/*--------------------------------*- C++ -*----------------------------------*\
| =========                 |                                                 |
| \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox           |
|  \\    /   O peration     | Version:  v1912                                 |
|   \\  /    A nd           | Website:  www.openfoam.com                      |
|    \\/     M anipulation  |                                                 |
\*---------------------------------------------------------------------------*/
FoamFile
{
    version     2.0;
    format      ascii;
    class       dictionary;
    object      dynamicMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

dynamicFvMesh   dynamicMotionSolverFvMesh;

motionSolverLibs (sixDoFRigidBodyMotion);

motionSolver    sixDoFRigidBodyMotion;

// Not necessarily useful here, but can have different motion updates types
updateControl   timeStep;
updateInterval  1;


patches         (wing);
innerDistance   0.3;
outerDistance   1;

mass            22.9;
centreOfMass    (0.4974612746 -0.01671895744 0.125);
momentOfInertia (1.958864357 3.920839234 2.057121362);
orientation
(
    0.9953705935 0.09611129781 0
    -0.09611129781 0.9953705935 0
    0 0 1
);
angularMomentum (0 0 -2);
g               (0 -9.81 0);
rho             rhoInf;
rhoInf          1;
report          on;

solver
{
    type symplectic;
}

constraints
{
    yLine
    {
        sixDoFRigidBodyMotionConstraint line;
        centreOfRotation    (0.25 0.007 0.125);
        direction           (0 1 0);
    }

    zAxis
    {
        sixDoFRigidBodyMotionConstraint axis;
        axis                (0 0 1);
    }
}

restraints
{
    verticalSpring
    {
        sixDoFRigidBodyMotionRestraint linearSpring;

        anchor          (0.25 0.007 0.125);
        refAttachmentPt (0.25 0.007 0.125);
        stiffness       4000;
        damping         2;
        restLength      0;
    }

    axialSpring
    {
        sixDoFRigidBodyMotionRestraint linearAxialAngularSpring;

        axis            (0 0 1);
        stiffness       700;
        damping         0.5;
        referenceOrientation $orientation;
    }
}


// ************************************************************************* //
