitem>, <guimenuitem>Rack</"
"guimenuitem>, <guimenuitem>Frame</guimenuitem>, and <guimenuitem>Selection</"
"guimenuitem> shapes of the fixed gear. The selection in the right image was "
"generated by selecting a large letter \"T\" that was produced by the text "
"tool."
msgstr ""

#: src/filters/render/spyrogimp.xml:433(title)
msgid "<quote>Spyrogimp</quote> Polygon-Star Shape Examples"
msgstr ""

#: src/filters/render/spyrogimp.xml:441(para)
msgid "From left to right, <guilabel>Morph</guilabel> = 0, 0.3, 0.6, 1"
msgstr ""

#: src/filters/render/spyrogimp.xml:448(title)
msgid "<quote>Spyrogimp</quote> Sine Shape Examples"
msgstr ""

#: src/filters/render/spyrogimp.xml:456(para)
msgid "From left to right, <guilabel>Morph</guilabel> = 0.1, 0.3, 0.5"
msgstr ""

#: src/filters/render/spyrogimp.xml:463(title)
msgid "<quote>Spyrogimp</quote> Bumps Shape Examples"
msgstr ""

#: src/filters/render/spyrogimp.xml:471(para)
msgid "From left to right, <guilabel>Morph</guilabel> = 0, 0.5, 1"
msgstr ""

#: src/filters/render/spyrogimp.xml:480(term)
msgid "Sides"
msgstr ""

#: src/filters/render/spyrogimp.xml:482(para)
msgid ""
"Number of sides of the shape. This applies only to the <guimenuitem>Polygon-"
"Star</guimenuitem>, <guimenuitem>Sine</guimenuitem>, and <guimenuitem>Bumps</"
"guimenuitem> shapes. Otherwise this option is disabled."
msgstr ""

#: src/filters/render/spyrogimp.xml:490(term)
msgid "Morph"
msgstr ""

#: src/filters/render/spyrogimp.xml:492(para)
msgid ""
"Morph fixed gear shape. This applies only to the <guimenuitem>Polygon-Star</"
"guimenuitem>, <guimenuitem>Sine</guimenuitem>, and <guimenuitem>Bumps</"
"guimenuitem> shapes. Otherwise this option is disabled"
msgstr ""

#: src/filters/render/spyrogimp.xml:502(para)
msgid "Rotation of the fixed gear, in degrees."
msgstr ""

#: src/filters/render/spyrogimp.xml:511(title)
msgid "Size Tab"
msgstr ""

#: src/filters/render/spyrogimp.xml:513(title)
msgid "<quote>Spyrogimp</quote> filter options (Size)"
msgstr ""

#: src/filters/render/spyrogimp.xml:526(term)
msgid "Margin (px)"
msgstr ""

#: src/filters/render/spyrogimp.xml:528(para)
msgid ""
"Margin from the edge of selection. This controls the size of the pattern."
msgstr ""

#: src/filters/render/spyrogimp.xml:534(term)
msgid "Make width and height equal"
msgstr ""

#: src/filters/render/spyrogimp.xml:536(para)
msgid ""
"When unchecked, the pattern will fill the current image or selection. When "
"checked, the pattern will have same width and height, and will be centered. "
"The difference between checked and unchecked will only be noticed if the "
"size of the width and height of the selection differ."
msgstr ""

#: src/filters/render/spyrogimp.xml:548(title)
msgid "Buttons Below the Tabs"
msgstr ""

#: src/filters/render/spyrogimp.xml:551(term)
msgid "Redraw"
msgstr ""

#: src/filters/render/spyrogimp.xml:553(para)
msgid ""
"If you change the settings of a tool, change color, or change the selection "
"(i.e., any settings outside of the plugin that effect the pattern), press "
"this to preview how the pattern looks."
msgstr ""

#: src/filters/render/spyrogimp.xml:561(term)
#: src/filters/render/fractalexplorer.xml:176(term)
msgid "Reset"
msgstr ""

#: src/filters/render/spyrogimp.xml:563(para)
msgid "Resets the dialog to its default options."
msgstr ""

#: src/filters/render/spyrogimp.xml:569(term)
msgid "Cancel"
msgstr ""

#: src/filters/render/spyrogimp.xml:571(para)
msgid "Delete the temporary layer, and exit the plugin."
msgstr ""

#: src/filters/render/spyrogimp.xml:577(term)
msgid "OK"
msgstr ""

#: src/filters/render/spyrogimp.xml:579(para)
msgid ""
"Render pattern to image. If <guilabel>Keep Layer</guilabel> is unchecked, "
"this might take some extra time to complete, as the pattern needs to be "
"redrawn on the active layer."
msgstr ""

#: src/filters/render/spyrogimp.xml:586(term)
msgid "Keep Layer"
msgstr ""

#: src/filters/render/spyrogimp.xml:588(para)
msgid ""
"Determines what will happen to the temporary layer once <guibutton>OK</"
"guibutton> is pressed. If checked, then once OK is pressed, the temporary "
"layer is kept, and the plugin exits quickly. If unchecked, the layer is "
"deleted, and the pattern is redrawn on the active layer."
msgstr ""

#: src/filters/render/spyrogimp.xml:593(para)
msgid ""
"One reason to not keep the layer, is that by using specific paint "
"application modes, redrawing the pattern on the active layer can interact "
"with it in interesting ways, that produce a different pattern had it been "
"drawn on a new layer."
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/spheredesigner.xml:33(None)
#: src/filters/render/line-nova.xml:23(None)
#: src/filters/render/lava.xml:23(None) src/filters/render/jigsaw.xml:28(None)
#: src/filters/render/grid-legacy.xml:27(None)
#: src/filters/render/grid.xml:27(None) src/filters/render/gfig.xml:30(None)
msgid ""
"@@image: 'images/filters/examples/taj_orig.jpg'; "
"md5=6abae556aaff78a2bc9082a46a171da8"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/spheredesigner.xml:42(None)
msgid ""
"@@image: 'images/filters/examples/render-taj-spheredesigner.jpg'; "
"md5=9cb6e6bab6f52afe2a5c1e7bd0b9009e"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/spheredesigner.xml:74(None)
msgid ""
"@@image: 'images/filters/render/spheredesigner.png'; "
"md5=eeab6efaa97a1c907025278511d9e054"
msgstr ""

#: src/filters/render/spheredesigner.xml:12(title)
#: src/filters/render/spheredesigner.xml:17(tertiary)
#: src/filters/render/spheredesigner.xml:20(primary)
msgid "Sphere Designer"
msgstr ""

#: src/filters/render/spheredesigner.xml:26(title)
msgid ""
"The same image, before and after the application of <quote>Sphere Designer</"
"quote> filter."
msgstr ""

#: src/filters/render/spheredesigner.xml:36(para)
#: src/filters/render/line-nova.xml:26(para)
#: src/filters/render/lava.xml:26(para) src/filters/render/jigsaw.xml:31(para)
#: src/filters/render/grid-legacy.xml:30(para)
#: src/filters/render/grid.xml:30(para) src/filters/render/gfig.xml:33(para)
msgid "Original image"
msgstr ""

#: src/filters/render/spheredesigner.xml:45(para)
msgid "Filter <quote>Sphere Designer</quote> applied"
msgstr ""

#: src/filters/render/spheredesigner.xml:49(para)
msgid ""
"This filter creates a three dimensional sphere with different textures. It "
"replaces the original image."
msgstr ""

#: src/filters/render/spheredesigner.xml:56(title)
msgid "Activating Sphere Designer"
msgstr ""

#: src/filters/render/spheredesigner.xml:57(para)
msgid ""
"You can find this filter through <menuchoice><guimenu>Filters</"
"guimenu><guisubmenu>Render</guisubmenu><guimenuitem>Sphere Designer…</"
"guimenuitem></menuchoice>."
msgstr ""

#: src/filters/render/spheredesigner.xml:70(title)
msgid "<quote>Sphere Designer</quote> filter parameters"
msgstr ""

#: src/filters/render/spheredesigner.xml:81(term)
#: src/filters/render/plasma.xml:74(term)
#: src/filters/render/fractalexplorer.xml:78(title)
#: src/filters/render/cmlexplorer.xml:76(term)
msgid "Preview"
msgstr ""

#: src/filters/render/spheredesigner.xml:83(para)
msgid ""
"All your setting changes will appear in the Preview without affecting the "
"image until you click on <guilabel>OK</guilabel>. Note that the preview "
"displays the whole image, even if the final result will concern a selection. "
"Click the button <emphasis>Update Preview</emphasis> to see the result of "
"the current settings."
msgstr ""

#: src/filters/render/spheredesigner.xml:96(title)
msgid "Textures"
msgstr ""

#: src/filters/render/spheredesigner.xml:97(para)
msgid ""
"The list of textures applied to the sphere. There textures are applied in "
"the order listed. Each item shows the type and the name of the texture."
msgstr ""

#: src/filters/render/spheredesigner.xml:103(term)
#: src/filters/render/ifsfractal.xml:114(term)
msgid "New"
msgstr ""

#: src/filters/render/spheredesigner.xml:105(para)
msgid ""
"Creates a new texture and adds it to the end of the list. The name and the "
"features of this new texture are the ones which are displayed in the Texture "
"Properties area, but you can change them by operating in this area, provided "
"that your new texture is highlighted."
msgstr ""

#: src/filters/render/spheredesigner.xml:115(term)
msgid "Duplicate"
msgstr ""

#: src/filters/render/spheredesigner.xml:117(para)
msgid "Copies the selected texture and adds the copy to the end of the list."
msgstr ""

#: src/filters/render/spheredesigner.xml:124(term)
#: src/filters/render/ifsfractal.xml:115(term)
msgid "Delete"
msgstr ""

#: src/filters/render/spheredesigner.xml:126(para)
msgid "Deletes the selected texture from the list."
msgstr ""

#: src/filters/render/spheredesigner.xml:132(term)
#: src/filters/render/qbist.xml:103(term)
#: src/filters/render/fractalexplorer.xml:175(term)
#: src/filters/render/flame.xml:141(term)
#: src/filters/render/cmlexplorer.xml:104(term)
msgid "Open"
msgstr ""

#: src/filters/render/spheredesigner.xml:133(term)
#: src/filters/render/qbist.xml:104(term)
#: src/filters/render/fractalexplorer.xml:177(term)
#: src/filters/render/flame.xml:150(term)
#: src/filters/render/cmlexplorer.xml:105(term)
msgid "Save"
msgstr ""

#: src/filters/render/spheredesigner.xml:135(para)
msgid "Allows to save current settings or load previously saved settings."
msgstr ""

#: src/filters/render/spheredesigner.xml:143(title)
msgid "Properties"
msgstr ""

#: src/filters/render/spheredesigner.xml:145(term)
msgid "Type"
msgstr ""

#: src/filters/render/spheredesigner.xml:147(para)
msgid "Determines the type of action on the sphere."
msgstr ""

#: src/filters/render/spheredesigner.xml:150(term)
#: src/filters/render/spheredesigner.xml:174(term)
msgid "Texture"
msgstr ""

#: src/filters/render/spheredesigner.xml:152(para)
msgid "Covers the sphere with a specific pattern."
msgstr ""

#: src/filters/render/spheredesigner.xml:156(term)
msgid "Bumpmap"
msgstr ""

#: src/filters/render/spheredesigner.xml:158(para)
msgid "Gives some relief to the texture."
msgstr ""

#: src/filters/render/spheredesigner.xml:162(term)
msgid "Light"
msgstr ""

#: src/filters/render/spheredesigner.xml:164(para)
msgid "Lets you set the parameters of the light shining on the sphere."
msgstr ""

#: src/filters/render/spheredesigner.xml:176(para)
msgid ""
"Determines the pattern used by the texture type. If the texture applies to "
"light then the light is distorted by this texture as if it was going through "
"this texture before falling onto the sphere. If the texture applies to the "
"texture itself, the texture is applied directly to the sphere. Several "
"options are available."
msgstr ""

#: src/filters/render/spheredesigner.xml:186(term)
#: src/filters/render/fractalexplorer.xml:205(title)
msgid "Colors"
msgstr ""

#: src/filters/render/spheredesigner.xml:188(para)
msgid ""
"Sets the two colors to be used for a texture. By pressing the color button a "
"color selection dialog appears."
msgstr ""

#: src/filters/render/spheredesigner.xml:195(term)
#: src/filters/render/simplex-noise.xml:71(term)
#: src/filters/render/perlin-noise.xml:106(term)
#: src/filters/render/ifsfractal.xml:209(term)
#: src/filters/render/cell-noise.xml:71(term)
msgid "Scale"
msgstr ""

#: src/filters/render/spheredesigner.xml:197(para)
msgid ""
"Determines the size of separate elements composing the texture. For example, "
"for the <quote>Checker</quote> texture this parameter determines the size of "
"black and white squares. Value range is from 0 to 10."
msgstr ""

#: src/filters/render/spheredesigner.xml:206(term)
#: src/filters/render/plasma.xml:95(term)
msgid "Turbulence"
msgstr ""

#: src/filters/render/spheredesigner.xml:208(para)
msgid ""
"Determines the degree of texture distortion before applying the texture to "
"the sphere. Value range is from 0 to 10. With values of up to 1.0 you can "
"still make out the undistorted patterns; beyond that the texture gradually "
"turns into noise."
msgstr ""

#: src/filters/render/spheredesigner.xml:217(term)
msgid "Amount"
msgstr ""

#: src/filters/render/spheredesigner.xml:219(para)
msgid ""
"Determines the degree of influence the texture has on the final result. "
"Value range is from 0 to 1. With the value of 0 the texture does not affect "
"the result."
msgstr ""

#. Exp.
#: src/filters/render/spheredesigner.xml:228(term)
#: src/filters/render/sinus.xml:151(term)
#: src/filters/render/bayer-matrix.xml:126(term)
msgid "Exponent"
msgstr ""

#: src/filters/render/spheredesigner.xml:230(para)
msgid ""
"With the Wood texture, this options gives an aspect of venetian blind, more "
"or less open."
msgstr ""

#: src/filters/render/spheredesigner.xml:239(title)
msgid "Transformations"
msgstr ""

#: src/filters/render/spheredesigner.xml:241(term)
msgid "Scale X"
msgstr ""

#: src/filters/render/spheredesigner.xml:242(term)
msgid "Scale Y"
msgstr ""

#: src/filters/render/spheredesigner.xml:243(term)
msgid "Scale Z"
msgstr ""

#: src/filters/render/spheredesigner.xml:245(para)
msgid ""
"Determines the degree of stretching/compression of the texture on the sphere "
"along the three directions. The value range is from 0 to 10."
msgstr ""

#: src/filters/render/spheredesigner.xml:253(term)
msgid "Rotate X"
msgstr ""

#: src/filters/render/spheredesigner.xml:254(term)
msgid "Rotate Y"
msgstr ""

#: src/filters/render/spheredesigner.xml:255(term)
msgid "Rotate Z"
msgstr ""

#: src/filters/render/spheredesigner.xml:257(para)
msgid ""
"Determines the amount of a turn of the texture on the sphere around the "
"three axes. The value range is from 0 to 360."
msgstr ""

#: src/filters/render/spheredesigner.xml:264(term)
msgid "Position X"
msgstr ""

#: src/filters/render/spheredesigner.xml:265(term)
msgid "Position Y"
msgstr ""

#: src/filters/render/spheredesigner.xml:266(term)
msgid "Position Z"
msgstr ""

#: src/filters/render/spheredesigner.xml:268(para)
msgid ""
"Determines the position of the texture relative to the sphere. When type is "
"Light, this parameter refers to the position of the light floodlighting the "
"sphere."
msgstr ""

#: src/filters/render/spheredesigner.xml:277(para)
msgid ""
"The <guibutton>Reset</guibutton> button sets all parameters to the default "
"values."
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/solid-noise.xml:26(None)
msgid ""
"@@image: 'images/filters/examples/render-taj-solidnoise.jpg'; "
"md5=8bba6dc5cb370ec255a115bdee4922d6"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/solid-noise.xml:66(None)
msgid ""
"@@image: 'images/filters/render/solid_noise-dialog.png'; "
"md5=0fa15e34f65c455d0f8225db97e97486"
msgstr ""

#: src/filters/render/solid-noise.xml:8(title)
#: src/filters/render/solid-noise.xml:13(tertiary)
msgid "Solid Noise"
msgstr ""

#: src/filters/render/solid-noise.xml:16(primary)
msgid "Solid noise"
msgstr ""

#: src/filters/render/solid-noise.xml:22(title)
msgid "Example of turbulent solid noise"
msgstr ""

#: src/filters/render/solid-noise.xml:29(para)
msgid "Filter <quote>Solid noise</quote> applied"
msgstr ""

#: src/filters/render/solid-noise.xml:33(para)
msgid ""
"Solid Noise is a great texture maker. Note that this noise is always gray, "
"even if you applied it to a very colorful image (it doesn't matter what the "
"original image looks like -- this filter completely overwrites any existing "
"background in the layer it is applied to). This is also a good tool to "
"create displacement maps for the <link linkend=\"gimp-tool-warp\">Warp "
"transform</link> tool or for the <link linkend=\"gimp-filter-bump-map\">Bump "
"Map</link> filter. With the \"turbulence\" setting active, the results look "
"quite a bit like real clouds."
msgstr ""

#: src/filters/render/solid-noise.xml:48(para)
msgid ""
"This filter is found in the image window menu under "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Render</"
"guisubmenu><guisubmenu>Clouds</guisubmenu><guimenuitem>Solid noise…</"
"guimenuitem></menuchoice>."
msgstr ""

#: src/filters/render/solid-noise.xml:62(title)
msgid "<quote>Solid Noise</quote> filter options"
msgstr ""

#: src/filters/render/solid-noise.xml:72(term)
#: src/filters/render/simplex-noise.xml:65(term)
#: src/filters/render/perlin-noise.xml:67(term)
#: src/filters/render/maze.xml:67(term) src/filters/render/grid.xml:92(term)
#: src/filters/render/checkerboard.xml:67(term)
#: src/filters/render/cell-noise.xml:65(term)
msgid "Presets, Preview, Split view, Use selection as input"
msgstr ""

#: src/filters/render/solid-noise.xml:78(term)
msgid "X size"
msgstr ""

#: src/filters/render/solid-noise.xml:79(term)
msgid "Y size"
msgstr ""

#: src/filters/render/solid-noise.xml:81(para)
msgid ""
"These control the size and proportion of the noise shapes in X (horizontal) "
"and Y (vertical) directions (range 0.1 to 16.0)."
msgstr ""

#: src/filters/render/solid-noise.xml:89(term)
msgid "Detail"
msgstr ""

#: src/filters/render/solid-noise.xml:91(para)
msgid ""
"This controls the amount of detail in the noise texture. Higher values give "
"a higher level of detail, and the noise seems to be made of spray or small "
"particles, which makes it feel hard. A low value makes it more soft and "
"cloudy."
msgstr ""

#: src/filters/render/solid-noise.xml:101(term)
#: src/filters/render/maze.xml:97(term)
msgid "Tileable"
msgstr ""

#: src/filters/render/solid-noise.xml:103(para)
msgid ""
"If you check Tileable, you'll get a noise which can be used as tiles. For "
"example, you can use it as a background in an HTML page, and the tile edges "
"will be joined seamlessly."
msgstr ""

#: src/filters/render/solid-noise.xml:112(term)
msgid "Turbulent"
msgstr ""

#: src/filters/render/solid-noise.xml:114(para)
msgid ""
"If you check this, you'll get very interesting effects, often something that "
"looks much like oil on water, or clouds of smoke, or living tissue, or a "
"Rorschach blot."
msgstr ""

#: src/filters/render/solid-noise.xml:122(term)
#: src/filters/render/sinus.xml:93(term) src/filters/render/plasma.xml:83(term)
msgid "Random seed"
msgstr ""

#: src/filters/render/solid-noise.xml:124(para)
msgid ""
"This option controls random behaviour of the filter. If the same random seed "
"in the same situation is used, the filter produces exactly the same results. "
"A different random seed produces different results. Random seed can be "
"entered manually or generated randomly by pressing <guibutton>New Seed</"
"guibutton> button."
msgstr ""

#: src/filters/render/solid-noise.xml:132(para)
#: src/filters/render/sinus.xml:104(para)
msgid ""
"When the <guilabel>Randomize</guilabel> option is checked, random seed "
"cannot be entered manually, but is randomly generated each time the filter "
"is run. If it is not checked, the filter remembers the last random seed used."
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/sinus.xml:26(None)
msgid ""
"@@image: 'images/filters/examples/render-taj-sinus.jpg'; "
"md5=f7d6691bebb3c22166fbb567bce97063"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/sinus.xml:67(None)
msgid ""
"@@image: 'images/filters/render/sinus-dialog.png'; "
"md5=a99466d77ca76afafe84e8efa4312076"
msgstr ""

#: src/filters/render/sinus.xml:8(title)
#: src/filters/render/sinus.xml:16(primary)
msgid "Sinus"
msgstr ""

#: src/filters/render/sinus.xml:13(tertiary)
msgid "Sinusoidal textures"
msgstr ""

#: src/filters/render/sinus.xml:22(title)
msgid "Applying example for the Sinus filter"
msgstr ""

#: src/filters/render/sinus.xml:29(para)
msgid "Filter <quote>Sinus</quote> applied"
msgstr ""

#: src/filters/render/sinus.xml:33(para)
msgid ""
"You can find this filter from the image menu through "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Render</"
"guisubmenu><guisubmenu>Pattern</guisubmenu><guimenuitem>Sinus…</"
"guimenuitem></menuchoice>."
msgstr ""

#: src/filters/render/sinus.xml:42(para)
msgid ""
"The Sinus filter lets you make sinusoidally based textures, which look "
"rather like watered silk or maybe plywood. This plug-in works by using two "
"different colors that you can define in the Colors tab. These two colors "
"then create wave patterns based on a sine function."
msgstr ""

#: src/filters/render/sinus.xml:49(para)
msgid ""
"You can set the X and Y scales, which determine how stretched or packed the "
"texture will be. You can also set the Complexity of the function: a high "
"value creates more interference or repetition in the pattern. An example is "
"shown below."
msgstr ""

#: src/filters/render/sinus.xml:55(para)
msgid "Results don't depend on the image you opened."
msgstr ""

#: src/filters/render/sinus.xml:63(title)
msgid "<quote>Sinus</quote> filter options (Settings)"
msgstr ""

#: src/filters/render/sinus.xml:73(term)
msgid "X scale"
msgstr ""

#: src/filters/render/sinus.xml:74(term)
msgid "Y scale"
msgstr ""

#: src/filters/render/sinus.xml:76(para)
msgid ""
"A low X/Y value will maximize the horizontal/vertical stretch of the "
"texture, whereas a high value will compress it."
msgstr ""

#: src/filters/render/sinus.xml:84(term)
msgid "Complexity"
msgstr ""

#: src/filters/render/sinus.xml:86(para)
msgid ""
"This controls how the two colors interact with each other (the amount of "
"interplay or repetition)."
msgstr ""

#: src/filters/render/sinus.xml:95(para)
msgid ""
"This option controls the random behavior of the filter. If the same random "
"seed in the same situation is used, the filter produces exactly the same "
"results. A different random seed produces different results. Random seed can "
"be entered manually or generated randomly by pressing the <guibutton>New "
"Seed</guibutton> button."
msgstr ""

#: src/filters/render/sinus.xml:113(term)
msgid "Force tiling"
msgstr ""

#: src/filters/render/sinus.xml:115(para)
msgid ""
"If you check this, you'll get a pattern that can be used for tiling. For "
"example, you can use it as a background in an HTML page, and the tile edges "
"will be joined seamlessly."
msgstr ""

#: src/filters/render/sinus.xml:124(term)
msgid "Distorted"
msgstr ""

#: src/filters/render/sinus.xml:126(para)
msgid ""
"This options give additional control of the interaction between the two "
"colors."
msgstr ""

#: src/filters/render/sinus.xml:133(term)
#: src/filters/render/checkerboard.xml:95(term)
msgid "Color 1, Color 2"
msgstr ""

#: src/filters/render/sinus.xml:135(para)
msgid ""
"Here, you set the two colors that make up your texture. Default colors are "
"yellow and blue."
msgstr ""

#: src/filters/render/sinus.xml:142(term)
msgid "Blend Mode"
msgstr ""

#: src/filters/render/sinus.xml:144(para)
msgid ""
"You can choose between three functions to set the shapes of the waves that "
"are produced: Linear, Bilinear and Sinusoidal."
msgstr ""

#: src/filters/render/sinus.xml:153(para)
msgid ""
"The Exponent controls which of the two colors is dominant, and how dominant "
"it is. If you set the exponent to -7.5, the left color will dominate "
"totally, and if you set it to +7.5 it will be the other way around. A zero "
"value is neutral."
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/simplex-noise.xml:28(None)
msgid ""
"@@image: 'images/filters/examples/render/simplex_noise-default.png'; "
"md5=0a4d141ed2f1e6bf580c6cecafcab6a8"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/simplex-noise.xml:59(None)
msgid ""
"@@image: 'images/filters/render/simplex_noise-dialog.png'; "
"md5=5e679285f6427381ec10f9005a0fe2dd"
msgstr ""

#: src/filters/render/simplex-noise.xml:8(title)
#: src/filters/render/simplex-noise.xml:13(tertiary)
#: src/filters/render/simplex-noise.xml:17(secondary)
msgid "Simplex Noise"
msgstr ""

#: src/filters/render/simplex-noise.xml:16(primary)
#: src/filters/render/perlin-noise.xml:17(primary)
#: src/filters/render/grid-legacy.xml:16(primary)
#: src/filters/render/grid.xml:8(title)
#: src/filters/render/grid.xml:13(tertiary)
#: src/filters/render/grid.xml:16(primary)
#: src/filters/render/cell-noise.xml:16(primary)
msgid "Grid"
msgstr ""

#: src/filters/render/simplex-noise.xml:31(para)
msgid "Filter applied with default options"
msgstr ""

#: src/filters/render/simplex-noise.xml:22(para)
msgid ""
"This filter generates a noise texture using the Simplex Noise algorithm. "
"Results don't depend on the image you opened <placeholder-1/>"
msgstr ""

#: src/filters/render/simplex-noise.xml:41(para)
msgid ""
"This filter is found in the image window menu under "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Render</"
"guisubmenu><guisubmenu>Noise</guisubmenu><guimenuitem>Simplex Noise…</"
"guimenuitem></menuchoice>."
msgstr ""

#: src/filters/render/simplex-noise.xml:55(title)
msgid "<quote>Simplex Noise</quote> filter options"
msgstr ""

#: src/filters/render/simplex-noise.xml:73(para)
#: src/filters/render/perlin-noise.xml:108(para)
#: src/filters/render/cell-noise.xml:73(para)
msgid "Scale of the noise function: works like a zoom."
msgstr ""

#. was: ITER
#: src/filters/render/simplex-noise.xml:79(term)
#: src/filters/render/perlin-noise.xml:147(term)
#: src/filters/render/ifsfractal.xml:159(term)
#: src/filters/render/fractalexplorer.xml:155(term)
#: src/filters/render/cell-noise.xml:119(term)
msgid "Iterations"
msgstr ""

#: src/filters/render/simplex-noise.xml:81(para)
#: src/filters/render/perlin-noise.xml:149(para)
#: src/filters/render/cell-noise.xml:121(para)
msgid "The number of noise octaves."
msgstr ""

#: src/filters/render/simplex-noise.xml:87(term)
msgid "Random seed, New seed"
msgstr ""

#: src/filters/render/simplex-noise.xml:89(para)
msgid "To vary noise."
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/qbist.xml:29(None)
msgid ""
"@@image: 'images/filters/examples/qbist1.png'; "
"md5=e48ccf2753784d83dd050a51e6327ab1"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/qbist.xml:35(None)
msgid ""
"@@image: 'images/filters/examples/qbist2.png'; "
"md5=a069905bcd687ad44ddd36ea19bd0751"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/qbist.xml:41(None)
msgid ""
"@@image: 'images/filters/examples/qbist3.png'; "
"md5=81b8586f61b291c74de1f798332d0162"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/qbist.xml:71(None)
msgid ""
"@@image: 'images/filters/render/qbist.png'; "
"md5=20756fd9f4502fa2a94d4dd01d917f0e"
msgstr ""

#: src/filters/render/qbist.xml:11(title)
#: src/filters/render/qbist.xml:19(primary)
msgid "Qbist"
msgstr ""

#: src/filters/render/qbist.xml:16(tertiary)
msgid "Random textures"
msgstr ""

#: src/filters/render/qbist.xml:25(title)
msgid "Applying examples for the Qbist filter"
msgstr ""

#: src/filters/render/qbist.xml:45(para)
msgid ""
"The Qbist filter generates random textures containing geometric figures and "
"color gradients."
msgstr ""

#: src/filters/render/qbist.xml:53(para)
msgid ""
"This filter is found in the image window menu under "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Render</"
"guisubmenu><guisubmenu>Pattern</guisubmenu><guimenuitem>Qbist…</"
"guimenuitem></menuchoice>"
msgstr ""

#: src/filters/render/qbist.xml:67(title)
msgid "<quote>Qbist</quote> filter options"
msgstr ""

#: src/filters/render/qbist.xml:76(para)
msgid ""
"The Qbist filter generates random textures. A starting texture is displayed "
"in the middle square, and different variations surround it. If you like one "
"of the alternative textures, click on it. The chosen texture now turns up in "
"the middle, and variations on that specific theme are displayed around it. "
"When you have found the texture you want, click on it and then click OK. The "
"texture will now appear on the currently active layer, completely replacing "
"its previous contents."
msgstr ""

#: src/filters/render/qbist.xml:88(term)
msgid "Antialiasing"
msgstr ""

#: src/filters/render/qbist.xml:90(para)
msgid ""
"If you check this, it will make edges appear smooth rather than stair-step-"
"like."
msgstr ""

#: src/filters/render/qbist.xml:97(term)
#: src/filters/render/ifsfractal.xml:121(term)
msgid "Undo"
msgstr ""

#: src/filters/render/qbist.xml:99(para)
msgid "Lets you go back one step in history."
msgstr ""

#: src/filters/render/qbist.xml:106(para)
msgid ""
"These buttons allow you to save and reload your textures. This is quite "
"handy because it's almost impossible to re-create a good pattern by just "
"clicking around."
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/plasma.xml:29(None)
msgid ""
"@@image: 'images/filters/examples/render-taj-plasma.jpg'; "
"md5=ccf508382f569133c40f37ada2bc9c92"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/plasma.xml:68(None)
msgid ""
"@@image: 'images/filters/render/plasma-dialog.png'; "
"md5=c6e7dbed4e9b621e33bcf81044e7d19c"
msgstr ""

#: src/filters/render/plasma.xml:11(title)
#: src/filters/render/plasma.xml:16(tertiary)
#: src/filters/render/plasma.xml:19(primary)
msgid "Plasma"
msgstr ""

#: src/filters/render/plasma.xml:25(title)
msgid "Example of a rendered plasma"
msgstr ""

#: src/filters/render/plasma.xml:32(para)
msgid "Filter <quote>Plasma</quote> applied"
msgstr ""

#: src/filters/render/plasma.xml:36(para)
msgid ""
"All of the colors produced by Plasma are completely saturated. Sometimes the "
"strong colors may be distracting, and a more interesting surface will appear "
"when you desaturate the image using <menuchoice><guimenu>Colors</"
"guimenu><guimenuitem>Desaturate</guimenuitem></menuchoice>."
msgstr ""

#: src/filters/render/plasma.xml:50(para)
msgid ""
"This filter is found in the image window menu under "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Render</"
"guisubmenu><guisubmenu>Clouds</guisubmenu><guimenuitem>Plasma…</"
"guimenuitem></menuchoice>."
msgstr ""

#: src/filters/render/plasma.xml:64(title)
msgid "<quote>Plasma</quote> filter options"
msgstr ""

#: src/filters/render/plasma.xml:76(para)
msgid ""
"If checked, parameter setting results are interactively displayed in preview."
msgstr ""

#: src/filters/render/plasma.xml:85(para)
msgid ""
"This option controls the randomization element. The <guibutton>Randomize</"
"guibutton> check-button will set the seed using the hardware clock of the "
"computer. There is no reason to use anything else unless you want to be able "
"to repeat the exact same pattern of randomization on a later occasion."
msgstr ""

#: src/filters/render/plasma.xml:97(para)
msgid ""
"This parameter controls the complexity of the plasma. High values give a "
"hard feeling to the cloud (like an abstract oil painting or mineral grains), "
"low values produce a softer cloud (like steam, mist or smoke). The range is "
"0.1 to 7.0."
msgstr ""

#: src/filters/render/plasma.xml:107(term)
#: src/filters/render/maze.xml:126(term)
msgid "Clipping"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/perlin-noise.xml:29(None)
msgid ""
"@@image: 'images/filters/examples/render/perlin_noise-default.png'; "
"md5=4b5a38556d53a962e59d7943aecb78de"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/perlin-noise.xml:61(None)
msgid ""
"@@image: 'images/filters/render/perlin_noise-dialog.png'; "
"md5=9240011a8a419fa12d359c63c8190c79"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/perlin-noise.xml:83(None)
msgid ""
"@@image: 'images/filters/examples/render/perlin_noise-alpha-1.png'; "
"md5=d9ccff17c5c3f62f9c79c7f76c30d6db"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/perlin-noise.xml:94(None)
msgid ""
"@@image: 'images/filters/examples/render/perlin_noise-alpha-2.png'; "
"md5=1bea804e892d796cd46160815722bcac"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/perlin-noise.xml:124(None)
msgid ""
"@@image: 'images/filters/examples/render/perlin_noise-z-1.png'; "
"md5=7fa54b41107fc8282b3e5c3f9ddba4d3"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/perlin-noise.xml:135(None)
msgid ""
"@@image: 'images/filters/examples/render/perlin_noise-z-2.png'; "
"md5=e5e5d4bf3c0b687ee9a8460102a5f65b"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/perlin-noise.xml:155(None)
msgid ""
"@@image: 'images/filters/examples/render/perlin_noise-iter.png'; "
"md5=8c4e13de7922cb3176a88d89b898289d"
msgstr ""

#: src/filters/render/perlin-noise.xml:9(title)
#: src/filters/render/perlin-noise.xml:14(tertiary)
#: src/filters/render/perlin-noise.xml:18(secondary)
msgid "Perlin Noise"
msgstr ""

#: src/filters/render/perlin-noise.xml:32(para)
msgid ""
"Filter applied with default options: Alpha=1.200 Scale=1.800 Z offset=-1.000 "
"Iterations=3"
msgstr ""

#: src/filters/render/perlin-noise.xml:23(para)
msgid ""
"This filter generates a noise texture using the Perlin Noise algorithm. "
"Results don't depend on the image you opened. <placeholder-1/>"
msgstr ""

#: src/filters/render/perlin-noise.xml:43(para)
msgid ""
"This filter is found in the image window menu under "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Render</"
"guisubmenu><guisubmenu>Noise</guisubmenu><guimenuitem>Perlin Noise…</"
"guimenuitem></menuchoice>."
msgstr ""

#: src/filters/render/perlin-noise.xml:57(title)
msgid "<quote>Perlin Noise</quote> filter options"
msgstr ""

#: src/filters/render/perlin-noise.xml:73(term)
msgid "Alpha"
msgstr ""

#: src/filters/render/perlin-noise.xml:75(para)
msgid "Low values give sharper noise"
msgstr ""

#: src/filters/render/perlin-noise.xml:79(title)
msgid "<quote>Alpha </quote> option examples"
msgstr ""

#: src/filters/render/perlin-noise.xml:86(para)
msgid "Alpha = 0.300"
msgstr ""

#: src/filters/render/perlin-noise.xml:97(para)
msgid "Alpha = 3.600"
msgstr ""

#: src/filters/render/perlin-noise.xml:114(term)
msgid "Z offset"
msgstr ""

#: src/filters/render/perlin-noise.xml:116(para)
msgid "Vary noise."
msgstr ""

#: src/filters/render/perlin-noise.xml:120(title)
msgid "<quote>Z offset</quote> option examples"
msgstr ""

#: src/filters/render/perlin-noise.xml:127(para)
msgid "Z offset = -1000"
msgstr ""

#: src/filters/render/perlin-noise.xml:138(para)
msgid "Z offset = 0.900"
msgstr ""

#: src/filters/render/perlin-noise.xml:158(para)
msgid "Iterations = 7"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/maze.xml:26(None)
msgid ""
"@@image: 'images/filters/examples/render-taj-maze.jpg'; "
"md5=dd2cbdd96d23d514d6a6880ecdd4e79a"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/maze.xml:61(None)
msgid ""
"@@image: 'images/filters/render/maze-dialog.png'; "
"md5=86875423835d5c6e502aa01f746f70a5"
msgstr ""

#: src/filters/render/maze.xml:8(title)
#: src/filters/render/maze.xml:13(tertiary)
#: src/filters/render/maze.xml:16(primary)
msgid "Maze"
msgstr ""

#: src/filters/render/maze.xml:22(title)
msgid "An example of a rendered maze."
msgstr ""

#: src/filters/render/maze.xml:29(para)
msgid "Filter <quote>Maze</quote> applied"
msgstr ""

#: src/filters/render/maze.xml:33(para)
msgid ""
"This filter generates a random black and white maze pattern. The result "
"completely overwrites the previous contents of the active layer. A typical "
"example is shown below. Can you find the route from the center to the edge?"
msgstr ""

#: src/filters/render/maze.xml:43(para)
msgid ""
"This filter is found in the image window menu under "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Render</"
"guisubmenu><guisubmenu>Pattern</guisubmenu><guimenuitem>Maze…</guimenuitem></"
"menuchoice>."
msgstr ""

#: src/filters/render/maze.xml:57(title)
msgid "<quote>Maze</quote> filter options"
msgstr ""

#: src/filters/render/maze.xml:73(term)
#: src/filters/render/grid-legacy.xml:98(term)
msgid "Width"
msgstr ""

#: src/filters/render/maze.xml:74(term)
msgid "Height"
msgstr ""

#: src/filters/render/maze.xml:76(para)
msgid ""
"These sliders control how many pathways the maze should have. The lower the "
"values for width and height, the more paths you will get. The same happens "
"if you increase the number of pieces in the Width and Height "
"<guilabel>Pieces</guilabel> fields. The result won't really look like a maze "
"unless the width and height are equal."
msgstr ""

#: src/filters/render/maze.xml:87(term)
msgid "Algorithm type"
msgstr ""

#: src/filters/render/maze.xml:89(para)
msgid ""
"You can choose between these two algorithms for maze: <emphasis> Depth "
"first</emphasis> and <emphasis>Prim's algorithm</emphasis>. Only a computer "
"scientist can tell the difference between them."
msgstr ""

#: src/filters/render/maze.xml:99(para)
msgid ""
"If you want to use it in a pattern, you can make the maze tileable by "
"checking this check-button."
msgstr ""

#: src/filters/render/maze.xml:106(term) src/filters/render/lava.xml:82(term)
msgid "Seed"
msgstr ""

#: src/filters/render/maze.xml:108(para)
msgid ""
"You can specify a seed for the random number generator, or ask the program "
"to generate one for you. Unless you need to later reproduce exactly the same "
"maze, you might as well have the program do it."
msgstr ""

#: src/filters/render/maze.xml:117(term)
msgid "Foreground color, Background color"
msgstr ""

#: src/filters/render/maze.xml:119(para)
msgid ""
"You can choose colors for the maze and its background. Defaults are Toolbox "
"colors."
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/line-nova.xml:32(None)
msgid ""
"@@image: 'images/filters/examples/render/taj-line-nova.jpg'; "
"md5=f8593ed01acc918d0ecdbede64b49574"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/line-nova.xml:76(None)
msgid ""
"@@image: 'images/filters/render/line-nova.png'; "
"md5=778d04fb870a1d5c91007a8e3f5c8e0f"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/line-nova.xml:105(None)
msgid ""
"@@image: 'images/filters/examples/render/line-nova-sharp.png'; "
"md5=4823cfddd0fe217e2c56c6b6c591f682"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/line-nova.xml:132(None)
msgid ""
"@@image: 'images/filters/examples/render/line-nova-radius.png'; "
"md5=34b7282d766d7b30f54e8f4bcb169b6d"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/line-nova.xml:158(None)
msgid ""
"@@image: 'images/filters/examples/render/line-nova-rand.png'; "
"md5=70cb12eaec59e74871fe64e17885d2f4"
msgstr ""

#: src/filters/render/line-nova.xml:6(title)
#: src/filters/render/line-nova.xml:11(tertiary)
#: src/filters/render/line-nova.xml:13(primary)
msgid "Line Nova"
msgstr ""

#: src/filters/render/line-nova.xml:19(title)
msgid "Example for the <quote>Line Nova</quote> filter"
msgstr ""

#: src/filters/render/line-nova.xml:35(para)
msgid "<quote>Line Nova</quote> applied"
msgstr ""

#: src/filters/render/line-nova.xml:40(para)
msgid ""
"The Line Nova filter fills a layer with rays emanating outward from the "
"center of the layer using the foreground color shown in the Toolbox. The "
"rays starts as one pixel and grew broader towards the edges of the layer."
msgstr ""

#: src/filters/render/line-nova.xml:47(para)
msgid ""
"This filter does not provide any option which allows you to set the center "
"point of lines. If you need adjust the place of the radial lines where you "
"want, create another transparent image and apply this filter on it, then add "
"it on your image. Setting large size for the new nova image may help you not "
"to break lines inside of your image."
msgstr ""

#: src/filters/render/line-nova.xml:59(para)
msgid ""
"This filter is found in the image window menu under "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Render</"
"guisubmenu><guimenuitem>Line Nova…</guimenuitem></menuchoice>."
msgstr ""

#: src/filters/render/line-nova.xml:72(title)
msgid "<quote>Line Nova</quote> options"
msgstr ""

#: src/filters/render/line-nova.xml:83(term)
msgid "Number of lines"
msgstr ""

#: src/filters/render/line-nova.xml:85(para)
msgid ""
"By using this option you can set the number of lines between 40 to 1000. The "
"default is 200."
msgstr ""

#: src/filters/render/line-nova.xml:92(term)
msgid "Sharpness (degrees)"
msgstr ""

#: src/filters/render/line-nova.xml:94(para)
msgid ""
"This slider determines how much the rays will broaden towards the edges. The "
"range goes from 0.0 to 10.0. If set to 0.0, nothing will be drawn. If set to "
"10.0, most of the area near the edges of the layer will be painted."
msgstr ""

#: src/filters/render/line-nova.xml:101(title)
msgid "<quote>Line Nova</quote> sharpness option"
msgstr ""

#: src/filters/render/line-nova.xml:108(para)
msgid "From left to right: sharpness = 1; sharpness = 5; sharpness = 10"
msgstr ""

#: src/filters/render/line-nova.xml:118(term)
msgid "Offset radius"
msgstr ""

#: src/filters/render/line-nova.xml:120(para)
msgid ""
"Here you choose the distance, in pixels, from center to the starting point "
"of the rays. If set to 0.0 the rays starts from the center. Any other value "
"will let the starting points be on a circle at the selected distance from "
"the center. The maximum distance is 2000 pixels. The default value is 100 "
"pixels."
msgstr ""

#: src/filters/render/line-nova.xml:128(title)
msgid "<quote>Line Nova</quote> offset radius option"
msgstr ""

#: src/filters/render/line-nova.xml:135(para)
msgid "From left to right: offset radius = 0; offset radius = 50"
msgstr ""

#: src/filters/render/line-nova.xml:144(term)
msgid "Randomness"
msgstr ""

#: src/filters/render/line-nova.xml:146(para)
msgid ""
"If this slider is set to a value higher than 1, the starting point for each "
"ray differ more or less randomly from the average starting point set as the "
"offset radius above. With the value set to 1, all the rays will start at the "
"circle determined by the offset radius. The maximum value is 2000. The "
"default value is 30."
msgstr ""

#: src/filters/render/line-nova.xml:154(title)
msgid "<quote>Line Nova</quote> randomness option"
msgstr ""

#: src/filters/render/line-nova.xml:161(para)
msgid "From left to right: randomness = 1; randomness = 50"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/lava.xml:32(None)
msgid ""
"@@image: 'images/filters/examples/render/taj-lava.jpg'; "
"md5=0d4a827afed36bca7d5757766cc2920e"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/lava.xml:75(None)
msgid ""
"@@image: 'images/filters/render/lava.png'; "
"md5=a1e674875ea959e46bdf5c2b81ea9bd4"
msgstr ""

#: src/filters/render/lava.xml:6(title)
#: src/filters/render/lava.xml:11(tertiary)
#: src/filters/render/lava.xml:13(primary)
msgid "Lava"
msgstr ""

#: src/filters/render/lava.xml:19(title)
msgid "Example for the <quote>Lava</quote> filter"
msgstr ""

#: src/filters/render/lava.xml:35(para)
msgid "<quote>Lava</quote> applied (on a selection)"
msgstr ""

#: src/filters/render/lava.xml:51(para)
msgid ""
"This filter is found in the image window menu under "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Render</"
"guisubmenu><guimenuitem>Lava…</guimenuitem></menuchoice>."
msgstr ""

#: src/filters/render/lava.xml:71(title)
msgid "<quote>Lava</quote> options"
msgstr ""

#: src/filters/render/lava.xml:84(para) src/filters/render/lava.xml:92(para)
#: src/filters/render/lava.xml:100(para) src/filters/render/lava.xml:108(para)
#: src/filters/render/lava.xml:116(para) src/filters/render/lava.xml:124(para)
#: src/filters/render/lava.xml:132(para)
#: src/filters/render/bayer-matrix.xml:80(para)
#: src/filters/render/bayer-matrix.xml:96(para)
#: src/filters/render/bayer-matrix.xml:112(para)
#: src/filters/render/bayer-matrix.xml:120(para)
#: src/filters/render/bayer-matrix.xml:128(para)
#: src/filters/render/bayer-matrix.xml:136(para)
msgid "TODO"
msgstr ""

#: src/filters/render/lava.xml:90(term)
#: src/filters/render/checkerboard-legacy.xml:76(term)
msgid "Size"
msgstr ""

#: src/filters/render/lava.xml:98(term)
msgid "Roughness"
msgstr ""

#: src/filters/render/lava.xml:106(term)
msgid "Gradient"
msgstr ""

#: src/filters/render/lava.xml:114(term)
#: src/filters/render/circuit.xml:119(term)
msgid "Keep selection"
msgstr ""

#: src/filters/render/lava.xml:122(term)
#: src/filters/render/circuit.xml:129(term)
msgid "Separate layer"
msgstr ""

#: src/filters/render/lava.xml:130(term)
msgid "Use current gradient"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/jigsaw.xml:37(None)
msgid ""
"@@image: 'images/filters/examples/render-taj-jigsaw.jpg'; "
"md5=4a48aa62fbe054b95ddf1ac3cae87036"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/jigsaw.xml:81(None)
msgid ""
"@@image: 'images/filters/render/jigsaw.png'; "
"md5=2d282edda5958136da05814fccc9b648"
msgstr ""

#: src/filters/render/jigsaw.xml:10(title)
#: src/filters/render/jigsaw.xml:15(tertiary)
#: src/filters/render/jigsaw.xml:18(primary)
msgid "Jigsaw"
msgstr ""

#: src/filters/render/jigsaw.xml:24(title)
msgid "Jigsaw filter example"
msgstr ""

#: src/filters/render/jigsaw.xml:40(para)
msgid "Filter <quote>Jigsaw</quote> applied"
msgstr ""

#: src/filters/render/jigsaw.xml:44(para)
msgid ""
"This filter will turn your image into a jigsaw puzzle. The edges are not "
"anti-aliased, so a little bit of smoothing often makes them look better (i. "
"e., Gaussian blur with radius 1.0)."
msgstr ""

#: src/filters/render/jigsaw.xml:50(para)
msgid ""
"If you want to be able to easily select individual puzzle-piece areas, "
"render the jigsaw pattern on a separate layer filled with solid white, and "
"set the layer mode to Multiply. You can then select puzzle pieces using the "
"<link linkend=\"gimp-tool-fuzzy-select\">magic wand</link> (fuzzy select) "
"tool on the new jigsaw layer."
msgstr ""

#: src/filters/render/jigsaw.xml:63(para)
msgid ""
"This filter is found in the image window menu under "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Render</"
"guisubmenu><guisubmenu>Pattern</guisubmenu><guimenuitem>Jigsaw…</"
"guimenuitem></menuchoice>."
msgstr ""

#: src/filters/render/jigsaw.xml:77(title)
msgid "<quote>Jigsaw</quote> filter options"
msgstr ""

#: src/filters/render/jigsaw.xml:87(term)
msgid "Number of Tiles"
msgstr ""

#: src/filters/render/jigsaw.xml:89(para)
msgid "How many tiles across the image is, horizontally and vertically."
msgstr ""

#: src/filters/render/jigsaw.xml:97(title)
msgid "Bevel Edges"
msgstr ""

#: src/filters/render/jigsaw.xml:99(term)
msgid "Bevel width"
msgstr ""

#: src/filters/render/jigsaw.xml:101(para)
msgid ""
"The Bevel width slider controls the slope of the edges of the puzzle pieces "
"(a hard wooden puzzle would require a low Bevel width value, and a soft "
"cardboard puzzle would require a higher value)."
msgstr ""

#: src/filters/render/jigsaw.xml:110(term)
msgid "Highlight"
msgstr ""

#: src/filters/render/jigsaw.xml:112(para)
msgid ""
"The Highlight slider controls the strength of the highlight that will appear "
"on the edges of each piece. You may compare it to the \"glossiness\" of the "
"material the puzzle is made of. Highlight width is relative to the Bevel "
"width. As a rule of thumb, the more pieces you add to the puzzle, the lower "
"Bevel and Highlight values you should use, and vice versa. The default "
"values are suitable for a 500x500 pixel image."
msgstr ""

#: src/filters/render/jigsaw.xml:126(title)
msgid "Jigsaw Style"
msgstr ""

#: src/filters/render/jigsaw.xml:127(para)
msgid "You can choose between two types of puzzle:"
msgstr ""

#: src/filters/render/jigsaw.xml:129(term)
msgid "Square"
msgstr ""

#: src/filters/render/jigsaw.xml:131(para)
msgid "Then you get pieces made with straight lines."
msgstr ""

#: src/filters/render/jigsaw.xml:135(term)
msgid "Curved"
msgstr ""

#: src/filters/render/jigsaw.xml:137(para)
msgid "Then you get pieces made with curves."
msgstr ""

#: src/filters/render/introduction.xml:10(title)
#: src/filters/render/introduction.xml:15(tertiary)
msgid "Introduction"
msgstr ""

#: src/filters/render/introduction.xml:18(primary)
msgid "Patterns"
msgstr ""

#: src/filters/render/introduction.xml:19(secondary)
msgid "Add a pattern to layer"
msgstr ""

#: src/filters/render/introduction.xml:22(para)
msgid ""
"Most <acronym>GIMP</acronym> filters work on a layer by transforming its "
"content, but the filters in the <quote>Render</quote> group are a bit "
"different. They create patterns from scratch, in most cases obliterating "
"anything that was previously in the layer. Some create random or noisy "
"patterns, others regular of fractal patterns, and one (Gfig) is a general-"
"purpose (but rather limited) vector graphics tool."
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/ifsfractal.xml:32(None)
msgid ""
"@@image: 'images/filters/examples/render-taj-ifscompose.jpg'; "
"md5=e3948024a1d24d3875e34bcd427d6b47"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/ifsfractal.xml:88(None)
msgid ""
"@@image: 'images/filters/render/ifscompose.png'; "
"md5=10d8450a6192e8e111c8bdb75e22414e"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/ifsfractal.xml:197(None)
msgid ""
"@@image: 'images/filters/render/ifscompose1.png'; "
"md5=5c74e6080b32b8d80f5d997f6ee36c78"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/ifsfractal.xml:234(None)
msgid ""
"@@image: 'images/filters/render/ifscompose2.png'; "
"md5=8ad1f015f92d4cbb790fd2a4a51951f2"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/ifsfractal.xml:334(None)
msgid ""
"@@image: 'images/filters/examples/ifscompose-tut1.png'; "
"md5=dce710a994d9f9b316cb60a86c387e25"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/ifsfractal.xml:369(None)
msgid ""
"@@image: 'images/filters/examples/ifscompose-tut2.png'; "
"md5=e9cddbd1212effe47e3a0ff270684425"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/ifsfractal.xml:395(None)
msgid ""
"@@image: 'images/filters/examples/ifscompose-tut3.png'; "
"md5=aa632de434df5efc79d9cb86d8b883f2"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/ifsfractal.xml:420(None)
msgid ""
"@@image: 'images/filters/examples/ifscompose-tut4.png'; "
"md5=2ef66c9d5cea08c470d9ab6790bab068"
msgstr ""

#: src/filters/render/ifsfractal.xml:13(title)
#: src/filters/render/ifsfractal.xml:15(anchor:xreflabel)
#: src/filters/render/ifsfractal.xml:22(primary)
msgid "IFS Fractal"
msgstr ""

#: src/filters/render/ifsfractal.xml:19(tertiary)
msgid "Fractal Composition"
msgstr ""

#: src/filters/render/ifsfractal.xml:28(title)
msgid "Applying example for the IFS Fractal filter"
msgstr ""

#: src/filters/render/ifsfractal.xml:35(para)
msgid "Filter <quote>IFS Fractal</quote> applied"
msgstr ""

#: src/filters/render/ifsfractal.xml:39(para)
msgid ""
"This fractal-based plug-in is truly wonderful! With this versatile "
"instrument, you can create amazingly naturalistic organic shapes, like "
"leaves, flowers, branches, or even whole trees. (<quote>IFS</quote> stands "
"for <quote>Iterated Function System</quote>.)"
msgstr ""

#: src/filters/render/ifsfractal.xml:45(para)
msgid ""
"The key to use this plug-in lies in making very small and precise movements "
"in fractal space. The outcome is always hard to predict, and you have to be "
"extremely gentle when you change the pattern. If you make a component "
"triangle too big, or if you move it too far (even ever so slightly), the "
"preview screen will black out, or more commonly, you'll get stuck with a big "
"shapeless particle cloud."
msgstr ""

#: src/filters/render/ifsfractal.xml:53(para)
msgid ""
"A word of advice: When you have found a pattern you want to work with, make "
"only small changes, and stick to variations of that pattern. It's all too "
"easy to lose a good thing. Contrary to what you might believe, it's really "
"much easier to create a leaf or a tree with IFS Fractal than to make a "
"defined geometrical pattern (where you actually know what you're doing, and "
"end up with the pattern you had in mind)."
msgstr ""

#: src/filters/render/ifsfractal.xml:61(para)
msgid ""
"For a brief introduction to IFS's see Foley and van Dam, et al,. <citetitle "
"pubwork=\"book\">Computer Graphics, Principles and Practice</citetitle><xref "
"linkend=\"bibliography-books-foley01\"/>."
msgstr ""

#: src/filters/render/ifsfractal.xml:70(para)
msgid ""
"This filter is found in the image window menu under "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Render</"
"guisubmenu><guisubmenu>Nature</guisubmenu><guimenuitem>IFS Fractal…</"
"guimenuitem></menuchoice>."
msgstr ""

#: src/filters/render/ifsfractal.xml:84(title)
msgid "<quote>IFS Fractal</quote> filter options"
msgstr ""

#: src/filters/render/ifsfractal.xml:92(para)
msgid ""
"The plug-in interface consists of the compose area to the left, a preview "
"screen to the right, and some tabs and option buttons at the bottom of the "
"dialog. The Default setting (in the preview window) is three equilateral "
"triangles. (This gives rise to a fractal pattern called the "
"<emphasis>Sierpinski Triangle</emphasis>)."
msgstr ""

#: src/filters/render/ifsfractal.xml:100(title)
msgid "Toolbar"
msgstr ""

#: src/filters/render/ifsfractal.xml:101(para)
msgid ""
"Click on the toolbar buttons to use the following tools, or open the context "
"menu of the compose area."
msgstr ""

#: src/filters/render/ifsfractal.xml:106(term)
msgid "Move"
msgstr ""

#: src/filters/render/ifsfractal.xml:107(term)
msgid "Rotate/Scale"
msgstr ""

#: src/filters/render/ifsfractal.xml:108(term)
msgid "Stretch"
msgstr ""

#: src/filters/render/ifsfractal.xml:110(para)
msgid "Select the action to perform using the (mouse) pointer."
msgstr ""

#: src/filters/render/ifsfractal.xml:117(para)
msgid "Add or remove fractals."
msgstr ""

#: src/filters/render/ifsfractal.xml:122(term)
msgid "Redo"
msgstr ""

#: src/filters/render/ifsfractal.xml:124(para)
msgid "Standard."
msgstr ""

#: src/filters/render/ifsfractal.xml:128(term)
msgid "Select all"
msgstr ""

#: src/filters/render/ifsfractal.xml:130(para)
msgid "Link fractals and let apply actions to all fractals."
msgstr ""

#: src/filters/render/ifsfractal.xml:134(term)
msgid "Recenter"
msgstr ""

#. TODO: when or why is this useful?
#: src/filters/render/ifsfractal.xml:137(para)
msgid ""
"Recompute the center of the fractals. This does not have any visible effect "
"to the resulting fractal."
msgstr ""

#: src/filters/render/ifsfractal.xml:144(term)
msgid "Render Options"
msgstr ""

#: src/filters/render/ifsfractal.xml:148(term)
msgid "Max. memory"
msgstr ""

#: src/filters/render/ifsfractal.xml:150(para)
msgid ""
"Enables you to speed up rendering time. This is especially useful when "
"working with a large spot radius; just remember to use even multiples of the "
"default value: 4096, 8192, 16384, ..."
msgstr ""

#: src/filters/render/ifsfractal.xml:161(para)
msgid ""
"Determines how many times the fractal will repeat itself. (A high value for "
"Subdivide and Iterations is for obvious reasons a waste of process time "
"unless your image is very large.)"
msgstr ""

#: src/filters/render/ifsfractal.xml:170(term)
msgid "Subdivide"
msgstr ""

#: src/filters/render/ifsfractal.xml:172(para)
msgid "Controls the level of detail."
msgstr ""

#: src/filters/render/ifsfractal.xml:176(term)
msgid "Spot radius"
msgstr ""

#: src/filters/render/ifsfractal.xml:178(para)
msgid ""
"Determines the density of the <quote>brushstrokes</quote> in the rendered "
"image. A low spot radius is good for thin particle clouds or spray, while a "
"high spot radius produces thick, solid color strokes much like watercolor "
"painting. Be careful not to use too much spot radius &mdash; it takes a lot "
"of time to render."
msgstr ""

#: src/filters/render/ifsfractal.xml:193(title)
msgid "Spatial Transformation"
msgstr ""

#: src/filters/render/ifsfractal.xml:200(para)
msgid ""
"Gives you information on the active fractal, and allows you to type a value "
"instead of changing it manually. Changing parameters with the mouse isn't "
"very accurate, so this is a useful option when you need to be exact."
msgstr ""

#: src/filters/render/ifsfractal.xml:207(term)
#: src/filters/render/flame.xml:265(term)
msgid "X"
msgstr ""

#: src/filters/render/ifsfractal.xml:208(term)
#: src/filters/render/flame.xml:266(term)
msgid "Y"
msgstr ""

#: src/filters/render/ifsfractal.xml:210(term)
msgid "Angle"
msgstr ""

#: src/filters/render/ifsfractal.xml:211(term)
msgid "Shear"
msgstr ""

#: src/filters/render/ifsfractal.xml:213(para)
msgid "Move, scale, or shear the active fractal."
msgstr ""

#: src/filters/render/ifsfractal.xml:217(term)
msgid "Asymmetry"
msgstr ""

#: src/filters/render/ifsfractal.xml:219(para)
msgid "Stretch the active fractal."
msgstr ""

#: src/filters/render/ifsfractal.xml:223(term)
msgid "Flip"
msgstr ""

#: src/filters/render/ifsfractal.xml:225(para)
msgid "Flip the active fractal."
msgstr ""

#: src/filters/render/ifsfractal.xml:230(title)
msgid "Color Transformation"
msgstr ""

#: src/filters/render/ifsfractal.xml:238(term)
msgid "Simple"
msgstr ""

#: src/filters/render/ifsfractal.xml:240(para)
msgid ""
"Changes the color of the currently selected fractal component (default is "
"the foreground color in the toolbox) to a color of your choice."
msgstr ""

#: src/filters/render/ifsfractal.xml:248(term)
msgid "Full"
msgstr ""

#: src/filters/render/ifsfractal.xml:250(para)
msgid ""
"Like the Simple color transformation but this time you can manage the color "
"transformation for each color channel and for the alpha channel (shown as a "
"black channel)."
msgstr ""

#: src/filters/render/ifsfractal.xml:258(term)
msgid "Scale hue by"
msgstr ""

#: src/filters/render/ifsfractal.xml:259(term)
msgid "Scale value by"
msgstr ""

#: src/filters/render/ifsfractal.xml:261(para)
msgid ""
"When you have many fractals with different colors, the colors blend into "
"each other. So even if you set <quote>pure red</quote> for a fractal, it "
"might actually be quite blue in some places, while another <quote>red </"
"quote> fractal might have a lot of yellow in it. Scale Hue/Value changes the "
"color strength of the active fractal, or how influential that fractal color "
"should be."
msgstr ""

#: src/filters/render/ifsfractal.xml:274(title)
msgid "Other"
msgstr ""

#: src/filters/render/ifsfractal.xml:276(term)
msgid "Relative probability"
msgstr ""

#: src/filters/render/ifsfractal.xml:278(para)
msgid "Determines influence or total impact of a certain fractal."
msgstr ""

#: src/filters/render/ifsfractal.xml:287(title)
msgid "A Brief Tutorial"
msgstr ""

#: src/filters/render/ifsfractal.xml:288(para)
msgid ""
"This is a rather complex plug-in, so to help you understand it, we'll guide "
"you through an example where you'll create a leaf or branch."
msgstr ""

#: src/filters/render/ifsfractal.xml:292(para)
msgid ""
"Many forms of life, and especially plants, are built like mathematical "
"fractals, i.e., a shape that reproduces or repeats itself indefinitely into "
"the smallest detail. You can easily reproduce the shape of a leaf or a "
"branch by using four (or more) fractals. Three fractals make up the tip and "
"sides of the leaf, and the fourth represents the stem."
msgstr ""

#: src/filters/render/ifsfractal.xml:302(para)
msgid ""
"Before invoking the filter: Select <menuchoice><guimenu>File</"
"guimenu><guimenuitem>New Image</guimenuitem></menuchoice>. Add a transparent "
"layer with <menuchoice><guimenu>Layers</guimenu><guisubmenu>Layers and "
"Channels</guisubmenu><guimenuitem>New Layer</guimenuitem></menuchoice>. Set "
"the foreground color in the toolbox to black, and set the background to "
"white."
msgstr ""

#: src/filters/render/ifsfractal.xml:319(para)
msgid ""
"Open IFS Fractal. Start by rotating the right and bottom triangles, so that "
"they point upward. You'll now be able to see the outline of what's going to "
"be the tip and sides of the leaf. (If you have problems, it may help to know "
"that the three vertices of a triangle are not equivalent.) "
"<indexterm><primary>Docks</primary><secondary>Add tab</secondary></indexterm>"
msgstr ""

#: src/filters/render/ifsfractal.xml:330(title)
msgid "Tutorial Step 2"
msgstr ""

#: src/filters/render/ifsfractal.xml:337(para)
msgid ""
"Start by rotating triangles 2 and 3, trying to keep them nearly the same "
"size."
msgstr ""

#: src/filters/render/ifsfractal.xml:346(para)
msgid ""
"To make the leaf symmetrical, adjust the bottom triangle to point slightly "
"to the left, and the right triangle to point slightly to the right."
msgstr ""

#: src/filters/render/ifsfractal.xml:353(para)
msgid ""
"Press <guibutton>New</guibutton> to add a component to the composition. This "
"is going to be the stem of the leaf, so we need to make it long and thin. "
"Press <guibutton>Stretch</guibutton>, and drag to stretch the new triangle. "
"Don't be alarmed if this messes up the image, just use <guibutton>Scale</"
"guibutton> to adjust the size of the overlong triangle. You'll probably also "
"have to move and rotate the new fractal to make it look convincing."
msgstr ""

#: src/filters/render/ifsfractal.xml:365(title)
msgid "Tutorial Step 3"
msgstr ""

#: src/filters/render/ifsfractal.xml:372(para)
msgid "Add a fourth component, then stretch, scale, and move it as shown."
msgstr ""

#: src/filters/render/ifsfractal.xml:381(para)
msgid ""
"You still have to make it look more leaf-like. Increase the size of the top "
"triangle, until you think it's thick and leafy enough. Adjust all fractals "
"until you're happy with the shape. Right-click to get the pop-up menu, and "
"choose <guibutton>Select all</guibutton>. Now all components are selected, "
"and you can scale and rotate the entire leaf."
msgstr ""

#: src/filters/render/ifsfractal.xml:391(title)
msgid "Tutorial Step 4"
msgstr ""

#: src/filters/render/ifsfractal.xml:398(para)
msgid ""
"Enlarge component 1, arrange the other components appropriately, then select "
"all, scale and rotate."
msgstr ""

#: src/filters/render/ifsfractal.xml:407(para)
msgid ""
"The final step is to adjust color. Click on the <guibutton>Color "
"Transformation</guibutton> tab, and choose a different color for each "
"fractal. To do this, check <guibutton>Simple</guibutton> and press the right "
"color square. A color circle appears, where you can click or select to "
"choose a color."
msgstr ""

#: src/filters/render/ifsfractal.xml:416(title)
msgid "Tutorial Step 5"
msgstr ""

#: src/filters/render/ifsfractal.xml:423(para)
msgid ""
"Assign a brownish color to component 4, and various shades of green to the "
"other components."
msgstr ""

#: src/filters/render/ifsfractal.xml:432(para)
msgid ""
"Press OK to apply the image, and voilà, you've just made a perfect fractal "
"leaf! Now that you've got the hang of it, you'll just have to experiment and "
"make your own designs. All plant-imitating fractals (be they oak trees, "
"ferns or straws) are more or less made in this fashion, which is leaves "
"around a stem (or several stems). You just have to twist another way, "
"stretch and turn a little or add a few more fractals to get a totally "
"different plant."
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/grid-legacy.xml:36(None)
#: src/filters/render/grid.xml:36(None)
msgid ""
"@@image: 'images/filters/examples/render-taj-grid.jpg'; "
"md5=2d0a1b652d92b5000078be4fa7736345"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/grid-legacy.xml:79(None)
msgid ""
"@@image: 'images/filters/render/grid.png'; "
"md5=bd8236701af2798c5804eda577367b0b"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/grid-legacy.xml:142(None)
msgid ""
"@@image: 'images/filters/examples/render-grid-detail1.png'; "
"md5=fb23055bc76f50e44060516198102618"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/grid-legacy.xml:154(None)
msgid ""
"@@image: 'images/filters/examples/render-grid-detail2.png'; "
"md5=f98594b7fd7c33ba950b07ffee3ddb80"
msgstr ""

#: src/filters/render/grid-legacy.xml:8(title)
#: src/filters/render/grid-legacy.xml:13(tertiary)
msgid "Grid (legacy)"
msgstr ""

#: src/filters/render/grid-legacy.xml:17(secondary)
msgid "Grid (legacy) filter"
msgstr ""

#: src/filters/render/grid-legacy.xml:23(title)
msgid "Applying example for the Grid (legacy) filter"
msgstr ""

#: src/filters/render/grid-legacy.xml:39(para)
msgid "Filter <quote>Grid (legacy)</quote> applied"
msgstr ""

#: src/filters/render/grid-legacy.xml:44(para)
msgid ""
"It renders a Cartesian grid in the active layer, on top of the existing "
"contents. The width, spacing, offsets, and colors of the grid lines can all "
"be set by the user. By default, the lines are with the <acronym>GIMP</"
"acronym>'s foreground color. (Note: this plug-in was used to create "
"demonstration images for many of the other plug-ins.)"
msgstr ""

#: src/filters/render/grid-legacy.xml:52(para)
msgid ""
"If you set the grid line widths to 0, then only the intersections will be "
"drawn, as plus-marks."
msgstr ""

#: src/filters/render/grid-legacy.xml:61(para)
msgid ""
"This filter is found in the image window menu under "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Render</"
"guisubmenu><guisubmenu>Pattern</guisubmenu><guimenuitem>Grid (legacy)…</"
"guimenuitem></menuchoice>."
msgstr ""

#: src/filters/render/grid-legacy.xml:75(title)
msgid "<quote>Grid (legacy)</quote> filter options"
msgstr ""

#: src/filters/render/grid-legacy.xml:83(para)
msgid ""
"There are separate options for controlling the horizontal grid lines, "
"vertical grid lines, and intersections. By default, the horizontal and "
"vertical settings are locked together, so that all changes are applied "
"symmetrically. If you want to change just one of them, click on the "
"<quote>chain</quote> symbol below it to unlock them. The results of changing "
"the Intersection parameters are rather complex."
msgstr ""

#: src/filters/render/grid-legacy.xml:92(para)
#: src/filters/render/grid.xml:86(para)
msgid ""
"Besides, for some options, you can select the unit of measurement thanks to "
"a drop-down list."
msgstr ""

#: src/filters/render/grid-legacy.xml:100(para)
msgid ""
"Sets the widths of the horizontal or vertical grid lines, or of the symbols "
"drawn at their intersections."
msgstr ""

#: src/filters/render/grid-legacy.xml:107(term)
msgid "Spacing"
msgstr ""

#: src/filters/render/grid-legacy.xml:109(para)
msgid ""
"Sets the distance between grid lines. The <guilabel>Intersection</guilabel> "
"parameter clears the space between the intersection point and the end of the "
"arms of the intersection crosses."
msgstr ""

#: src/filters/render/grid-legacy.xml:118(term)
#: src/filters/render/grid.xml:106(term)
#: src/filters/render/bayer-matrix.xml:118(term)
msgid "Offset"
msgstr ""

#: src/filters/render/grid-legacy.xml:120(para)
msgid ""
"Sets the offset for grid lines with respect to the upper left corner. For "
"intersections, sets the length of the arms of the intersection crosses."
msgstr ""

#: src/filters/render/grid-legacy.xml:128(term)
msgid "Color Selectors"
msgstr ""

#: src/filters/render/grid-legacy.xml:130(para)
msgid ""
"These allow you to set the colors of the grid lines and intersection marks."
msgstr ""

#: src/filters/render/grid-legacy.xml:138(title)
msgid "Intersection parameters"
msgstr ""

#: src/filters/render/grid-legacy.xml:145(para)
msgid ""
"<parameter>Width</parameter> &lt; 2 &times;<parameter>Spacing</parameter>"
msgstr ""

#: src/filters/render/grid-legacy.xml:157(para)
msgid ""
"<parameter>Width</parameter> &gt; 2 &times;<parameter>Spacing</parameter>"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/grid.xml:76(None)
msgid ""
"@@image: 'images/filters/render/grid-dialog.png'; "
"md5=5ff87e4c3508281d4ae70138464b3dc5"
msgstr ""

#: src/filters/render/grid.xml:17(secondary)
msgid "Grid filter"
msgstr ""

#: src/filters/render/grid.xml:23(title)
msgid "Applying example for the Grid filter"
msgstr ""

#: src/filters/render/grid.xml:39(para)
msgid "Filter <quote>Grid</quote> applied"
msgstr ""

#: src/filters/render/grid.xml:44(para)
msgid ""
"It renders a Cartesian grid in the active layer, on top of the existing "
"contents. The width, line width, offsets, and colors of the grid lines can "
"all be set by the user. By default, the lines are with the <acronym>GIMP</"
"acronym>'s foreground color."
msgstr ""

#: src/filters/render/grid.xml:50(para)
msgid ""
"This filter is more simple than the <xref linkend=\"plug-in-grid\"/> legacy "
"filter."
msgstr ""

#: src/filters/render/grid.xml:58(para)
msgid ""
"This filter is found in the image window menu under "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Render</"
"guisubmenu><guisubmenu>Pattern</guisubmenu><guimenuitem>Grid…</guimenuitem></"
"menuchoice>."
msgstr ""

#: src/filters/render/grid.xml:72(title)
msgid "<quote>Grid</quote> filter options"
msgstr ""

#: src/filters/render/grid.xml:80(para)
msgid ""
"By default, the horizontal and vertical settings are locked together, so "
"that all changes are applied symmetrically. If you want to change just one "
"of them, click on the <quote>chain</quote> symbol below it to unlock them."
msgstr ""

#: src/filters/render/grid.xml:98(term)
#: src/filters/render/checkerboard.xml:73(term)
msgid "Width, Height"
msgstr ""

#: src/filters/render/grid.xml:100(para)
msgid "These are width and height of boxes determined by the grid."
msgstr ""

#: src/filters/render/grid.xml:108(para)
msgid "Sets the offset for grid lines with respect to the upper left corner."
msgstr ""

#: src/filters/render/grid.xml:115(term)
msgid "Line width, Line height"
msgstr ""

#: src/filters/render/grid.xml:117(para)
msgid "This is thickness of the grid."
msgstr ""

#: src/filters/render/grid.xml:123(term)
msgid "Color"
msgstr ""

#: src/filters/render/grid.xml:125(para)
msgid "Default Color is the toolbox foreground color."
msgstr ""

#: src/filters/render/grid.xml:128(para)
#: src/filters/render/checkerboard.xml:101(para)
msgid ""
"You can change these colors clicking on the color dwell or using the color "
"picker on the right. Color picker size can be set in the GEGL Operation "
"window under Toolbox."
msgstr ""

#: src/filters/render/grid.xml:136(para)
msgid "See also <xref linkend=\"gimp-concepts-image-grid-and-guides\"/>."
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/gfig.xml:39(None)
msgid ""
"@@image: 'images/filters/examples/render-taj-gfig.jpg'; "
"md5=7225e1275b1a019521c072392b9131a8"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/gfig.xml:76(None)
msgid ""
"@@image: 'images/filters/render/gfig.png'; "
"md5=2e19236aa3a5f51c851b1a63b8d45d31"
msgstr ""

#: src/filters/render/gfig.xml:12(title)
#: src/filters/render/gfig.xml:17(tertiary)
#: src/filters/render/gfig.xml:20(primary)
msgid "Gfig"
msgstr ""

#: src/filters/render/gfig.xml:26(title)
msgid "The same image, before and after using Gfig"
msgstr ""

#: src/filters/render/gfig.xml:42(para)
msgid "Filter <quote>Gfig</quote> applied"
msgstr ""

#: src/filters/render/gfig.xml:46(para)
msgid ""
"This filter is a tool: You can create geometrical figures to add them to the "
"image. It is very complex. I hope this paper will help you."
msgstr ""

#: src/filters/render/gfig.xml:50(para)
msgid ""
"When using this filter, elements inserted in the image will be placed in a "
"new layer. So the image will not be modified, all modifications occurring in "
"this layer."
msgstr ""

#: src/filters/render/gfig.xml:58(title)
#: src/filters/render/fractalexplorer.xml:49(title)
#: src/filters/render/checkerboard-legacy.xml:51(title)
#: src/filters/render/checkerboard.xml:42(title)
#: src/filters/render/bayer-matrix.xml:47(title)
msgid "Starting filter"
msgstr ""

#: src/filters/render/gfig.xml:59(para)
msgid ""
"You can find this filter through <menuchoice><guimenu>Filters</"
"guimenu><guisubmenu>Render</guisubmenu><guimenuitem>Gfig…</guimenuitem></"
"menuchoice>"
msgstr ""

#: src/filters/render/gfig.xml:72(title)
msgid "<quote>Gfig</quote> filter options"
msgstr ""

#. TODO: should we eliminate the word "Preview"?
#: src/filters/render/gfig.xml:82(para)
msgid ""
"The Preview (with a horizontal and a vertical ruler) on the left of the main "
"window actually is your working area where you are adding your figures."
msgstr ""

#: src/filters/render/gfig.xml:87(para)
msgid ""
"You can add and modify figures using the Gfig tools (<link linkend=\"plug-in-"
"gfig-toolbar\">Gfig tool bar</link>) and using the appropriate options "
"(<link linkend=\"plug-in-gfig-mainwindow\">Gfig main window</link>)."
msgstr ""

#: src/filters/render/gfig.xml:101(title)
msgid "The Gfig tool bar"
msgstr ""

#: src/filters/render/gfig.xml:102(para)
msgid ""
"At the top of dialog, you can find a set of icons which represents the "
"functions of this filter. Help pop-ups are explicit."
msgstr ""

#: src/filters/render/gfig.xml:107(title)
msgid "Functions for object drawing"
msgstr ""

#: src/filters/render/gfig.xml:108(para)
msgid ""
"On the left part of tool bar, you can find some functions for object "
"drawing. You enable them by clicking on the corresponding icon. You can "
"create the following objects (note that <emphasis>Control points</emphasis> "
"are created at the same time as object):"
msgstr ""

#. terms according to tooltips
#: src/filters/render/gfig.xml:116(term)
msgid "Create line"
msgstr ""

#: src/filters/render/gfig.xml:118(para)
msgid ""
"With this tool, you can draw lines. Click on Preview to mark start point, "
"then drag mouse pointer to the end point."
msgstr ""

#: src/filters/render/gfig.xml:125(term)
msgid "Create rectangle"
msgstr ""

#: src/filters/render/gfig.xml:127(para)
msgid ""
"With this tool, you can draw rectangles. Click on Preview to mark start "
"point, then drag mouse pointer to create the rectangle."
msgstr ""

#: src/filters/render/gfig.xml:135(term)
msgid "Create circle"
msgstr ""

#: src/filters/render/gfig.xml:137(para)
msgid ""
"With this tool, you can draw circles. Click on Preview to mark center, then "
"drag mouse pointer to the wanted radius."
msgstr ""

#: src/filters/render/gfig.xml:144(term)
msgid "Create ellipse"
msgstr ""

#: src/filters/render/gfig.xml:146(para)
msgid ""
"With this tool, you can draw ellipses. Click on Preview to mark center, then "
"drag mouse pointer to get the wanted size and form."
msgstr ""

#: src/filters/render/gfig.xml:153(term)
msgid "Create arc"
msgstr ""

#: src/filters/render/gfig.xml:155(para)
msgid ""
"With this tool, you can draw circle arcs. Click on Preview to set start "
"point. Click again to set another arc point. Without releasing mouse button, "
"drag pointer; when you release mouse button, the arc end point is placed and "
"an arc encompassing these three points is drawn."
msgstr ""

#: src/filters/render/gfig.xml:165(term)
msgid "Create regular polygon"
msgstr ""

#: src/filters/render/gfig.xml:167(para)
msgid ""
"With this tool, you can create a regular polygon. Start with setting side "
"number in <guilabel>Tool Options</guilabel> at the right of Preview. Then "
"click on Preview to place center and, without releasing mouse button, drag "
"pointer to get the wanted size and orientation."
msgstr ""

#: src/filters/render/gfig.xml:177(term)
msgid "Create star"
msgstr ""

#: src/filters/render/gfig.xml:179(para)
msgid ""
"With this tool, you can create a star. Start with setting side number "
"(spikes) in <guilabel>Tool Options</guilabel> at the right of Preview. Then "
"click on Preview to place center and, without releasing mouse button, drag "
"pointer to get the wanted size and orientation."
msgstr ""

#: src/filters/render/gfig.xml:189(term)
msgid "Create spiral"
msgstr ""

#: src/filters/render/gfig.xml:191(para)
msgid ""
"With this tool, you can create a spiral. Start with setting spire number "
"(sides) and spire orientation in <guilabel>Tool Options</guilabel> at the "
"right of Preview. Then click on Preview to place center and, without "
"releasing mouse button, drag pointer to get the wanted size."
msgstr ""

#: src/filters/render/gfig.xml:201(term)
msgid "Create bezier curve"
msgstr ""

#: src/filters/render/gfig.xml:203(para)
msgid ""
"With this tool, you can create B&eacute;zier curves. Click on Preview to set "
"start point and the other points: the curve will be created between these "
"points. To end point creation press <keycap>Shift</keycap> key when creating "
"last point."
msgstr ""

#: src/filters/render/gfig.xml:213(title)
msgid "Functions for object management"
msgstr ""

#: src/filters/render/gfig.xml:214(para)
msgid "In the middle of tool bar, you can find tools to manage objects:"
msgstr ""

#: src/filters/render/gfig.xml:218(term)
msgid "Move an object"
msgstr ""

#: src/filters/render/gfig.xml:220(para)
msgid ""
"With this tool, you can move the active object. To enable an object, click "
"on a control point created at the same time as the object."
msgstr ""

#: src/filters/render/gfig.xml:228(term)
msgid "Move a single point"
msgstr ""

#: src/filters/render/gfig.xml:230(para)
msgid ""
"With this tool, you can click-and-drag one of the control points created at "
"the same time as object. Each of these points moves the object in a "
"different way."
msgstr ""

#: src/filters/render/gfig.xml:238(term)
msgid "Copy an object"
msgstr ""

#: src/filters/render/gfig.xml:240(para)
msgid ""
"With this tool, you can duplicate an object. Click on an object control "
"point and drag it to the wanted place."
msgstr ""

#: src/filters/render/gfig.xml:247(term)
msgid "Delete an object"
msgstr ""

#: src/filters/render/gfig.xml:249(para)
msgid "Click on an object control point to delete it."
msgstr ""

#: src/filters/render/gfig.xml:253(term)
msgid "Select an object"
msgstr ""

#: src/filters/render/gfig.xml:255(para)
msgid ""
"With this tool, you can select an object to active it. Simply click on one "
"of its control points."
msgstr ""

#: src/filters/render/gfig.xml:263(title)
msgid "Functions for object organisation"
msgstr ""

#: src/filters/render/gfig.xml:264(para)
msgid ""
"At the right of tool bar, you can find tools for object superimposing (you "
"can also get them by clicking on the drop-down list button if they are not "
"visible). You have:"
msgstr ""

#: src/filters/render/gfig.xml:270(term)
msgid "Up (Raise selected object)"
msgstr ""

#: src/filters/render/gfig.xml:271(term)
msgid "Down (Lower selected object)"
msgstr ""

#: src/filters/render/gfig.xml:273(para)
msgid "With this tool, you can push the selected object one level up or down."
msgstr ""

#. Raise selected object to top
#: src/filters/render/gfig.xml:282(term)
#: src/filters/render/fractalexplorer.xml:142(term)
msgid "Top"
msgstr ""

#. Lower selected object to bottom
#: src/filters/render/gfig.xml:284(term)
#: src/filters/render/fractalexplorer.xml:144(term)
msgid "Bottom"
msgstr ""

#: src/filters/render/gfig.xml:286(para)
msgid "Self explanatory."
msgstr ""

#: src/filters/render/gfig.xml:291(title)
msgid "Functions for object display"
msgstr ""

#. Show previous object
#: src/filters/render/gfig.xml:294(term)
msgid "Back"
msgstr ""

#. Show next object
#: src/filters/render/gfig.xml:296(term)
msgid "Forward"
msgstr ""

#: src/filters/render/gfig.xml:298(para)
msgid ""
"These functions allow you to jump from one object to another. Only this "
"object is displayed."
msgstr ""

#: src/filters/render/gfig.xml:305(term)
msgid "Show all objects"
msgstr ""

#: src/filters/render/gfig.xml:307(para)
msgid ""
"This function shows all objects again, after using both previous functions."
msgstr ""

#: src/filters/render/gfig.xml:315(para)
msgid ""
"If your window is too small to show all icons, the tool bar provides a drop-"
"down list which offers you the missing functions."
msgstr ""

#: src/filters/render/gfig.xml:323(title)
msgid "The Gfig main window"
msgstr ""

#: src/filters/render/gfig.xml:326(term)
msgid "Object Details"
msgstr ""

#: src/filters/render/gfig.xml:328(para)
msgid ""
"The <guilabel>XY position</guilabel> shows the position of your pointer."
msgstr ""

#: src/filters/render/gfig.xml:335(term)
msgid "Tool Options"
msgstr ""

#: src/filters/render/gfig.xml:337(para)
msgid ""
"If the selected tool provides some options (like number of sides), you can "
"change them here."
msgstr ""

#: src/filters/render/gfig.xml:344(term)
msgid "Stroke"
msgstr ""

#: src/filters/render/gfig.xml:346(para)
msgid ""
"If this option is checked, the object will be drawn. Two buttons are "
"available, to select color and brush type. Changes to color or brush apply "
"to existing objects too."
msgstr ""

#: src/filters/render/gfig.xml:354(term)
msgid "Fill"
msgstr ""

#: src/filters/render/gfig.xml:356(para)
msgid ""
"With help of this drop-down list, you can decide whether and how the object "
"will be filled, with a color, a pattern or a gradient."
msgstr ""

#: src/filters/render/gfig.xml:364(term)
msgid "Show grid"
msgstr ""

#: src/filters/render/gfig.xml:366(para)
msgid ""
"If this option is checked, a grid is applied on Preview to make object "
"positioning easier."
msgstr ""

#: src/filters/render/gfig.xml:373(term)
msgid "Snap to grid"
msgstr ""

#: src/filters/render/gfig.xml:375(para)
msgid "If this option is checked, objects will align to the grid."
msgstr ""

#: src/filters/render/gfig.xml:381(term)
msgid "Show image"
msgstr ""

#: src/filters/render/gfig.xml:383(para)
msgid ""
"When this option is checked, the current image is displayed in Preview "
"(working area)."
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/fractalexplorer.xml:30(None)
msgid ""
"@@image: 'images/filters/examples/render-taj-fractalexplorer.jpg'; "
"md5=6c577de1bf19c6beba73a76454431da0"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/fractalexplorer.xml:67(None)
msgid ""
"@@image: 'images/filters/render/fractalexplorer.png'; "
"md5=61c0c10ad957ef37d3541ffe909e19fd"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/fractalexplorer.xml:119(None)
msgid ""
"@@image: 'images/filters/render/fractalexplorer1.png'; "
"md5=d0b0c0c8af4439e6739001120c86ea3d"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/fractalexplorer.xml:213(None)
msgid ""
"@@image: 'images/filters/render/fractalexplorer2.png'; "
"md5=3790f24977fb66474bcc08c8e7a3107d"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/fractalexplorer.xml:245(None)
msgid ""
"@@image: 'images/filters/examples/render-fractalexpl.png'; "
"md5=34dbd864287bf9aaf16bf87597211faf"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/fractalexplorer.xml:343(None)
msgid ""
"@@image: 'images/filters/render/fractalexplorer3.png'; "
"md5=ac84fa975f388e010c22f393df2fbb3f"
msgstr ""

#: src/filters/render/fractalexplorer.xml:12(title)
#: src/filters/render/fractalexplorer.xml:17(tertiary)
#: src/filters/render/fractalexplorer.xml:20(primary)
msgid "Fractal Explorer"
msgstr ""

#: src/filters/render/fractalexplorer.xml:26(title)
msgid "Example for the Fractal Explorer filter"
msgstr ""

#: src/filters/render/fractalexplorer.xml:33(para)
msgid "Filter <quote>Fractal Explorer</quote> applied"
msgstr ""

#: src/filters/render/fractalexplorer.xml:39(para)
msgid ""
"With this filter, you can create fractals and multicolored pictures verging "
"to chaos. Unlike the <link linkend=\"plug-in-ifscompose\">IFS Fractal</link> "
"filter, with which you can fix the fractal structure precisely, this filter "
"lets you perform fractals simply."
msgstr ""

#: src/filters/render/fractalexplorer.xml:50(para)
msgid ""
"You can find this filter through <menuchoice><guimenu>Filters</"
"guimenu><guisubmenu>Render</guisubmenu><guimenuitem>Fractal Explorer…</"
"guimenuitem></menuchoice>."
msgstr ""

#: src/filters/render/fractalexplorer.xml:63(title)
msgid "<quote>Fractal Explorer</quote> filter options"
msgstr ""

#: src/filters/render/fractalexplorer.xml:71(para)
msgid ""
"The Fractal Explorer window contains two panes: on the left there is the "
"Preview pane with a Zoom feature, on the right you find the main options "
"organized in tabs: Parameters, Colors, and Fractals."
msgstr ""

#: src/filters/render/fractalexplorer.xml:81(term)
msgid "Realtime preview"
msgstr ""

#: src/filters/render/fractalexplorer.xml:83(para)
msgid ""
"Uncheck the <guilabel>Realtime preview</guilabel> only if your computer is "
"slow. In this case, you can update preview by clicking on the "
"<guibutton>Redraw preview</guibutton> button."
msgstr ""

#: src/filters/render/fractalexplorer.xml:88(para)
msgid ""
"By clicking-dragging mouse pointer on preview, you can draw a rectangle "
"delimiting an area which will be zoomed."
msgstr ""

#: src/filters/render/fractalexplorer.xml:95(term)
#: src/filters/render/flame.xml:257(term)
msgid "Zoom"
msgstr ""

#: src/filters/render/fractalexplorer.xml:97(para)
msgid ""
"You have there some options to zoom in or zoom out. The <guibutton>Undo</"
"guibutton> allows you to return to previous state, before zooming. The "
"<guibutton>Redo</guibutton> allows you to reestablish the zoom you had "
"undone, without having to re-create it with the <guibutton>Zoom In</"
"guibutton> or <guibutton>Zoom Out</guibutton> buttons."
msgstr ""

#: src/filters/render/fractalexplorer.xml:111(title)
msgid "Parameters"
msgstr ""

#: src/filters/render/fractalexplorer.xml:113(title)
msgid "<quote>Fractal Explorer</quote> filter options (Parameters)"
msgstr ""

#: src/filters/render/fractalexplorer.xml:123(para)
msgid ""
"This tab contains some options to set fractal calculation and select fractal "
"type."
msgstr ""

#: src/filters/render/fractalexplorer.xml:129(term)
msgid "Fractal Parameters"
msgstr ""

#: src/filters/render/fractalexplorer.xml:131(para)
msgid ""
"Here, you have sliders and input boxes to set fractal spreading, repetition "
"and aspect."
msgstr ""

#. was: XMIN
#: src/filters/render/fractalexplorer.xml:138(term)
msgid "Left"
msgstr ""

#. was: XMAX
#: src/filters/render/fractalexplorer.xml:140(term)
msgid "Right"
msgstr ""

#: src/filters/render/fractalexplorer.xml:146(para)
msgid ""
"You can set fractal spreading between a minimum and a maximum, in the "
"horizontal and/or vertical directions. Values are from -3.0 to 3.0."
msgstr ""

#: src/filters/render/fractalexplorer.xml:157(para)
msgid ""
"With this parameter, you can set fractal iteration, repetition and so "
"detail. Values are from 0.0 to 1000.0"
msgstr ""

#: src/filters/render/fractalexplorer.xml:164(term)
msgid "CX"
msgstr ""

#: src/filters/render/fractalexplorer.xml:165(term)
msgid "CY"
msgstr ""

#: src/filters/render/fractalexplorer.xml:167(para)
msgid ""
"With these parameters, you can change fractal aspect, in the horizontal (X) "
"and/or vertical (Y) directions, except for Mandelbrot and Sierpinski types."
msgstr ""

#: src/filters/render/fractalexplorer.xml:179(para)
msgid ""
"With these three buttons, you can save your work with all its parameters, "
"open a previously saved fractal, or return to the initial state before all "
"modifications."
msgstr ""

#: src/filters/render/fractalexplorer.xml:191(term)
msgid "Fractal Type"
msgstr ""

#: src/filters/render/fractalexplorer.xml:193(para)
msgid ""
"You can choose what fractal type will be, for instance <guilabel>Mandelbrot</"
"guilabel>, <guilabel>Julia</guilabel>, <guilabel>Barnsley</guilabel> or "
"<guilabel>Sierpinski</guilabel>."
msgstr ""

#: src/filters/render/fractalexplorer.xml:207(title)
msgid "<quote>Fractal Explorer</quote> filter options (Colors)"
msgstr ""

#: src/filters/render/fractalexplorer.xml:217(para)
msgid "This tab contains options for fractal color setting."
msgstr ""

#: src/filters/render/fractalexplorer.xml:219(title)
msgid "Number of Colors"
msgstr ""

#: src/filters/render/fractalexplorer.xml:221(term)
msgid "Number of colors"
msgstr ""

#: src/filters/render/fractalexplorer.xml:223(para)
msgid ""
"This slider and its input boxes allow you to set the number of colors for "
"the fractal, between 2 and 8192. A palette of these colors is displayed at "
"the bottom of the tab. Actually, that's a gradient between colors in "
"fractal: you can change colors with <quote>Color Density</quote> and "
"<quote>Color Function</quote> options. Fractal colors don't depend on colors "
"of the original image (you can use a white image for fractals as well)."
msgstr ""

#: src/filters/render/fractalexplorer.xml:235(term)
msgid "Use loglog smoothing"
msgstr ""

#: src/filters/render/fractalexplorer.xml:237(para)
msgid "If this option is checked, the band effect is smoothed."
msgstr ""

#: src/filters/render/fractalexplorer.xml:241(title)
msgid "Loglog smoothing example"
msgstr ""

#: src/filters/render/fractalexplorer.xml:253(title)
msgid "Color density"
msgstr ""

#: src/filters/render/fractalexplorer.xml:255(term)
msgid "Red"
msgstr ""

#: src/filters/render/fractalexplorer.xml:256(term)
msgid "Green"
msgstr ""

#: src/filters/render/fractalexplorer.xml:257(term)
msgid "Blue"
msgstr ""

#: src/filters/render/fractalexplorer.xml:259(para)
msgid ""
"These three sliders and their text-boxes let you set the color intensity in "
"the three color channels. Values vary from 0.0 to 1.0."
msgstr ""

#: src/filters/render/fractalexplorer.xml:268(title)
msgid "Color Function"
msgstr ""

#: src/filters/render/fractalexplorer.xml:269(para)
msgid ""
"For the <guilabel>Red</guilabel>, <guilabel>Green</guilabel> and "
"<guilabel>Blue</guilabel> color channels, you can select how color will be "
"treated:"
msgstr ""

#: src/filters/render/fractalexplorer.xml:275(term)
msgid "Sine"
msgstr ""

#: src/filters/render/fractalexplorer.xml:277(para)
msgid "Color variations will be modulated according to the sine function."
msgstr ""

#: src/filters/render/fractalexplorer.xml:284(term)
msgid "Cosine"
msgstr ""

#: src/filters/render/fractalexplorer.xml:286(para)
msgid "Color densities will vary according to cosine function."
msgstr ""

#: src/filters/render/fractalexplorer.xml:292(term)
msgid "None"
msgstr ""

#: src/filters/render/fractalexplorer.xml:294(para)
msgid "Color densities will vary linearly."
msgstr ""

#: src/filters/render/fractalexplorer.xml:298(term)
msgid "Inversion"
msgstr ""

#: src/filters/render/fractalexplorer.xml:300(para)
msgid "If you check this option, function values will be inverted."
msgstr ""

#: src/filters/render/fractalexplorer.xml:307(title)
msgid "Color Mode"
msgstr ""

#: src/filters/render/fractalexplorer.xml:308(para)
msgid "These options allow you to set where color values must be taken from."
msgstr ""

#: src/filters/render/fractalexplorer.xml:313(term)
msgid "As specified above"
msgstr ""

#: src/filters/render/fractalexplorer.xml:315(para)
msgid ""
"Color values will be taken from the <guilabel>Color Density</guilabel> "
"options."
msgstr ""

#: src/filters/render/fractalexplorer.xml:322(term)
msgid "Apply active gradient to final image"
msgstr ""

#: src/filters/render/fractalexplorer.xml:324(para)
msgid ""
"Used colors will be that of active gradient. You should be able to select "
"another gradient by clicking on the gradient source button."
msgstr ""

#: src/filters/render/fractalexplorer.xml:335(title)
msgid "Fractals"
msgstr ""

#: src/filters/render/fractalexplorer.xml:337(title)
msgid "<quote>Fractal Explorer</quote> filter options (Fractals)"
msgstr ""

#: src/filters/render/fractalexplorer.xml:347(para)
msgid ""
"This tab contains a big list of fractals with their parameters, that you can "
"use as a model: only click on the wanted one."
msgstr ""

#: src/filters/render/fractalexplorer.xml:351(para)
msgid ""
"The <guibutton>Refresh</guibutton> allows you to update the list if you have "
"saved your work, without needing to re-start <acronym>GIMP</acronym>. You "
"can delete the selected fractal from the list by clicking on the "
"<guibutton>Delete</guibutton>."
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/flame.xml:27(None)
msgid ""
"@@image: 'images/filters/examples/flame1.png'; "
"md5=66fd636802faedf722fa9d774c7b1df5"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/flame.xml:33(None)
msgid ""
"@@image: 'images/filters/examples/render-taj-flame.jpg'; "
"md5=364ac10fc463f818bc0d2bc42b4669bc"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/flame.xml:88(None)
msgid ""
"@@image: 'images/filters/render/flame.png'; "
"md5=4345b046131a1b037b2393ec0bd173b4"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/flame.xml:121(None)
msgid ""
"@@image: 'images/filters/render/flame-edit.png'; "
"md5=4066eaf6d42bd099187871785e93031a"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/flame.xml:164(None)
msgid ""
"@@image: 'images/filters/render/flame1.png'; "
"md5=730f2e72ea60adc41be1531c209ea4ee"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/flame.xml:253(None)
msgid ""
"@@image: 'images/filters/render/flame2.png'; "
"md5=aa8ad9866de17cfe3bb82f984105af91"
msgstr ""

#: src/filters/render/flame.xml:9(title)
#: src/filters/render/flame.xml:14(tertiary)
#: src/filters/render/flame.xml:17(primary)
msgid "Flame"
msgstr ""

#: src/filters/render/flame.xml:23(title)
msgid "Example of a rendered Flame"
msgstr ""

#: src/filters/render/flame.xml:36(para)
msgid "Filter <quote>Flame</quote> applied"
msgstr ""

#: src/filters/render/flame.xml:40(para)
msgid ""
"With the Flame filter, you can create stunning, randomly generated fractal "
"patterns. You can't control the fractals as you can with the <link linkend="
"\"plug-in-ifscompose\">IFS Fractal</link> filter, but you can steer the "
"random generator in a certain direction, and choose from variations of a "
"theme you like."
msgstr ""

#: src/filters/render/flame.xml:49(para)
msgid ""
"Unfortunately it turned out, that this filter is not working properly for "
"large images. Even more unfortunate is, that its developer is currently not "
"undertaking any actions with that plug-in at all, so there seems no quick "
"fix in sight. Although we can't give you the exact numbers, the plug-in "
"worked in a quick test for a 1024x768 pixel image, but didn't do it for a "
"2500x2500 pixel image."
msgstr ""

#: src/filters/render/flame.xml:59(para)
msgid ""
"This plug-in was given to GIMP by Scott Draves in 1997. He also holds the "
"copyright for the plug-in. An descriptive page for the plug-in, provided by "
"the author can be found in the internet <xref linkend=\"bibliography-online-"
"gimp-plugin-flames\"/>."
msgstr ""

#: src/filters/render/flame.xml:70(para)
msgid ""
"You can find this filter through <menuchoice><guimenu>Filters</"
"guimenu><guisubmenu>Render</guisubmenu><guisubmenu>Fractals</"
"guisubmenu><guimenuitem>Flame…</guimenuitem></menuchoice>."
msgstr ""

#: src/filters/render/flame.xml:84(title)
msgid "<quote>Flame</quote> filter options"
msgstr ""

#: src/filters/render/flame.xml:92(para)
msgid ""
"In the main window, you can set Rendering and Camera parameters. The first "
"three parameters in the Render display are Brightness, Contrast and Gamma. "
"The result of these options is visible in the Preview window, but it's "
"generally better to stick to the default values, and correct the rendered "
"image later with Image/Colors."
msgstr ""

#: src/filters/render/flame.xml:100(para)
msgid ""
"The other three parameters affect the rendering process and don't show in "
"the preview window. Sample Density, which controls the resolution of the "
"rendered pattern, is the most important of these. The Camera parameters "
"allow you to zoom and offset the flame pattern, until you're happy with what "
"you see in the preview window. Flame also offers the possibility to store "
"and load your favorite patterns."
msgstr ""

#: src/filters/render/flame.xml:111(term)
msgid "Edit"
msgstr ""

#: src/filters/render/flame.xml:113(para)
msgid "Pressing this button brings up the Edit dialog:"
msgstr ""

#: src/filters/render/flame.xml:117(title)
msgid "The Edit Flame dialog"
msgstr ""

#: src/filters/render/flame.xml:125(para)
msgid ""
"The dialog shows nine different windows. The pattern displayed in the center "
"is the current pattern, and the eight windows surrounding it are random "
"variations of that pattern. Clicking on the central image creates eight new "
"variations, which can be adjusted with the Speed control. You select a "
"variation by clicking on it, and it instantly replaces the image in the "
"middle. To pick a certain character or theme for the variations, you can "
"choose from nine different themes in the <guilabel>Variations</guilabel> "
"menu. You can also use <guibutton>Randomize</guibutton>, which replaces the "
"current pattern with a new random pattern."
msgstr ""

#: src/filters/render/flame.xml:143(para)
msgid ""
"This button brings up a file selector that allows you to open a previously "
"saved Flame settings file."
msgstr ""

#: src/filters/render/flame.xml:152(para)
msgid ""
"This button brings up a file save dialog that allows you to save the current "
"settings for the plug-in, so that you can recreate them later."
msgstr ""

#: src/filters/render/flame.xml:161(title)
msgid "Rendering"
msgstr ""

#: src/filters/render/flame.xml:168(term)
msgid "Brightness"
msgstr ""

#: src/filters/render/flame.xml:170(para)
msgid "Controls the brightness of the flame object."
msgstr ""

#: src/filters/render/flame.xml:176(term)
msgid "Contrast"
msgstr ""

#: src/filters/render/flame.xml:178(para)
msgid "Controls the contrast between brighter and dimmer parts of the flame."
msgstr ""

#: src/filters/render/flame.xml:185(term)
msgid "Gamma"
msgstr ""

#: src/filters/render/flame.xml:187(para)
msgid "Sets a gamma correction for parts with intermediate brightness."
msgstr ""

#: src/filters/render/flame.xml:194(term)
msgid "Sample density"
msgstr ""

#: src/filters/render/flame.xml:196(para)
msgid ""
"Controls the resolution of the rendered pattern. (Does not have any effect "
"on the preview.) A high sample density results in soft and smooth rendering "
"(like a spider's web), whereas low density rendering resembles spray or "
"particle clouds."
msgstr ""

#: src/filters/render/flame.xml:206(term)
msgid "Spatial oversample"
msgstr ""

#: src/filters/render/flame.xml:208(para)
#: src/filters/render/flame.xml:216(para)
msgid "What does this do?"
msgstr ""

#: src/filters/render/flame.xml:214(term)
msgid "Spatial filter radius"
msgstr ""

#: src/filters/render/flame.xml:222(term)
msgid "Colormap"
msgstr ""

#: src/filters/render/flame.xml:224(para)
msgid ""
"This menu gives you several options to set the color blend in the flame "
"pattern:"
msgstr ""

#: src/filters/render/flame.xml:230(para)
msgid "The current gradient as shown in the Toolbox."
msgstr ""

#: src/filters/render/flame.xml:235(para)
msgid "A number of preset colormaps."
msgstr ""

#: src/filters/render/flame.xml:240(para)
msgid ""
"The colors from images that are presently open in <acronym>GIMP</acronym>."
msgstr ""

#: src/filters/render/flame.xml:250(title)
msgid "Camera"
msgstr ""

#: src/filters/render/flame.xml:259(para)
msgid "Allows you to zoom the flame in or out."
msgstr ""

#: src/filters/render/flame.xml:268(para)
msgid "Allows you to move the flame around in the image area."
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/diffraction.xml:26(None)
msgid ""
"@@image: 'images/filters/examples/diffraction1.png'; "
"md5=dbac2d86b1265bf4823d2d6b383a58e9"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/diffraction.xml:32(None)
msgid ""
"@@image: 'images/filters/examples/diffraction2.png'; "
"md5=727806f54e0464aeb24087e7c992a5f3"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/diffraction.xml:79(None)
msgid ""
"@@image: 'images/filters/render/diffraction-dialog.png'; "
"md5=c4df211d31034433ee78081cf4e106ff"
msgstr ""

#: src/filters/render/diffraction.xml:8(title)
msgid "Diffraction Patterns"
msgstr ""

#: src/filters/render/diffraction.xml:13(tertiary)
msgid "Diffraction"
msgstr ""

#: src/filters/render/diffraction.xml:16(primary)
msgid "Diffraction patterns (filter)"
msgstr ""

#: src/filters/render/diffraction.xml:22(title)
msgid "Two examples of diffraction patterns"
msgstr ""

#: src/filters/render/diffraction.xml:36(para)
msgid ""
"This filter lets you make diffraction or wave interference textures. You can "
"change the Frequency, Contours and Sharp Edges for each of the RGB channels. "
"You can also set Brightness, Scattering and Polarization of the texture. "
"There is no automatic preview, so you must press the preview button to "
"update. On a slow system, this may take a bit of time. Note that result "
"doesn't depend on the initial image."
msgstr ""

#: src/filters/render/diffraction.xml:44(para)
msgid ""
"This is a very useful filter if you want to create intricate patterns. It's "
"perfect for making psychedelic, batik-like textures, or for imitating "
"patterns in stained glass (as in a church window)."
msgstr ""

#: src/filters/render/diffraction.xml:49(para)
msgid ""
"It seems clear that the plugin works by simulating the physics of light "
"striking a grating. Unfortunately, the original authors never got around to "
"writing down the theory behind it, or explaining what the parameters mean. "
"The best approach, then, is just to twiddle things and see what happens. "
"Fortunately, almost anything you do seems to produce interesting results."
msgstr ""

#: src/filters/render/diffraction.xml:61(para)
msgid ""
"This filter is found in the image window menu under "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Render</"
"guisubmenu><guisubmenu>Pattern</guisubmenu><guimenuitem>Diffraction Patterns…"
"</guimenuitem></menuchoice>."
msgstr ""

#: src/filters/render/diffraction.xml:75(title)
msgid "<quote>Diffraction Patterns</quote> filter options"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/difference-clouds.xml:27(None)
msgid ""
"@@image: 'images/filters/examples/render-taj-diffcloud.jpg'; "
"md5=c582e6f70e51f89e5ee9aff0768bf3df"
msgstr ""

#: src/filters/render/difference-clouds.xml:9(title)
#: src/filters/render/difference-clouds.xml:14(tertiary)
#: src/filters/render/difference-clouds.xml:17(primary)
msgid "Difference Clouds"
msgstr ""

#: src/filters/render/difference-clouds.xml:23(title)
msgid "Example of Difference Clouds"
msgstr ""

#: src/filters/render/difference-clouds.xml:30(para)
msgid "Filter <quote>Difference Clouds</quote> applied"
msgstr ""

#. Difference layer mode:  E:=|I-M|
#: src/filters/render/difference-clouds.xml:36(para)
msgid ""
"<guimenuitem>Difference Clouds</guimenuitem> command changes colors "
"partially in cloud-like areas: The filter renders <link linkend=\"gimp-"
"filter-noise-solid\">Solid Noise</link> cloud in an automatically created "
"new layer, and sets the layer mode to <link linkend=\"layer-mode-difference"
"\">Difference</link>, then merges this layer over the specified image."
msgstr ""

#: src/filters/render/difference-clouds.xml:44(para)
#: src/filters/render/circuit.xml:47(para)
msgid ""
"If the image is in indexed colors, this menu entry is grayed out and "
"unavailable."
msgstr ""

#: src/filters/render/difference-clouds.xml:51(title)
#: src/filters/render/circuit.xml:62(title)
msgid "Activate the filter"
msgstr ""

#: src/filters/render/difference-clouds.xml:52(para)
msgid ""
"This filter is found in the image window menu under "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Render</"
"guisubmenu><guisubmenu>Noise</guisubmenu><guimenuitem>Difference Clouds…</"
"guimenuitem></menuchoice>."
msgstr ""

#: src/filters/render/difference-clouds.xml:65(para)
msgid "This script has no option."
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/cmlexplorer.xml:32(None)
msgid ""
"@@image: 'images/filters/examples/render-taj-cmlexplorer.jpg'; "
"md5=f6f4a6f536f527cbd61434bfb0c1f4ec"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/cmlexplorer.xml:123(None)
msgid ""
"@@image: 'images/filters/render/cmlexplorer1.png'; "
"md5=d0852efbefe2e374a1a204c399ec4590"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/cmlexplorer.xml:309(None)
msgid ""
"@@image: 'images/filters/render/cmlexplorer1a.png'; "
"md5=98df59ebccb45733f3ebae29866be737"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/cmlexplorer.xml:325(None)
msgid ""
"@@image: 'images/filters/render/cmlexplorer2.png'; "
"md5=8839985f957b2ecb0c60c8c5801e548b"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/cmlexplorer.xml:345(None)
msgid ""
"@@image: 'images/filters/render/cmlexplorer3.png'; "
"md5=edf6dbc7b37ee69e446249f7fe34cef6"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/cmlexplorer.xml:365(None)
msgid ""
"@@image: 'images/filters/render/cmlexplorer4.png'; "
"md5=e914fb05f80f57069e99631924e6f996"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/cmlexplorer.xml:403(None)
msgid ""
"@@image: 'images/filters/render/cmlexplorer5.png'; "
"md5=48a1e09ddcdcd98e9f0c2bafa23e1c2c"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/cmlexplorer.xml:447(None)
msgid ""
"@@image: 'images/filters/render/cmlexplorer6.png'; "
"md5=2c6ec80a2db9ef947b7366ccab2d0e84"
msgstr ""

#: src/filters/render/cmlexplorer.xml:14(title)
#: src/filters/render/cmlexplorer.xml:19(tertiary)
#: src/filters/render/cmlexplorer.xml:22(primary)
msgid "CML Explorer"
msgstr ""

#: src/filters/render/cmlexplorer.xml:28(title)
msgid "Example for the <quote>CML Explorer</quote> filter"
msgstr ""

#: src/filters/render/cmlexplorer.xml:35(para)
msgid "Filter <quote>CML Explorer</quote> applied with default options"
msgstr ""

#: src/filters/render/cmlexplorer.xml:41(para)
msgid ""
"This filter is the king of texture creating filters. It is extremely "
"efficient but very complex. It uses a mathematical method named Cellular "
"Automata <xref linkend=\"bibliography-online-wkpd-cellular-automata\"/>."
msgstr ""

#: src/filters/render/cmlexplorer.xml:50(para)
msgid ""
"You can find this filter from the image menu through "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Render</"
"guisubmenu><guisubmenu>Pattern</guisubmenu><guimenuitem>CML Explorer…</"
"guimenuitem></menuchoice>."
msgstr ""

#: src/filters/render/cmlexplorer.xml:65(title)
msgid "General Options"
msgstr ""

#: src/filters/render/cmlexplorer.xml:66(para)
msgid ""
"Filter options are distributed among <guilabel>Hue</guilabel>,"
"<guilabel>Saturation</guilabel>, <guilabel>Value</guilabel>, "
"<guilabel>Advanced</guilabel>, <guilabel>Others</guilabel> and "
"<guilabel>Misc</guilabel> tabs. Some more options are available. They will "
"be described in following section."
msgstr ""

#: src/filters/render/cmlexplorer.xml:78(para)
msgid ""
"This filter offers you a Preview where you can see the result of your "
"settings before they are applied to the image."
msgstr ""

#: src/filters/render/cmlexplorer.xml:86(term)
msgid "New Seed"
msgstr ""

#: src/filters/render/cmlexplorer.xml:87(term)
msgid "Fix Seed"
msgstr ""

#: src/filters/render/cmlexplorer.xml:88(term)
msgid "Random Seed"
msgstr ""

#: src/filters/render/cmlexplorer.xml:90(para)
msgid ""
"Random plays a large part in creating patterns. With these options, you can "
"influence the way random is generated. By clicking on the <guibutton>New "
"Seed</guibutton> button, you can force random to use a new source of random. "
"The preview will show you the result. <guibutton>Fix Seed</guibutton> lets "
"you keep the same seed and so to reproduce the same effect with the filter. "
"<guibutton>Random Seed</guibutton> generates a random seed at random."
msgstr ""

#: src/filters/render/cmlexplorer.xml:107(para)
msgid ""
"With these both command buttons you can save pattern settings in a file, and "
"to get them back later."
msgstr ""

#: src/filters/render/cmlexplorer.xml:117(title)
msgid "<quote>CML Explorer</quote> filter options (Hue)"
msgstr ""

#: src/filters/render/cmlexplorer.xml:119(title)
msgid "Hue tab"
msgstr ""

#: src/filters/render/cmlexplorer.xml:127(para)
msgid ""
"This filter works in the <link linkend=\"glossary-hsv\">HSV</link> color "
"model. In this tab, you can set options for Hue."
msgstr ""

#: src/filters/render/cmlexplorer.xml:134(term)
msgid "Function type"
msgstr ""

#: src/filters/render/cmlexplorer.xml:136(para)
msgid ""
"In this drop-down list, you can select the method that will be used to treat "
"the current layer. These methods are:"
msgstr ""

#: src/filters/render/cmlexplorer.xml:143(guilabel)
msgid "Keep image's values"
msgstr ""

#: src/filters/render/cmlexplorer.xml:145(para)
msgid "With this option, image hue values will be kept."
msgstr ""

#: src/filters/render/cmlexplorer.xml:151(guilabel)
msgid "Keep the first value"
msgstr ""

#: src/filters/render/cmlexplorer.xml:153(para)
msgid "With this option, starting color will be standard cyan."
msgstr ""

#: src/filters/render/cmlexplorer.xml:159(guilabel)
msgid "Fill with parameter k"
msgstr ""

#: src/filters/render/cmlexplorer.xml:161(para)
msgid ""
"Pattern look will depend on <parameter>k</parameter> that you will set later "
"in options."
msgstr ""

#: src/filters/render/cmlexplorer.xml:168(term)
msgid "Miscellaneous f(k)"
msgstr ""

#: src/filters/render/cmlexplorer.xml:170(para)
msgid "See above, <quote>Fill with k parameter</quote>."
msgstr ""

#: src/filters/render/cmlexplorer.xml:176(guilabel)
msgid "Delta function"
msgstr ""

#: src/filters/render/cmlexplorer.xml:177(guilabel)
msgid "Delta function stepped"
msgstr ""

#: src/filters/render/cmlexplorer.xml:179(para)
#: src/filters/render/cmlexplorer.xml:220(para)
#: src/filters/render/cmlexplorer.xml:377(para)
#: src/filters/render/cmlexplorer.xml:383(para)
#: src/filters/render/cmlexplorer.xml:390(para)
#: src/filters/render/cmlexplorer.xml:415(para)
#: src/filters/render/cmlexplorer.xml:421(para)
#: src/filters/render/cmlexplorer.xml:427(para)
#: src/filters/render/cmlexplorer.xml:434(para)
msgid "// TODO"
msgstr ""

#: src/filters/render/cmlexplorer.xml:185(guilabel)
msgid "sin^p-based function"
msgstr ""

#: src/filters/render/cmlexplorer.xml:186(guilabel)
msgid "sin^p, stepped"
msgstr ""

#: src/filters/render/cmlexplorer.xml:188(para)
msgid ""
"These options create wave-like patterns, like aurora borealis or curtain "
"folds."
msgstr ""

#: src/filters/render/cmlexplorer.xml:198(term)
msgid "Composition"
msgstr ""

#: src/filters/render/cmlexplorer.xml:200(para)
msgid ""
"Here, these options concern Hue. You can choose among several functions, and "
"a book could be filled with results of all these functions. Please, "
"experiment!"
msgstr ""

#: src/filters/render/cmlexplorer.xml:208(term)
msgid "Misc. arrange"
msgstr ""

#: src/filters/render/cmlexplorer.xml:210(para)
msgid ""
"This drop-down list offers you several other parameters. Also a book would "
"be necessary to explain all possibilities of these parameters."
msgstr ""

#: src/filters/render/cmlexplorer.xml:218(term)
msgid "Use cyclic range"
msgstr ""

#: src/filters/render/cmlexplorer.xml:226(term)
msgid "Mod. rate"
msgstr ""

#: src/filters/render/cmlexplorer.xml:228(para)
msgid ""
"With this slider and the input box, you can set modification rate from 0.0 "
"to 1.0. Low value results in a lined pattern."
msgstr ""

#: src/filters/render/cmlexplorer.xml:236(term)
msgid "Env. sensitivity"
msgstr ""

#: src/filters/render/cmlexplorer.xml:238(para)
msgid "Value is from 0.0 to 1.0"
msgstr ""

#: src/filters/render/cmlexplorer.xml:244(term)
msgid "Diffusion dist."
msgstr ""

#: src/filters/render/cmlexplorer.xml:246(para)
msgid "Diffusion distance: from 2 to 10."
msgstr ""

#: src/filters/render/cmlexplorer.xml:252(term)
msgid "# of subranges"
msgstr ""

#: src/filters/render/cmlexplorer.xml:254(para)
msgid "Number of sub-rangers: from 1 to 10."
msgstr ""

#: src/filters/render/cmlexplorer.xml:260(term)
msgid "(P)ower factor"
msgstr ""

#: src/filters/render/cmlexplorer.xml:262(para)
msgid ""
"With this option you can influence the <guilabel>Function types</guilabel> "
"using the <parameter>p</parameter> parameter. Value from 0.0 to 10.0."
msgstr ""

#: src/filters/render/cmlexplorer.xml:270(term)
msgid "Parameter k"
msgstr ""

#: src/filters/render/cmlexplorer.xml:272(para)
msgid ""
"With this option you can influence the <guilabel>Function types</guilabel> "
"using the <parameter>k</parameter> parameter. Value from 0.0 to 10.0."
msgstr ""

#: src/filters/render/cmlexplorer.xml:280(term)
msgid "Range low"
msgstr ""

#: src/filters/render/cmlexplorer.xml:282(para)
msgid ""
"Set lower limit of hue that will be used for calculation. values vary from "
"0.0 to 1.0."
msgstr ""

#: src/filters/render/cmlexplorer.xml:289(term)
msgid "Range high"
msgstr ""

#: src/filters/render/cmlexplorer.xml:291(para)
msgid ""
"Set the upper limit of hue that will be used for calculation. Variations are "
"from 0.0 to 1.0."
msgstr ""

#: src/filters/render/cmlexplorer.xml:298(term)
msgid "Plot a Graph of the Settings"
msgstr ""

#: src/filters/render/cmlexplorer.xml:300(para)
msgid ""
"By clicking on this large button, you can open a window that displays the "
"graph of hue present settings."
msgstr ""

#: src/filters/render/cmlexplorer.xml:305(title)
msgid "Function graph of present settings"
msgstr ""

#: src/filters/render/cmlexplorer.xml:319(title)
msgid "<quote>CML Explorer</quote> filter options (Saturation)"
msgstr ""

#: src/filters/render/cmlexplorer.xml:321(title)
msgid "Saturation tab"
msgstr ""

#: src/filters/render/cmlexplorer.xml:329(para)
msgid ""
"In this tab, you can set how Saturation component of the HSV color model "
"will be used in pattern calculation."
msgstr ""

#: src/filters/render/cmlexplorer.xml:333(para)
#: src/filters/render/cmlexplorer.xml:353(para)
msgid "These options are similar to Hue tab options."
msgstr ""

#: src/filters/render/cmlexplorer.xml:339(title)
msgid "<quote>CML Explorer</quote> filter options (Value)"
msgstr ""

#: src/filters/render/cmlexplorer.xml:341(title)
msgid "Value tab"
msgstr ""

#: src/filters/render/cmlexplorer.xml:349(para)
msgid ""
"In this tab, you can set how the Value (Luminosity) component of the HSV "
"color model will be used in pattern calculation."
msgstr ""

#: src/filters/render/cmlexplorer.xml:359(title)
msgid "<quote>CML Explorer</quote> filter options (Advanced)"
msgstr ""

#: src/filters/render/cmlexplorer.xml:361(title)
msgid "Advanced tab"
msgstr ""

#: src/filters/render/cmlexplorer.xml:369(para)
msgid "These tab settings apply to the three HSV channels."
msgstr ""

#. Ch. sensitivity
#: src/filters/render/cmlexplorer.xml:375(term)
msgid "Channel sensitivity"
msgstr ""

#: src/filters/render/cmlexplorer.xml:381(term)
msgid "Mutation rate"
msgstr ""

#. Mutation dist.
#: src/filters/render/cmlexplorer.xml:388(term)
msgid "Mutation distance"
msgstr ""

#: src/filters/render/cmlexplorer.xml:397(title)
msgid "<quote>CML Explorer</quote> filter options (Others)"
msgstr ""

#: src/filters/render/cmlexplorer.xml:399(title)
msgid "Others tab"
msgstr ""

#: src/filters/render/cmlexplorer.xml:407(para)
msgid ""
"In this tab, you can find various parameters about image display and random "
"intervention."
msgstr ""

#: src/filters/render/cmlexplorer.xml:413(term)
msgid "Initial value"
msgstr ""

#: src/filters/render/cmlexplorer.xml:419(term)
msgid "Zoom scale"
msgstr ""

#: src/filters/render/cmlexplorer.xml:425(term)
msgid "Start offset"
msgstr ""

#. Seed of Random (only for "From Seed" Modes)
#: src/filters/render/cmlexplorer.xml:432(term)
msgid "Seed of Random"
msgstr ""

#: src/filters/render/cmlexplorer.xml:441(title)
msgid "<quote>CML Explorer</quote> filter options (Misc)"
msgstr ""

#: src/filters/render/cmlexplorer.xml:443(title)
msgid "Miscellaneous options tab"
msgstr ""

#: src/filters/render/cmlexplorer.xml:451(para)
msgid "In this tab you can find various options about copy and loading."
msgstr ""

#: src/filters/render/cmlexplorer.xml:456(term)
msgid "Copy Settings"
msgstr ""

#: src/filters/render/cmlexplorer.xml:458(para)
msgid ""
"These options allow you to transfer information from one of the HSV channel "
"to another one."
msgstr ""

#: src/filters/render/cmlexplorer.xml:465(term)
msgid "Selective Load Settings"
msgstr ""

#: src/filters/render/cmlexplorer.xml:467(para)
msgid ""
"With the <guibutton>Open</guibutton> button of this filter, you can load "
"previously loaded settings. If you don't want to load all of them, you can "
"select a source and a destination channel here."
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/circuit.xml:26(None)
msgid ""
"@@image: 'images/filters/examples/render-circuit.jpg'; "
"md5=0dff79aed1928ad742d2c00a08a5dffa"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/circuit.xml:80(None)
msgid ""
"@@image: 'images/filters/render/circuit.png'; "
"md5=4659a341273326d63d46edda59ffa32e"
msgstr ""

#: src/filters/render/circuit.xml:8(title)
#: src/filters/render/circuit.xml:13(tertiary)
#: src/filters/render/circuit.xml:16(primary)
msgid "Circuit"
msgstr ""

#: src/filters/render/circuit.xml:22(title)
msgid "Example of Circuit"
msgstr ""

#: src/filters/render/circuit.xml:29(para)
msgid "Filter <quote>Circuit</quote> applied."
msgstr ""

#: src/filters/render/circuit.xml:33(para)
msgid ""
"<guimenuitem>Circuit</guimenuitem> command is a script that fills the "
"selected region (or alpha) with traces like those on the back of an old "
"circuit board. It looks even better when gradmapped with a suitable gradient."
msgstr ""

#: src/filters/render/circuit.xml:40(para)
msgid ""
"The effect seems to work best on odd shaped selections because of some "
"limitations in the maze codes selection handling ability."
msgstr ""

#: src/filters/render/circuit.xml:52(para)
msgid "This filter creates a grey level image in <acronym>RGB</acronym> mode."
msgstr ""

#: src/filters/render/circuit.xml:55(para)
msgid "The resulting image doesn't depend on the original image."
msgstr ""

#: src/filters/render/circuit.xml:63(para)
msgid ""
"This filter is found in the image window menu under "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Render</"
"guisubmenu><guimenuitem>Circuit…</guimenuitem></menuchoice>."
msgstr ""

#: src/filters/render/circuit.xml:76(title)
msgid "<quote>Circuit</quote> filter options"
msgstr ""

#: src/filters/render/circuit.xml:88(term)
msgid "Oilify mask size"
msgstr ""

#: src/filters/render/circuit.xml:90(para)
msgid ""
"With this option you can set the option value of the <link linkend=\"gimp-"
"filter-oilify\">Oilify</link> filter in pixels (range 3 to 50). Larger "
"values make lines more fuzzy. 17 is the default value."
msgstr ""

#: src/filters/render/circuit.xml:99(term)
msgid "Circuit seed"
msgstr ""

#: src/filters/render/circuit.xml:101(para)
msgid ""
"You can give a randomizing seed number between 1 and 3000000. The default "
"value is 3."
msgstr ""

#: src/filters/render/circuit.xml:108(term)
msgid "No background (only for separate layer)"
msgstr ""

#: src/filters/render/circuit.xml:110(para)
msgid ""
"If this option is enabled, dark pixels of the circuit are made transparent "
"so that the underlying image is shown through these holes. This option is "
"disabled in default settings. The <guilabel>Separate layer</guilabel> option "
"is required."
msgstr ""

#: src/filters/render/circuit.xml:121(para)
msgid ""
"If an active selection exists when this script is called, you can keep the "
"selection and its marching ants with this option. This option is enabled in "
"default settings."
msgstr ""

#: src/filters/render/circuit.xml:131(para)
msgid ""
"If this option is not checked, the generated texture is drawn on the active "
"layer. When this option is enabled (in default), this script adds a layer to "
"draw the circuit texture is on."
msgstr ""

#: src/filters/render/circuit.xml:142(title)
msgid "Making the Circuit effect"
msgstr ""

#: src/filters/render/circuit.xml:143(para)
msgid "The Circuit effect is achieved through the following steps:"
msgstr ""

#: src/filters/render/circuit.xml:146(para)
msgid ""
"First, <link linkend=\"gimp-filter-maze\">draw maze</link> with 5 pixels "
"width pathways and walls with the <quote>Depth First</quote> algorithm. The "
"pattern of maze is set by <guilabel>Circuit seed</guilabel>."
msgstr ""

#: src/filters/render/circuit.xml:154(para)
msgid ""
"<link linkend=\"gimp-filter-oilify\">Oilify</link> this maze with a brush of "
"<guilabel>Oilify mask size</guilabel>."
msgstr ""

#: src/filters/render/circuit.xml:160(para)
msgid ""
"Then apply the <link linkend=\"gimp-filter-edge-sobel\">extract edge</link> "
"filter with Sobel algorithm, Smear option and Amount to 2.0, to the oilified "
"maze image. This crowds high contrast winding curves like as a circuit map."
msgstr ""

#: src/filters/render/circuit.xml:168(para)
msgid ""
"Finally, <link linkend=\"gimp-filter-desaturate\">Desaturate</link> the map "
"with gray color in <acronym>RGB</acronym> mode."
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/checkerboard-legacy.xml:27(None)
#: src/filters/render/checkerboard.xml:27(None)
msgid ""
"@@image: 'images/filters/examples/render-checkerboard1.jpg'; "
"md5=601418dfb59e9518d6b13cb7966f182f"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/checkerboard-legacy.xml:36(None)
msgid ""
"@@image: 'images/filters/examples/render-checkerboard2.jpg'; "
"md5=304918222421aae327e5c1b15a183550"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/checkerboard-legacy.xml:70(None)
msgid ""
"@@image: 'images/filters/render/checkerboard.png'; "
"md5=d9b69b1e8e2ad6d35e69eb6ec4994c40"
msgstr ""

#: src/filters/render/checkerboard-legacy.xml:9(title)
#: src/filters/render/checkerboard-legacy.xml:14(tertiary)
#: src/filters/render/checkerboard-legacy.xml:17(primary)
msgid "Checkerboard (legacy)"
msgstr ""

#: src/filters/render/checkerboard-legacy.xml:23(title)
msgid "Example for the Checkerboard (legacy) filter"
msgstr ""

#: src/filters/render/checkerboard-legacy.xml:30(para)
msgid "Filter <quote>Checkerboard (legacy)</quote> applied"
msgstr ""

#: src/filters/render/checkerboard-legacy.xml:39(para)
msgid "Psychobilly <quote>Checkerboard (legacy)</quote>"
msgstr ""

#: src/filters/render/checkerboard-legacy.xml:43(para)
msgid ""
"This filter creates a checkerboard pattern replacing the current layer "
"content. Colors used for pattern are current Fore- and Back ground colors of "
"toolbox."
msgstr ""

#: src/filters/render/checkerboard-legacy.xml:52(para)
msgid ""
"You can find this filter in the image menu through "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Render</"
"guisubmenu><guisubmenu>Pattern</guisubmenu><guimenuitem>Checkerboard (legacy)"
"…</guimenuitem></menuchoice>"
msgstr ""

#: src/filters/render/checkerboard-legacy.xml:66(title)
#: src/filters/render/checkerboard.xml:57(title)
msgid "<quote>Checkerboard (legacy)</quote> filter options"
msgstr ""

#: src/filters/render/checkerboard-legacy.xml:78(para)
msgid ""
"With this option, you can set checkerboard square size, in pixels, or in "
"your chosen unit by using the drop-down list."
msgstr ""

#: src/filters/render/checkerboard-legacy.xml:85(term)
msgid "Psychobilly"
msgstr ""

#: src/filters/render/checkerboard-legacy.xml:87(para)
msgid "This option gives an eiderdown look to the Checkerboard."
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/checkerboard.xml:61(None)
msgid ""
"@@image: 'images/filters/render/checkerboard-dialog.png'; "
"md5=8c885336f955b54e76307f1e457c6d61"
msgstr ""

#: src/filters/render/checkerboard.xml:9(title)
#: src/filters/render/checkerboard.xml:14(tertiary)
#: src/filters/render/checkerboard.xml:17(primary)
msgid "Checkerboard"
msgstr ""

#: src/filters/render/checkerboard.xml:23(title)
msgid "Example for the Checkerboard filter"
msgstr ""

#: src/filters/render/checkerboard.xml:30(para)
msgid "Filter <quote>Checkerboard</quote> applied"
msgstr ""

#: src/filters/render/checkerboard.xml:34(para)
msgid ""
"This filter creates a checkerboard pattern replacing the current layer "
"content. Default colors used for pattern are current Fore- and Back-ground "
"colors of toolbox."
msgstr ""

#: src/filters/render/checkerboard.xml:43(para)
msgid ""
"You can find this filter in the image menu through "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Render</"
"guisubmenu><guisubmenu>Pattern</guisubmenu><guimenuitem>Checkerboard…</"
"guimenuitem></menuchoice>"
msgstr ""

#: src/filters/render/checkerboard.xml:75(para)
msgid ""
"With these options, you can set checkerboard horizontal/vertical square "
"size, in pixels."
msgstr ""

#: src/filters/render/checkerboard.xml:79(para)
msgid ""
"Increasing Width or Height only will create horizontal or vertical stripes."
msgstr ""

#: src/filters/render/checkerboard.xml:86(term)
msgid "Offset X, Offset Y"
msgstr ""

#: src/filters/render/checkerboard.xml:88(para)
msgid ""
"These options displace squares horizontally (X) or vertically(Y). Value "
"limits are the limits of your screen."
msgstr ""

#: src/filters/render/checkerboard.xml:97(para)
msgid ""
"Default Color 1 is the toolbox foreground color. Default Color 2 is the "
"toolbox background color."
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/cell-noise.xml:28(None)
msgid ""
"@@image: 'images/filters/examples/render/cell_noise-applied.jpg'; "
"md5=32c1e1c2fdd32a399f5e65175bafe240"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/cell-noise.xml:59(None)
msgid ""
"@@image: 'images/filters/render/cell_noise-dialog.png'; "
"md5=17a063900568118b0e27437e988d914a"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/cell-noise.xml:89(None)
msgid ""
"@@image: 'images/filters/examples/render/cell_noise-shape.jpg'; "
"md5=fd993e266a79e8f02a1c06e8bed49cab"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/cell-noise.xml:108(None)
msgid ""
"@@image: 'images/filters/examples/render/cell_noise-rank.jpg'; "
"md5=3c5e70cdbe9bda2500b0850ad2f59764"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/cell-noise.xml:135(None)
msgid ""
"@@image: 'images/filters/examples/render/cell_noise-palette.jpg'; "
"md5=e19b0c9a5c46267b360ea6787b590fa5"
msgstr ""

#: src/filters/render/cell-noise.xml:8(title)
#: src/filters/render/cell-noise.xml:13(tertiary)
#: src/filters/render/cell-noise.xml:17(secondary)
msgid "Cell Noise"
msgstr ""

#: src/filters/render/cell-noise.xml:31(para)
msgid "Filter applied with default options: scale=1.000 shape=2.000 rank=1"
msgstr ""

#: src/filters/render/cell-noise.xml:22(para)
msgid ""
"Generates a cellular texture. Results don't depend on the image you opened. "
"<placeholder-1/>"
msgstr ""

#: src/filters/render/cell-noise.xml:41(para)
msgid ""
"This filter is found in the image window menu under "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Render</"
"guisubmenu><guisubmenu>Noise</guisubmenu><guimenuitem>Cell Noise…</"
"guimenuitem></menuchoice>."
msgstr ""

#: src/filters/render/cell-noise.xml:55(title)
msgid "<quote>Cell Noise</quote> filter options"
msgstr ""

#: src/filters/render/cell-noise.xml:81(para)
msgid ""
"Interpolates between Manhattan and Euclidean distance: (1.000 to 2.000). "
"Lower values give four spikes stars nuclei to cells. Upper values give "
"circular nuclei."
msgstr ""

#: src/filters/render/cell-noise.xml:92(para)
msgid "Shape = 1.000"
msgstr ""

#: src/filters/render/cell-noise.xml:100(term)
msgid "Rank"
msgstr ""

#: src/filters/render/cell-noise.xml:102(para)
msgid "Selects the n-th closest point: (1-3). Cells are elongated."
msgstr ""

#: src/filters/render/cell-noise.xml:111(para)
msgid "Rank = 2"
msgstr ""

#: src/filters/render/cell-noise.xml:127(term)
msgid "Palettize"
msgstr ""

#: src/filters/render/cell-noise.xml:129(para)
msgid "Fills each cell with a random color."
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/bayer-matrix.xml:27(None)
msgid ""
"@@image: 'images/filters/examples/render/bayer_matrix-ex.jpg'; "
"md5=813cd02cd590eb7ce7e63f392e868ac6"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: src/filters/render/bayer-matrix.xml:66(None)
msgid ""
"@@image: 'images/filters/render/bayer_matrix-dialog.png'; "
"md5=75d49671fc6e43a424916e25c5d67d40"
msgstr ""

#: src/filters/render/bayer-matrix.xml:9(title)
#: src/filters/render/bayer-matrix.xml:14(tertiary)
#: src/filters/render/bayer-matrix.xml:17(primary)
msgid "Bayer Matrix"
msgstr ""

#: src/filters/render/bayer-matrix.xml:23(title)
msgid "Example for the Bayer Matrix filter"
msgstr ""

#: src/filters/render/bayer-matrix.xml:30(para)
msgid "<quote>Bayer Matrix</quote> filter applied with Scale X, Y = 20"
msgstr ""

#: src/filters/render/bayer-matrix.xml:36(para)
msgid ""
"A grand-sounding name for a simple filter. Bayer matrix is related to "
"<emphasis>ordered dithering</emphasis>, which is an image dithering "
"algorithm used to display a continuous image on a display of smaller color "
"depth. The algorithm reduces the number of colors by applying a threshold "
"map known as Bayer matrix (Wikipedia). The present filter uses the Bayer "
"matrix only to create a pattern."
msgstr ""

#: src/filters/render/bayer-matrix.xml:48(para)
msgid ""
"You can find this filter in the image menu through "
"<menuchoice><guimenu>Filters</guimenu><guisubmenu>Render</"
"guisubmenu><guisubmenu>Pattern</guisubmenu><guimenuitem>Bayer Matrix…</"
"guimenuitem></menuchoice>"
msgstr ""

#: src/filters/render/bayer-matrix.xml:62(title)
msgid "<quote>Bayer Matrix</quote> filter options"
msgstr ""

#: src/filters/render/bayer-matrix.xml:72(term)
msgid "Presets, Preview, Split view"
msgstr ""

#: src/filters/render/bayer-matrix.xml:78(term)
msgid "Subdivision"
msgstr ""

#: src/filters/render/bayer-matrix.xml:86(term)
msgid "X Scale, Y Scale"
msgstr ""

#: src/filters/render/bayer-matrix.xml:88(para)
msgid "Horizontal, Vertical pattern size."
msgstr ""

#: src/filters/render/bayer-matrix.xml:102(term)
msgid "Reflect"
msgstr ""

#: src/filters/render/bayer-matrix.xml:104(para)
msgid "Reflect the pattern horizontally."
msgstr ""

#: src/filters/render/bayer-matrix.xml:110(term)
msgid "Amplitude"
msgstr ""

#: src/filters/render/bayer-matrix.xml:134(term)
msgid "X, Y Offset"
msgstr ""

#. Put one translator per line, in the form of NAME <EMAIL>, YEAR1, YEAR2
#: src/filters/render/bayer-matrix.xml:0(None)
msgid "translator-credits"
msgstr ""
