Allegro 3.1: a game programming 
library. SVGA, VBE 3.0, VBE/AF, 
mode-X, 8/15/16/24/32 bpp, many 
graphics drawing functions, clipping, 
memory bitmaps, FLI/FLC player, MIDI 
and sample player, mouse, keyboard, 
joystick, high resolution timers, 
LZSS file compression, multi-object 
data files with grabber utility, 
fixed point and 3d math routines, and 
GUI dialog manager.
